Player Matchup

Apollo
Apollo
DelinaxJwz
Apollo
Level 104
God Stats
4W - 2L
1,500 SR
Queue Stats
25W - 21L
1,426 Elo+
Party 1
Bastet
Bastet
DerTreter
Bastet
Level 86
God Stats
13W - 9L
1,583 SR
Queue Stats
239W - 229L
1,502 Elo+
Solo
Sol
Sol
Gijs
Sol
Level 160
God Stats
4W - 0L
1,663 SR
Queue Stats
96W - 111L
1,588 Elo+
Party 1
Bacchus
Bacchus
Lebannah
Bacchus
Level 107
God Stats
5W - 4L
1,498 SR
Queue Stats
49W - 53L
1,505 Elo+
Solo
Thor
Thor
sjuberg
Thor
Level 122
God Stats
14W - 15L
1,461 SR
Queue Stats
169W - 162L
1,474 Elo+
Party 1
Team Averages
Level 116
1,541 SR
1,499 Elo+

VS

Team Averages
Level 69
1,617 SR
1,519 Elo+
Nemesis
Nemesis
CanICallYouJimmy
Nemesis
Level 67
God Stats
1W - 2L
1,511 SR
Queue Stats
243W - 280L
1,493 Elo+
Party 2
Cu Chulainn
Cu Chulainn
ClosetedSoul
Cu Chulainn
Level 69
God Stats
6W - 2L
1,675 SR
Queue Stats
20W - 16L
1,737 Elo+
Solo
Charybdis
Charybdis
Orteriatte
Charybdis
Level 76
God Stats
1W - 3L
1,805 SR
Queue Stats
195W - 255L
1,452 Elo+
Party 2
Terra
Terra
Pixelmgn
Terra
Level 68
God Stats
14W - 13L
1,644 SR
Queue Stats
204W - 254L
1,434 Elo+
Party 2
Nu Wa
Nu Wa
tremarian
Nu Wa
Level 67
God Stats
61W - 84L
1,451 SR
Queue Stats
212W - 250L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
DelinaxJwz
Apollo
9
3 / 1 / 3
5,521
613
4,708
4,987
1,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bastet
DerTreter
Bastet
10
3 / 0 / 1
6,219
691
4,911
4,785
2,106
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate

Breastplate

+20
Physical Protection

Sol
Gijs
Sol
11
2 / 0 / 2
6,265
696
2,659
3,638
1,172
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
Lebannah
Bacchus
8
0 / 0 / 7
5,171
575
2,130
5,374
3,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thor
sjuberg
Thor
10
5 / 0 / 3
5,945
661
2,473
5,318
1,509
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
4,486
498
2,932
7,464
1,972
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Cu Chulainn
ClosetedSoul
Cu Chulainn
2
0 / 2 / 0
3,391
377
345
1,648
673
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charybdis
Orteriatte
Charybdis
8
1 / 2 / 0
4,806
534
3,400
5,169
1,215
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Terra
Pixelmgn
Terra
6
0 / 3 / 1
4,241
471
2,099
6,353
3,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nu Wa
tremarian
Nu Wa
9
0 / 2 / 0
4,894
544
3,180
2,799
791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
2
13
Kills
1
1
Deaths
13
16
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
Cu Chulainn
ClosetedSoul
Cu Chulainn
0
2
0
0
W
Apollo
DelinaxJwz
Apollo
3
1
3
4.5
W
Bastet
DerTreter
Bastet
3
0
1
3.5
W
Sol
Gijs
Sol
2
0
2
3
W
Bacchus
Lebannah
Bacchus
0
0
7
3.5
L
Charybdis
Orteriatte
Charybdis
1
2
0
0.5
L
Terra
Pixelmgn
Terra
0
3
1
0.17
W
Thor
sjuberg
Thor
5
0
3
6.5
L
Nu Wa
tremarian
Nu Wa
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,881
Damage
11,956
24,102
Taken
23,433
9,130
Mitigated
8,160
10,141
Healing
5,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,932
1,279
0
1,988
7,464
1,972
0
350
7,114
0
19,089
L
Cu Chulainn
ClosetedSoul
Cu Chulainn
345
252
0
119
1,648
673
0
0
1,648
0
2,425
W
Apollo
DelinaxJwz
Apollo
4,708
2,180
0
2,378
4,987
1,124
591
1,030
3,867
0
28,952
W
Bastet
DerTreter
Bastet
4,911
2,104
0
1,805
4,785
2,106
0
179
4,538
0
29,547
W
Sol
Gijs
Sol
2,659
472
0
2,235
3,638
1,172
674
644
2,886
35,099
3,674
W
Bacchus
Lebannah
Bacchus
2,130
373
0
1,677
5,374
3,219
175
1,430
3,878
11,054
0
L
Charybdis
Orteriatte
Charybdis
3,400
2,408
0
1,172
5,169
1,215
0
1,722
3,447
0
20,751
L
Terra
Pixelmgn
Terra
2,099
425
260
1,545
6,353
3,509
0
1,341
5,012
7,228
0
W
Thor
sjuberg
Thor
2,473
200
0
2,046
5,318
1,509
0
1,526
3,654
0
28,326
L
Nu Wa
tremarian
Nu Wa
3,180
366
0
190
2,799
791
0
1,278
1,521
25,613
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,121
Gold Earned
21,818
296
Minions Killed
164
0
Camps Cleared
0
941,310
Distance Traveled
730,130
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
4,486
498
46
5
0
172,278
0
L
Cu Chulainn
3,391
377
5
1
0
39,323
1
W
Apollo
5,521
613
61
7
0
181,834
2
W
Bastet
6,219
691
71
8
0
200,126
2
W
Sol
6,265
696
93
10
0
178,981
2
W
Bacchus
5,171
575
13
1
0
193,452
3
L
Charybdis
4,806
534
48
5
0
154,983
4
L
Terra
4,241
471
10
1
0
171,421
4
W
Thor
5,945
661
58
6
0
186,917
3
L
Nu Wa
4,894
544
55
6
0
192,125
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role