Player Matchup

Atlas
Atlas
Erton64
Atlas
Level 66
God Stats
5W - 4L
1,693 SR
Queue Stats
43W - 30L
1,590 Elo+
Party 3
Anhur
Anhur
MechaX64
Anhur
Level 85
God Stats
3W - 2L
1,618 SR
Queue Stats
135W - 105L
1,585 Elo+
Party 3
Vulcan
Vulcan
Shadowgate10
Vulcan
Level 108
God Stats
11W - 16L
1,451 SR
Queue Stats
569W - 535L
1,575 Elo+
Solo
Ao Kuang
Ao Kuang
iSuppOnly
Ao Kuang
Level 104
God Stats
7W - 8L
1,551 SR
Queue Stats
393W - 364L
1,549 Elo+
Solo
Loki
Loki
sauzish
Loki
Level 109
God Stats
20W - 14L
1,642 SR
Queue Stats
153W - 119L
1,555 Elo+
Party 3
Team Averages
Level 94
1,591 SR
1,571 Elo+

VS

Team Averages
Level 128
1,557 SR
1,572 Elo+
Skadi
Skadi
Darth__Hodor
Skadi
Level 157
God Stats
4W - 5L
1,534 SR
Queue Stats
254W - 235L
1,544 Elo+
Party 2
Sun Wukong
Sun Wukong
DeleteThisGame1
Sun Wukong
Level 128
God Stats
54W - 39L
1,591 SR
Queue Stats
544W - 514L
1,552 Elo+
Party 1
Bakasura
Bakasura
Sir Ludwiggy
Bakasura
Level 124
God Stats
5W - 4L
1,599 SR
Queue Stats
115W - 113L
1,590 Elo+
Party 1
Poseidon
Poseidon
brich11393
Poseidon
Level 146
God Stats
2W - 1L
1,677 SR
Queue Stats
155W - 134L
1,560 Elo+
Party 2
Yemoja
Yemoja
jrpgammer9
Yemoja
Level 87
God Stats
1W - 0L
1,387 SR
Queue Stats
79W - 53L
1,611 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Erton64
Atlas
16
0 / 6 / 5
10,508
420
10,716
26,539
25,377
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anhur
MechaX64
Anhur
19
2 / 3 / 0
11,910
476
2,417
16,832
6,767
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vulcan
19
4 / 4 / 1
12,124
485
13,690
16,157
8,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ao Kuang
iSuppOnly
Ao Kuang
20
1 / 3 / 1
12,098
484
7,581
21,358
9,993
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Loki
sauzish
Loki
20
3 / 3 / 4
12,834
513
6,734
15,971
6,204
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 1 / 6
14,045
562
11,626
12,634
5,409
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
DeleteThisGame1
Sun Wukong
20
4 / 0 / 3
14,332
573
11,802
15,937
11,356
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bakasura
Sir Ludwiggy
Bakasura
20
9 / 2 / 5
14,937
597
18,095
15,845
7,385
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poseidon
brich11393
Poseidon
20
3 / 6 / 7
15,104
604
19,491
19,228
9,721
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Yemoja
jrpgammer9
Yemoja
17
0 / 1 / 11
12,958
518
5,155
12,293
15,484
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
50
10
Kills
18
19
Deaths
10
11
Assists
32
Player
Kills
Deaths
Assists
KDA
W
2
1
6
5
W
Sun Wukong
DeleteThisGame1
Sun Wukong
4
0
3
5.5
L
Atlas
Erton64
Atlas
0
6
5
0.42
L
Anhur
MechaX64
Anhur
2
3
0
0.67
L
Vulcan
4
4
1
1.13
W
Bakasura
Sir Ludwiggy
Bakasura
9
2
5
5.75
W
Poseidon
brich11393
Poseidon
3
6
7
1.08
L
Ao Kuang
iSuppOnly
Ao Kuang
1
3
1
0.5
W
Yemoja
jrpgammer9
Yemoja
0
1
11
5.5
L
Loki
sauzish
Loki
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,138
Damage
66,169
96,857
Taken
75,937
56,534
Mitigated
49,355
35,004
Healing
36,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,626
7,524
0
6,052
12,634
5,409
7,783
3,877
8,731
0
138,609
W
Sun Wukong
DeleteThisGame1
Sun Wukong
11,802
1,460
0
6,716
15,937
11,356
1,550
6,780
9,093
0
98,398
L
Atlas
Erton64
Atlas
10,716
1,899
4,461
6,974
26,539
25,377
0
8,046
17,571
37,686
0
L
Anhur
MechaX64
Anhur
2,417
1,531
0
4,157
16,832
6,767
2,291
6,766
9,968
0
98,742
L
Vulcan
13,690
2,138
259
3,105
16,157
8,193
0
4,132
11,100
98,753
0
W
Bakasura
Sir Ludwiggy
Bakasura
18,095
11,930
0
3,360
15,845
7,385
3,445
7,559
8,152
0
86,854
W
Poseidon
brich11393
Poseidon
19,491
3,192
0
5,644
19,228
9,721
1,407
8,291
10,695
116,649
8,776
L
Ao Kuang
iSuppOnly
Ao Kuang
7,581
1,891
0
12,070
21,358
9,993
0
3,256
17,267
107,016
0
W
Yemoja
jrpgammer9
Yemoja
5,155
690
9,414
5,582
12,293
15,484
1,153
6,578
5,615
24,004
0
L
Loki
sauzish
Loki
6,734
1,576
0
3,978
15,971
6,204
1,792
1,804
13,312
0
88,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,474
Gold Earned
71,376
762
Minions Killed
713
0
Camps Cleared
0
2,381,352
Distance Traveled
2,647,315
39
Wards Purchased
53
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
14,045
562
185
7
0
469,127
10
W
Sun Wukong
14,332
573
160
6
0
551,990
10
L
Atlas
10,508
420
39
2
0
480,649
5
L
Anhur
11,910
476
199
8
0
441,146
7
L
Vulcan
12,124
485
198
8
0
462,999
9
W
Bakasura
14,937
597
128
5
0
637,545
3
W
Poseidon
15,104
604
206
8
0
488,468
16
L
Ao Kuang
12,098
484
177
7
0
478,369
5
W
Yemoja
12,958
518
34
1
0
500,185
14
L
Loki
12,834
513
149
6
0
518,189
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role