Player Matchup

Ares
Ares
Blue__RuBy54
Ares
Level 23
God Stats
2W - 0L
1,716 SR
Queue Stats
20W - 26L
1,354 Elo+
Party 2
Cupid
Cupid
Blue__ZirCoN54
Cupid
Level 65
God Stats
3W - 2L
1,500 SR
Queue Stats
86W - 144L
1,341 Elo+
Party 2
Bastet
Bastet
Pastabox810
Bastet
Level 81
God Stats
2W - 4L
1,366 SR
Queue Stats
103W - 156L
1,350 Elo+
Party 2
Vamana
Vamana
TheJafrid
Vamana
Level 53
God Stats
9W - 3L
1,762 SR
Queue Stats
153W - 177L
1,433 Elo+
Party 2
Anubis
Anubis
stephdab13
Anubis
Level 82
God Stats
39W - 31L
1,592 SR
Queue Stats
202W - 235L
1,403 Elo+
Party 2
Team Averages
Level 61
1,587 SR
1,376 Elo+

VS

Team Averages
Level 52
1,472 SR
1,336 Elo+
Bellona
Bellona
DeathEye69
Bellona
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,271 Elo+
Party 1
Hel
Hel
Leloyd
Hel
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,214 Elo+
Party 1
Izanami
Izanami
TinMhar
Izanami
Level 88
God Stats
27W - 19L
1,541 SR
Queue Stats
256W - 347L
1,396 Elo+
Party 3
Ra
Ra
maxoubidoucheri
Ra
Level 34
God Stats
1W - 4L
1,244 SR
Queue Stats
72W - 90L
1,400 Elo+
Party 3
Awilix
Awilix
oMOUSTACHEo
Awilix
Level 100
God Stats
10W - 5L
1,577 SR
Queue Stats
333W - 414L
1,398 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 9
9,640
459
4,627
14,807
18,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

16
6 / 4 / 0
10,252
488
11,580
14,863
5,438
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bastet
18
12 / 2 / 6
11,502
548
14,228
16,467
6,731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vamana
TheJafrid
Vamana
19
1 / 0 / 5
11,776
561
10,988
16,814
20,336
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
stephdab13
Anubis
18
7 / 5 / 5
11,696
557
13,878
16,657
9,352
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DeathEye69
Bellona
15
1 / 2 / 0
8,734
416
7,727
13,771
11,279
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hel
Leloyd
Hel
13
0 / 5 / 6
8,564
408
4,365
14,778
14,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
TinMhar
Izanami
14
2 / 8 / 5
8,992
428
9,931
16,124
4,573
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
1 / 8 / 10
9,288
442
9,065
12,191
2,750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Awilix
17
10 / 4 / 2
11,328
539
17,456
14,836
3,725
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
37
27
Kills
14
14
Deaths
27
25
Assists
23
Player
Kills
Deaths
Assists
KDA
W
1
3
9
1.83
W
6
4
0
1.5
L
Bellona
DeathEye69
Bellona
1
2
0
0.5
L
Hel
Leloyd
Hel
0
5
6
0.6
W
Bastet
12
2
6
7.5
W
Vamana
TheJafrid
Vamana
1
0
5
3.5
L
Izanami
TinMhar
Izanami
2
8
5
0.56
L
1
8
10
0.75
L
Awilix
10
4
2
2.75
W
Anubis
stephdab13
Anubis
7
5
5
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,301
Damage
48,544
79,608
Taken
71,700
60,467
Mitigated
36,411
24,518
Healing
16,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,627
89
0
850
14,807
18,610
1,124
4,922
9,573
30,056
0
W
11,580
6,227
348
4,288
14,863
5,438
1,905
1,007
13,748
0
77,538
L
Bellona
DeathEye69
Bellona
7,727
1,685
0
3,445
13,771
11,279
0
3,270
10,501
0
51,809
L
Hel
Leloyd
Hel
4,365
884
1,297
3,363
14,778
14,084
301
2,225
12,553
32,183
0
W
Bastet
14,228
5,973
0
4,758
16,467
6,731
879
3,273
12,906
0
62,808
W
Vamana
TheJafrid
Vamana
10,988
3,645
0
7,084
16,814
20,336
2,301
1,130
15,620
11,879
79,870
L
Izanami
TinMhar
Izanami
9,931
7,439
0
3,829
16,124
4,573
146
2,450
13,674
0
62,791
L
9,065
654
1,030
1,467
12,191
2,750
367
5,265
6,926
50,054
0
L
Awilix
17,456
7,058
0
2,129
14,836
3,725
0
7,436
7,400
0
44,439
W
Anubis
stephdab13
Anubis
13,878
399
0
7,190
16,657
9,352
2,883
1,946
14,331
89,397
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,866
Gold Earned
46,906
614
Minions Killed
429
0
Camps Cleared
0
1,919,099
Distance Traveled
1,941,636
3
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,640
459
60
3
0
363,334
0
W
Cupid
10,252
488
119
6
0
353,055
0
L
Bellona
8,734
416
95
5
0
401,372
4
L
Hel
8,564
408
50
2
0
377,831
5
W
Bastet
11,502
548
103
5
0
440,056
1
W
Vamana
11,776
561
181
9
0
441,702
1
L
Izanami
8,992
428
118
6
0
327,813
0
L
Ra
9,288
442
114
5
0
396,416
4
L
Awilix
11,328
539
52
2
0
438,204
7
W
Anubis
11,696
557
151
7
0
320,952
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role