Player Matchup

Achilles
Achilles
CaII Me Caboose
Achilles
Level 47
God Stats
4W - 7L
1,402 SR
Queue Stats
65W - 96L
1,357 Elo+
Party 1
Poseidon
Poseidon
CaII Me Grif
Poseidon
Level 128
God Stats
1W - 2L
1,749 SR
Queue Stats
32W - 59L
1,337 Elo+
Party 1
Neith
Neith
CaII Me Tucker
Neith
Level 8
God Stats
4W - 5L
1,526 SR
Queue Stats
13W - 21L
1,453 Elo+
Party 1
Hera
Hera
CrazyCorey
Hera
Level 49
God Stats
0W - 2L
1,247 SR
Queue Stats
69W - 97L
1,327 Elo+
Party 1
Yemoja
Yemoja
EROD1
Yemoja
Level 65
God Stats
5W - 8L
1,376 SR
Queue Stats
122W - 134L
1,403 Elo+
Party 1
Team Averages
Level 59
1,460 SR
1,375 Elo+

VS

Team Averages
Level 95
1,455 SR
1,454 Elo+
Ravana
Ravana
AvengedHotFuzz
Ravana
Level 129
God Stats
2W - 1L
1,298 SR
Queue Stats
83W - 70L
1,547 Elo+
Party 2
Ares
Ares
ImAddictedNow
Ares
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 30L
1,345 Elo+
Party 2
King Arthur
King Arthur
UnknownDrk
King Arthur
Level 126
God Stats
3W - 2L
1,459 SR
Queue Stats
125W - 142L
1,417 Elo+
Solo
Merlin
Merlin
itzNovaa1
Merlin
Level 72
God Stats
2W - 0L
1,500 SR
Queue Stats
69W - 61L
1,518 Elo+
Party 2
Medusa
Medusa
l DracoSlayer l
Medusa
Level 124
God Stats
9W - 10L
1,519 SR
Queue Stats
284W - 299L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
9
2 / 3 / 1
5,656
566
2,670
6,492
3,913
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Poseidon
CaII Me Grif
Poseidon
10
4 / 4 / 1
6,172
617
4,141
6,889
1,110
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
0 / 6 / 1
4,583
458
3,133
6,077
1,442
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 4 / 1
4,734
473
1,288
3,768
559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
EROD1
Yemoja
6
0 / 5 / 0
4,533
453
1,936
6,712
4,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
8 / 1 / 4
6,696
670
8,293
6,718
2,207
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
3 / 1 / 4
5,753
575
1,024
5,974
3,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
UnknownDrk
King Arthur
11
3 / 4 / 2
6,245
625
4,317
8,061
3,355
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
itzNovaa1
Merlin
11
1 / 0 / 6
6,353
635
2,491
1,901
529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
6 / 1 / 3
6,173
617
6,284
4,857
1,504
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
40
6
Kills
21
22
Deaths
7
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
8
1
4
10
L
Achilles
2
3
1
0.83
L
Poseidon
CaII Me Grif
Poseidon
4
4
1
1.13
L
0
6
1
0.08
L
0
4
1
0.13
L
Yemoja
EROD1
Yemoja
0
5
0
0
W
3
1
4
5
W
King Arthur
UnknownDrk
King Arthur
3
4
2
1
W
Merlin
itzNovaa1
Merlin
1
0
6
4
W
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,168
Damage
22,409
29,938
Taken
27,511
11,723
Mitigated
11,088
3,634
Healing
7,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,293
2,413
0
2,602
6,718
2,207
0
2,119
4,545
0
36,181
L
Achilles
2,670
740
0
1,012
6,492
3,913
0
405
6,087
0
19,950
L
Poseidon
CaII Me Grif
Poseidon
4,141
767
0
1,183
6,889
1,110
0
343
6,546
32,348
0
L
3,133
900
0
575
6,077
1,442
0
644
5,433
0
16,858
L
1,288
423
0
0
3,768
559
0
596
3,172
14,198
0
L
Yemoja
EROD1
Yemoja
1,936
366
257
607
6,712
4,699
0
1,527
5,185
14,531
0
W
1,024
66
0
1,491
5,974
3,493
792
2,318
3,646
12,121
0
W
King Arthur
UnknownDrk
King Arthur
4,317
438
0
1,476
8,061
3,355
168
1,468
6,593
0
29,845
W
Merlin
itzNovaa1
Merlin
2,491
228
0
500
1,901
529
162
364
1,507
35,253
0
W
6,284
1,957
84
1,267
4,857
1,504
546
1,065
3,792
0
33,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,678
Gold Earned
31,220
208
Minions Killed
285
0
Camps Cleared
0
915,979
Distance Traveled
930,453
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
6,696
670
66
7
0
218,795
0
L
Achilles
5,656
566
42
4
0
204,594
2
L
Poseidon
6,172
617
68
7
0
194,835
3
L
Neith
4,583
458
48
5
0
169,087
0
L
Hera
4,734
473
32
3
0
161,901
1
L
Yemoja
4,533
453
18
2
0
185,562
0
W
Ares
5,753
575
25
3
0
180,526
6
W
King Arthur
6,245
625
68
7
0
186,623
0
W
Merlin
6,353
635
74
7
0
168,103
6
W
Medusa
6,173
617
52
5
0
176,406
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role