Player Matchup

Xing Tian
Xing Tian
Platinum III
 
Xing Tian
Platinum III
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Achilles
Achilles
Platinum III
Nuggiess
Achilles
Platinum III
Level 71
God Stats
9W - 3L
1,741 SR
Queue Stats
26W - 10L
2,049 MMR
Party 1
Thoth
Thoth
Platinum II
soIarss
Thoth
Platinum II
Level 126
God Stats
4W - 2L
1,527 SR
Queue Stats
90W - 97L
1,876 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 114
1,590 SR
1,808 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 96
1,489 SR
1,750 MMR
Neith
Neith
Gold II
Pat_effin_Morita
Neith
Gold II
Level 128
God Stats
8W - 13L
1,450 SR
Queue Stats
203W - 242L
1,525 MMR
Party 2
Tyr
Tyr
Platinum V
SADCOMPLEXITY
Tyr
Platinum V
Level 46
God Stats
5W - 10L
1,580 SR
Queue Stats
47W - 48L
1,784 MMR
Party 2
Sol
Sol
Platinum III
el LANTURNT
Sol
Platinum III
Level 115
God Stats
3W - 9L
1,438 SR
Queue Stats
277W - 327L
1,940 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
13
1 / 0 / 12
9,172
764
3,487
13,892
16,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Achilles
Nuggiess
Achilles
13
7 / 3 / 6
9,202
767
11,795
11,065
8,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mace

Mace

+10
Physical Power

Thoth
soIarss
Thoth
13
5 / 2 / 6
9,133
761
10,181
4,525
1,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
OdinGebCabrakanBastetGuan Yu

VS

Bans
CliodhnaAresArtioBacchusGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 2
8,069
672
4,969
10,115
2,187
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 3 / 2
7,592
633
4,798
9,388
8,345
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

9
1 / 6 / 2
7,025
585
5,716
9,269
2,004
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
11
13
Kills
5
5
Deaths
13
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
1
0
12
7
W
Achilles
Nuggiess
Achilles
7
3
6
3.33
L
2
4
2
0.75
L
2
3
2
1
L
1
6
2
0.33
W
Thoth
soIarss
Thoth
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,463
Damage
15,483
29,482
Taken
28,772
26,344
Mitigated
12,536
9,222
Healing
5,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
3,487
72
607
3,075
13,892
16,231
304
2,305
11,587
16,456
0
W
Achilles
Nuggiess
Achilles
11,795
4,195
1,274
3,194
11,065
8,645
1,190
2,847
8,218
0
30,196
L
4,969
1,166
493
1,220
10,115
2,187
0
5,380
4,259
0
24,422
L
4,798
383
0
1,398
9,388
8,345
0
3,534
5,277
0
14,192
L
5,716
1,380
0
2,334
9,269
2,004
0
4,101
4,599
17,309
0
W
Thoth
soIarss
Thoth
10,181
259
0
1,072
4,525
1,468
458
864
3,661
44,965
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,507
Gold Earned
22,686
150
Minions Killed
106
8
Camps Cleared
1
725,490
Distance Traveled
572,397
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
9,172
764
28
2
2
252,697
4
W
Achilles
9,202
767
40
3
4
249,358
3
L
Neith
8,069
672
53
4
1
178,471
3
L
Tyr
7,592
633
25
2
0
223,643
4
L
Sol
7,025
585
28
2
0
170,283
6
W
Thoth
9,133
761
82
7
2
223,435
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role