Player Matchup

Ares
Ares
HoboFromHell
Ares
Level 45
God Stats
0W - 9L
1,224 SR
Queue Stats
2W - 28L
1,029 Elo+
Party 1
Medusa
Medusa
KnightBAYBAY
Medusa
Level 160
God Stats
2W - 7L
1,489 SR
Queue Stats
389W - 312L
1,510 Elo+
Solo
Poseidon
Poseidon
MrUniBear
Poseidon
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,216 Elo+
Party 1
Team Averages
Level 95
1,404 SR
1,252 Elo+

VS

Team Averages
Level 128
1,699 SR
1,808 Elo+
King Arthur
King Arthur
 
King Arthur
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
BrewstiesArmy
Geb
Level 160
God Stats
20W - 1L
1,953 SR
Queue Stats
1,010W - 109L
2,003 Elo+
Party 2
Scylla
Scylla
N3ONFlame
Scylla
Level 118
God Stats
2W - 1L
1,644 SR
Queue Stats
403W - 88L
1,922 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 4
7,214
656
3,642
11,467
9,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Medusa
10
3 / 2 / 1
7,383
671
8,662
6,567
2,477
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Poseidon
MrUniBear
Poseidon
10
1 / 3 / 3
6,852
623
4,158
6,052
1,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
0 / 2 / 8
7,300
664
7,181
9,641
5,886
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 1 / 8
8,343
758
4,613
8,497
7,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Scylla
N3ONFlame
Scylla
14
8 / 1 / 1
8,826
802
10,613
3,130
942
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
26
4
Kills
9
9
Deaths
4
8
Assists
17
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
0
2
8
2
W
1
1
8
5
L
0
4
4
0.5
L
Medusa
3
2
1
1.75
L
Poseidon
MrUniBear
Poseidon
1
3
3
0.83
W
Scylla
N3ONFlame
Scylla
8
1
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,462
Damage
22,407
24,086
Taken
21,268
13,481
Mitigated
14,506
2,331
Healing
4,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
7,181
1,193
502
1,995
9,641
5,886
50
4,066
5,575
0
23,547
W
4,613
246
0
1,913
8,497
7,678
464
3,183
5,314
20,386
0
L
3,642
91
0
1,628
11,467
9,090
0
6,092
5,143
7,744
0
L
Medusa
8,662
3,317
0
250
6,567
2,477
0
4,118
2,331
0
24,717
L
Poseidon
MrUniBear
Poseidon
4,158
530
0
453
6,052
1,914
0
4,416
1,386
22,761
0
W
Scylla
N3ONFlame
Scylla
10,613
956
0
566
3,130
942
855
1,203
1,927
37,926
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,449
Gold Earned
24,469
109
Minions Killed
144
1
Camps Cleared
9
574,033
Distance Traveled
649,649
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,300
664
41
4
1
243,163
5
W
Geb
8,343
758
25
2
2
208,663
5
L
Ares
7,214
656
13
1
0
204,624
8
L
Medusa
7,383
671
50
5
1
171,771
4
L
Poseidon
6,852
623
46
4
0
197,638
3
W
Scylla
8,826
802
78
7
6
197,823
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role