Player Matchup

Scylla
Scylla
 
Scylla
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
Arren11
Merlin
Level 105
God Stats
32W - 26L
1,539 SR
Queue Stats
87W - 91L
1,476 Elo+
Party 1
Ares
Ares
CENRIQUE41
Ares
Level 101
God Stats
4W - 1L
1,743 SR
Queue Stats
86W - 91L
1,480 Elo+
Party 1
Apollo
Apollo
Odranoel2111
Apollo
Level 106
God Stats
3W - 3L
1,336 SR
Queue Stats
34W - 47L
1,427 Elo+
Party 1
Thor
Thor
OmegaIronSpidey
Thor
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,535 Elo+
Solo
Team Averages
Level 110
1,524 SR
1,483 Elo+

VS

Team Averages
Level 121
1,614 SR
1,416 Elo+
Ganesha
Ganesha
BalencedQuill40
Ganesha
Level 116
God Stats
7W - 11L
1,505 SR
Queue Stats
43W - 75L
1,386 Elo+
Party 2
Awilix
Awilix
Kan Ra
Awilix
Level 145
God Stats
8W - 8L
1,575 SR
Queue Stats
136W - 169L
1,409 Elo+
Party 2
Odin
Odin
Keybler
Odin
Level 89
God Stats
0W - 1L
1,795 SR
Queue Stats
35W - 58L
1,370 Elo+
Party 2
Rama
Rama
King ShubNub
Rama
Level 126
God Stats
4W - 9L
1,486 SR
Queue Stats
65W - 99L
1,407 Elo+
Party 2
Aphrodite
Aphrodite
Leondex
Aphrodite
Level 129
God Stats
1W - 1L
1,708 SR
Queue Stats
229W - 232L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
15
5 / 2 / 17
9,829
983
11,032
5,077
1,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
Arren11
Merlin
16
5 / 1 / 10
9,203
920
12,602
5,200
2,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 2 / 20
8,864
886
6,315
8,923
8,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Apollo
15
8 / 1 / 10
9,626
963
9,725
8,131
3,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
5 / 0 / 11
9,593
959
7,566
6,837
3,137
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 5
7,034
703
3,882
12,811
11,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Awilix
Kan Ra
Awilix
13
2 / 6 / 4
7,684
768
4,785
11,710
3,666
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Odin
Keybler
Odin
13
2 / 6 / 4
7,851
785
6,879
13,067
6,489
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
2 / 4 / 3
7,653
765
2,980
9,317
2,726
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Aphrodite
Leondex
Aphrodite
13
0 / 4 / 4
6,663
666
5,119
8,024
3,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
26
24
Kills
6
6
Deaths
24
68
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
5
2
17
6.75
W
Merlin
Arren11
Merlin
5
1
10
10
L
0
4
5
0.63
W
1
2
20
5.5
L
Awilix
Kan Ra
Awilix
2
6
4
0.67
L
Odin
Keybler
Odin
2
6
4
0.67
L
2
4
3
0.88
L
Aphrodite
Leondex
Aphrodite
0
4
4
0.5
W
Apollo
8
1
10
13
W
5
0
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,240
Damage
23,645
34,168
Taken
54,929
19,158
Mitigated
28,313
8,255
Healing
7,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
11,032
1,724
0
813
5,077
1,929
1,246
1,503
3,428
31,006
0
W
Merlin
Arren11
Merlin
12,602
822
0
410
5,200
2,491
173
303
4,789
37,062
0
L
3,882
64
144
1,116
12,811
11,882
0
8,118
4,693
15,769
0
W
6,315
462
596
1,399
8,923
8,086
312
3,571
5,134
10,525
0
L
Awilix
Kan Ra
Awilix
4,785
1,403
0
38
11,710
3,666
275
5,096
6,614
0
18,700
L
Odin
Keybler
Odin
6,879
1,043
0
699
13,067
6,489
47
7,506
5,561
1,920
14,366
L
2,980
1,832
0
628
9,317
2,726
804
4,596
4,721
0
18,130
L
Aphrodite
Leondex
Aphrodite
5,119
1,103
2,536
2,707
8,024
3,550
1
4,848
3,176
30,190
0
W
Apollo
9,725
6,284
0
2,321
8,131
3,515
3,074
2,525
5,525
0
22,834
W
7,566
2,240
0
2,716
6,837
3,137
415
1,915
4,795
0
33,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,115
Gold Earned
36,885
252
Minions Killed
183
10
Camps Cleared
6
1,008,713
Distance Traveled
910,369
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,829
983
61
6
0
185,510
0
W
Merlin
9,203
920
70
7
3
198,095
0
L
Ganesha
7,034
703
4
0
0
164,612
2
W
Ares
8,864
886
6
1
0
227,813
2
L
Awilix
7,684
768
31
3
3
197,946
0
L
Odin
7,851
785
37
4
0
185,632
1
L
Rama
7,653
765
46
5
0
179,059
2
L
Aphrodite
6,663
666
65
7
3
183,120
4
W
Apollo
9,626
963
37
4
1
191,948
0
W
Thor
9,593
959
78
8
6
205,347
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role