Player Matchup

Amaterasu
Amaterasu
Dinomilkk
Amaterasu
Level 26
God Stats
38W - 22L
1,645 SR
Queue Stats
95W - 71L
1,561 Elo+
Party 2
Atlas
Atlas
DjThickWiener
Atlas
Level 66
God Stats
11W - 3L
1,686 SR
Queue Stats
219W - 247L
1,414 Elo+
Solo
Loki
Loki
King0125
Loki
Level 106
God Stats
6W - 10L
1,240 SR
Queue Stats
461W - 420L
1,579 Elo+
Party 2
Rama
Rama
OzzyPawsbourne
Rama
Level 29
God Stats
3W - 0L
1,909 SR
Queue Stats
119W - 75L
1,630 Elo+
Party 2
Janus
Janus
Weterpup
Janus
Level 108
God Stats
2W - 0L
1,694 SR
Queue Stats
133W - 83L
1,578 Elo+
Party 2
Team Averages
Level 67
1,635 SR
1,553 Elo+

VS

Team Averages
Level 57
1,455 SR
1,482 Elo+
Geb
Geb
 
Geb
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Odin
Odin
BIRDXSOLIER
Odin
Level 38
God Stats
0W - 3L
1,210 SR
Queue Stats
95W - 93L
1,407 Elo+
Solo
Bastet
Bastet
LastedMoss32748
Bastet
Level 49
God Stats
9W - 10L
1,566 SR
Queue Stats
161W - 162L
1,502 Elo+
Party 1
Vulcan
Vulcan
Makadoshis1
Vulcan
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
237W - 236L
1,503 Elo+
Party 1
Apollo
Apollo
oWeather
Apollo
Level 20
God Stats
1W - 5L
1,500 SR
Queue Stats
20W - 35L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Dinomilkk
Amaterasu
15
4 / 2 / 5
9,179
612
9,999
11,777
11,600
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
1 / 4 / 9
8,171
545
5,665
14,012
13,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Loki
16
8 / 4 / 5
9,775
652
6,234
11,512
4,272
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
9 / 1 / 7
9,453
630
10,958
11,210
3,800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Janus
Weterpup
Janus
13
1 / 4 / 6
8,218
548
7,257
8,092
2,741
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
10
1 / 6 / 7
6,810
454
3,845
14,131
7,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
1 / 4 / 2
6,953
464
5,364
12,071
5,459
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
7 / 3 / 3
7,963
531
9,972
12,580
3,875
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
14
5 / 4 / 4
8,886
592
9,325
8,847
3,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apollo
oWeather
Apollo
9
1 / 6 / 5
6,184
412
3,103
5,378
1,126
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
36
23
Kills
15
15
Deaths
23
32
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
1
6
7
0.75
L
1
4
2
0.5
W
Amaterasu
Dinomilkk
Amaterasu
4
2
5
3.25
W
1
4
9
1.38
W
Loki
8
4
5
2.63
L
7
3
3
2.83
L
Vulcan
5
4
4
1.75
W
9
1
7
12.5
W
Janus
Weterpup
Janus
1
4
6
1
L
Apollo
oWeather
Apollo
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,113
Damage
31,609
56,603
Taken
53,007
35,470
Mitigated
21,440
19,763
Healing
7,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
3,845
313
0
2,656
14,131
7,949
23
4,577
9,412
15,137
0
L
5,364
2,370
0
0
12,071
5,459
0
2,665
8,801
5,786
24,625
W
Amaterasu
Dinomilkk
Amaterasu
9,999
2,906
0
3,168
11,777
11,600
246
2,893
8,860
9,963
39,561
W
5,665
1,862
764
3,201
14,012
13,057
1,166
3,663
10,130
26,400
0
W
Loki
6,234
1,568
0
5,050
11,512
4,272
0
1,642
9,718
0
60,258
L
9,972
3,053
0
3,710
12,580
3,875
0
3,415
9,028
0
45,704
L
Vulcan
9,325
1,570
73
1,188
8,847
3,031
172
2,891
5,956
46,221
0
W
10,958
9,025
0
6,124
11,210
3,800
2,294
2,681
8,478
0
74,414
W
Janus
Weterpup
Janus
7,257
929
0
1,456
8,092
2,741
2,854
3,184
4,712
46,409
0
L
Apollo
oWeather
Apollo
3,103
2,422
0
0
5,378
1,126
20
1,652
3,726
0
9,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,796
Gold Earned
36,796
480
Minions Killed
265
0
Camps Cleared
0
1,474,600
Distance Traveled
1,358,190
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,810
454
10
1
0
272,727
2
L
Odin
6,953
464
63
4
0
272,578
1
W
Amaterasu
9,179
612
112
7
0
308,696
2
W
Atlas
8,171
545
37
2
0
286,120
3
W
Loki
9,775
652
119
8
0
331,102
3
L
Bastet
7,963
531
73
5
0
321,434
0
L
Vulcan
8,886
592
99
7
0
271,497
4
W
Rama
9,453
630
125
8
0
286,099
1
W
Janus
8,218
548
87
6
0
262,583
4
L
Apollo
6,184
412
20
1
0
219,954
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role