Player Matchup

Tsukuyomi
Tsukuyomi
NiiiTroOZz
Tsukuyomi
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,355 Elo+
Party 1
Artio
Artio
Nurbo
Artio
Level 63
God Stats
1W - 2L
1,315 SR
Queue Stats
184W - 371L
1,335 Elo+
Party 3
Sol
Sol
WIZZYSCOP
Sol
Level 22
God Stats
0W - 2L
1,425 SR
Queue Stats
0W - 2L
1,283 Elo+
Party 1
Chiron
Chiron
lmoriti
Chiron
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
203W - 213L
1,559 Elo+
Solo
Scylla
Scylla
petra02
Scylla
Level 67
God Stats
13W - 38L
1,234 SR
Queue Stats
335W - 572L
1,352 Elo+
Party 3
Team Averages
Level 79
1,395 SR
1,377 Elo+

VS

Team Averages
Level 68
1,611 SR
1,580 Elo+
Kuzenbo
Kuzenbo
GlandeZeustaquio
Kuzenbo
Level 5
God Stats
5W - 0L
1,800 SR
Queue Stats
6W - 2L
1,616 Elo+
Party 2
Scylla
Scylla
Kaerfan
Scylla
Level 82
God Stats
3W - 0L
1,874 SR
Queue Stats
80W - 74L
1,565 Elo+
Solo
Cliodhna
Cliodhna
Molinico99
Cliodhna
Level 100
God Stats
1W - 2L
1,189 SR
Queue Stats
13W - 10L
1,633 Elo+
Party 2
Jormungandr
Jormungandr
TobasTurbao
Jormungandr
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,504 Elo+
Party 2
Heimdallr
Heimdallr
jordimilagritos
Heimdallr
Level 59
God Stats
3W - 0L
1,689 SR
Queue Stats
17W - 14L
1,584 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
NiiiTroOZz
Tsukuyomi
20
8 / 13 / 17
15,100
1,162
34,682
29,588
10,049
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Artio
Nurbo
Artio
20
2 / 9 / 15
12,473
959
8,882
35,524
40,432
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

19
1 / 12 / 13
12,082
929
10,636
25,288
7,129
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chiron
lmoriti
Chiron
20
16 / 3 / 7
16,965
1,305
31,808
20,168
6,571
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Scylla
petra02
Scylla
20
2 / 8 / 14
12,502
962
16,929
16,605
5,108
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

0

VS

Team 2 Tickets

80

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 5 / 26
14,261
1,097
16,292
28,813
50,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
Kaerfan
Scylla
20
11 / 2 / 17
14,538
1,118
27,729
13,196
4,781
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cliodhna
Molinico99
Cliodhna
20
14 / 8 / 16
14,622
1,125
27,782
23,867
9,690
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jormungandr
TobasTurbao
Jormungandr
20
8 / 8 / 27
14,938
1,149
27,392
23,708
11,400
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
jordimilagritos
Heimdallr
20
7 / 6 / 22
13,171
1,013
23,139
17,475
7,519
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
153
29
Kills
45
45
Deaths
29
66
Assists
108
Player
Kills
Deaths
Assists
KDA
W
5
5
26
3.6
W
Scylla
Kaerfan
Scylla
11
2
17
9.75
W
Cliodhna
Molinico99
Cliodhna
14
8
16
2.75
L
Tsukuyomi
NiiiTroOZz
Tsukuyomi
8
13
17
1.27
L
Artio
Nurbo
Artio
2
9
15
1.06
W
Jormungandr
TobasTurbao
Jormungandr
8
8
27
2.69
L
1
12
13
0.63
W
Heimdallr
jordimilagritos
Heimdallr
7
6
22
3
L
Chiron
lmoriti
Chiron
16
3
7
6.5
L
Scylla
petra02
Scylla
2
8
14
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,937
Damage
122,334
127,173
Taken
107,059
69,289
Mitigated
83,924
13,720
Healing
4,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,292
4,009
0
928
28,813
50,534
0
10,406
18,407
21,349
0
W
Scylla
Kaerfan
Scylla
27,729
2,667
0
0
13,196
4,781
0
4,379
8,817
74,565
0
W
Cliodhna
Molinico99
Cliodhna
27,782
4,617
0
201
23,867
9,690
0
9,580
14,287
0
43,548
L
Tsukuyomi
NiiiTroOZz
Tsukuyomi
34,682
8,259
0
990
29,588
10,049
0
14,314
15,274
0
57,558
L
Artio
Nurbo
Artio
8,882
637
952
2,767
35,524
40,432
0
18,999
16,525
28,157
0
W
Jormungandr
TobasTurbao
Jormungandr
27,392
5,068
0
1,487
23,708
11,400
0
6,012
17,696
49,696
0
L
10,636
4,138
0
4,913
25,288
7,129
0
15,557
9,731
44,984
0
W
Heimdallr
jordimilagritos
Heimdallr
23,139
13,659
0
1,758
17,475
7,519
0
6,070
11,405
0
45,114
L
Chiron
lmoriti
Chiron
31,808
16,757
1,214
2,884
20,168
6,571
0
12,719
7,449
0
79,151
L
Scylla
petra02
Scylla
16,929
907
0
0
16,605
5,108
0
9,824
6,781
32,844
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,122
Gold Earned
71,530
280
Minions Killed
265
13
Camps Cleared
4
1,301,159
Distance Traveled
1,183,287
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
14,261
1,097
9
1
0
246,464
0
W
Scylla
14,538
1,118
130
10
0
249,567
0
W
Cliodhna
14,622
1,125
44
3
1
246,901
0
L
Tsukuyomi
15,100
1,162
38
3
1
279,130
2
L
Artio
12,473
959
29
2
0
286,437
0
W
Jormungandr
14,938
1,149
44
3
1
225,825
0
L
Sol
12,082
929
79
6
0
218,901
0
W
Heimdallr
13,171
1,013
38
3
2
214,530
0
L
Chiron
16,965
1,305
92
7
12
261,080
0
L
Scylla
12,502
962
42
3
0
255,611
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role