Player Matchup

Ymir
Ymir
EarthSpark72661
Ymir
Level 45
God Stats
52W - 45L
1,558 SR
Queue Stats
65W - 76L
1,401 Elo+
Party 1
Chiron
Chiron
FifthOfChuck
Chiron
Level 103
God Stats
59W - 64L
1,465 SR
Queue Stats
530W - 622L
1,403 Elo+
Solo
Nu Wa
Nu Wa
Ghostranger 131
Nu Wa
Level 83
God Stats
4W - 3L
1,617 SR
Queue Stats
169W - 190L
1,450 Elo+
Party 1
Atlas
Atlas
PcPlatypus
Atlas
Level 84
God Stats
3W - 1L
1,881 SR
Queue Stats
198W - 195L
1,502 Elo+
Party 1
Tyr
Tyr
ZackItRaw32
Tyr
Level 85
God Stats
11W - 7L
1,602 SR
Queue Stats
139W - 148L
1,420 Elo+
Party 1
Team Averages
Level 80
1,624 SR
1,435 Elo+

VS

Team Averages
Level 48
1,473 SR
1,391 Elo+
Sol
Sol
 
Sol
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
CHU4RUMiNO
Nemesis
Level 44
God Stats
7W - 5L
1,427 SR
Queue Stats
72W - 86L
1,319 Elo+
Solo
Kuzenbo
Kuzenbo
C_PabloBean_C
Kuzenbo
Level 7
God Stats
1W - 1L
1,270 SR
Queue Stats
3W - 4L
1,305 Elo+
Party 2
Olorun
Olorun
KlD_Flawless
Olorun
Level 96
God Stats
30W - 16L
1,551 SR
Queue Stats
202W - 177L
1,391 Elo+
Party 3
Chiron
Chiron
beparker3241
Chiron
Level 47
God Stats
14W - 1L
1,614 SR
Queue Stats
85W - 62L
1,437 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 2
5,261
405
2,296
7,474
2,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chiron
10
1 / 2 / 1
5,826
448
5,892
6,770
1,701
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

11
3 / 6 / 4
6,820
525
6,997
8,213
2,367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Atlas
12
6 / 1 / 3
7,537
580
8,134
9,776
3,690
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

11
3 / 2 / 0
6,612
509
7,124
13,657
8,366
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
5 / 5 / 2
7,875
606
9,176
11,916
4,302
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Nemesis
CHU4RUMiNO
Nemesis
10
3 / 5 / 2
6,381
491
4,163
9,651
2,792
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kuzenbo
9
0 / 1 / 2
5,767
444
1,911
6,702
4,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Olorun
14
2 / 2 / 0
7,602
585
9,627
10,302
3,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chiron
11
3 / 0 / 1
6,457
497
6,345
4,775
1,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
20
13
Kills
13
13
Deaths
13
10
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
5
2
1.2
W
Nemesis
CHU4RUMiNO
Nemesis
3
5
2
0.8
W
Kuzenbo
0
1
2
1
L
0
2
2
0.5
L
Chiron
1
2
1
0.75
L
3
6
4
0.83
W
Olorun
2
2
0
1
L
Atlas
6
1
3
7.5
L
3
2
0
1.5
W
Chiron
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,443
Damage
31,222
45,890
Taken
43,346
18,526
Mitigated
17,320
12,451
Healing
17,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
9,176
3,179
0
4,778
11,916
4,302
894
7,102
4,524
47,740
4,904
W
Nemesis
CHU4RUMiNO
Nemesis
4,163
1,583
97
2,794
9,651
2,792
248
3,551
5,973
0
30,737
W
Kuzenbo
1,911
1,105
0
779
6,702
4,845
28
2,677
3,955
14,503
0
L
2,296
157
73
2,268
7,474
2,402
170
1,607
5,867
21,594
0
L
Chiron
5,892
1,484
460
1,818
6,770
1,701
279
777
5,993
0
40,407
L
6,997
1,190
32
1,122
8,213
2,367
108
4,611
3,602
32,978
0
W
Olorun
9,627
5,566
76
5,181
10,302
3,929
2,062
1,856
8,372
53,870
0
L
Atlas
8,134
3,085
0
1,041
9,776
3,690
54
3,960
5,816
34,290
0
L
7,124
802
0
5,637
13,657
8,366
174
8,859
4,798
0
33,575
W
Chiron
6,345
1,824
1,093
2,896
4,775
1,452
1,017
1,606
3,095
0
35,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,056
Gold Earned
34,082
298
Minions Killed
368
0
Camps Cleared
0
1,232,633
Distance Traveled
1,161,440
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,875
606
110
8
0
205,470
0
W
Nemesis
6,381
491
58
4
0
270,148
0
W
Kuzenbo
5,767
444
31
2
0
238,244
0
L
Ymir
5,261
405
43
3
0
259,888
2
L
Chiron
5,826
448
78
6
0
215,029
5
L
Nu Wa
6,820
525
59
5
0
228,879
1
W
Olorun
7,602
585
99
8
0
207,647
0
L
Atlas
7,537
580
58
4
0
269,271
1
L
Tyr
6,612
509
60
5
0
259,566
0
W
Chiron
6,457
497
70
5
0
239,931
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role