Player Matchup

Izanami
Izanami
F-Gangsta187
Izanami
Level 103
God Stats
7W - 12L
1,267 SR
Queue Stats
1,142W - 1,175L
1,434 Elo+
Solo
Cliodhna
Cliodhna
Jarrett_Kally4
Cliodhna
Level 95
God Stats
1W - 0L
1,701 SR
Queue Stats
106W - 102L
1,523 Elo+
Solo
Sol
Sol
Jerjost
Sol
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 16L
1,279 Elo+
Solo
Hun Batz
Hun Batz
Michelleu-u964
Hun Batz
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,409 Elo+
Solo
Kuzenbo
Kuzenbo
TrntUp
Kuzenbo
Level 28
God Stats
7W - 3L
1,725 SR
Queue Stats
104W - 152L
1,398 Elo+
Solo
Team Averages
Level 54
1,538 SR
1,409 Elo+

VS

Team Averages
Level 71
1,519 SR
1,457 Elo+
Kali
Kali
BubbaBehindU
Kali
Level 25
God Stats
0W - 1L
1,311 SR
Queue Stats
93W - 93L
1,546 Elo+
Party 1
Sol
Sol
Chef Scutter
Sol
Level 86
God Stats
3W - 4L
1,614 SR
Queue Stats
141W - 175L
1,420 Elo+
Solo
Geb
Geb
Evil_Icons
Geb
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 46L
1,468 Elo+
Party 1
Jing Wei
Jing Wei
SerpentsNLillies
Jing Wei
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 98L
1,429 Elo+
Party 2
Odin
Odin
YeetusMcleetus
Odin
Level 84
God Stats
7W - 3L
1,668 SR
Queue Stats
120W - 111L
1,422 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
F-Gangsta187
Izanami
20
11 / 4 / 16
13,730
858
28,883
17,767
8,190
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mace

Mace

+10
Physical Power

Cliodhna
19
7 / 5 / 19
12,525
783
22,708
20,361
12,016
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sol
20
8 / 3 / 16
13,556
847
18,464
18,040
14,644
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Hun Batz
15
4 / 8 / 14
10,543
659
11,336
15,288
6,104
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kuzenbo
TrntUp
Kuzenbo
20
3 / 6 / 19
12,130
758
14,323
22,204
27,365
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 6 / 9
11,883
743
20,135
24,476
10,069
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

20
4 / 5 / 16
12,468
779
21,227
16,439
5,179
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
0 / 7 / 20
10,649
666
8,465
29,226
24,917
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
4 / 8 / 11
11,620
726
12,596
15,898
5,392
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
8 / 7 / 10
12,941
809
15,856
18,865
22,933
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
90
33
Kills
24
26
Deaths
33
84
Assists
66
Player
Kills
Deaths
Assists
KDA
L
8
6
9
2.08
L
4
5
16
2.4
L
0
7
20
1.43
W
Izanami
F-Gangsta187
Izanami
11
4
16
4.75
W
Cliodhna
7
5
19
3.3
W
Sol
8
3
16
5.33
W
Hun Batz
4
8
14
1.38
L
4
8
11
1.19
W
Kuzenbo
TrntUp
Kuzenbo
3
6
19
2.08
L
8
7
10
1.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,714
Damage
78,279
93,660
Taken
104,904
68,319
Mitigated
68,490
40,281
Healing
41,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,135
10,810
3,763
13,295
24,476
10,069
583
8,289
15,965
0
28,563
L
21,227
7,450
1,932
6,981
16,439
5,179
2,378
3,046
13,259
54,095
0
L
8,465
1,123
4,035
8,936
29,226
24,917
265
9,911
19,151
12,428
0
W
Izanami
F-Gangsta187
Izanami
28,883
14,757
3,234
5,302
17,767
8,190
1,914
6,348
11,419
0
73,834
W
Cliodhna
22,708
1,812
4,076
5,294
20,361
12,016
717
8,008
12,353
0
31,236
W
Sol
18,464
7,718
407
8,554
18,040
14,644
3,083
5,848
12,192
37,866
0
W
Hun Batz
11,336
1,608
1,438
1,487
15,288
6,104
480
6,034
9,254
0
18,574
L
12,596
7,590
129
2,025
15,898
5,392
1,987
5,674
9,929
0
33,378
W
Kuzenbo
TrntUp
Kuzenbo
14,323
3,341
5,248
5,241
22,204
27,365
131
9,609
12,595
26,776
0
L
15,856
1,180
100
297
18,865
22,933
206
5,867
12,631
10,445
14,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,484
Gold Earned
59,561
195
Minions Killed
179
0
Camps Cleared
0
1,464,221
Distance Traveled
1,369,643
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
11,883
743
16
1
0
275,898
1
L
Sol
12,468
779
69
4
0
279,602
0
L
Geb
10,649
666
10
1
0
257,246
0
W
Izanami
13,730
858
90
6
0
276,725
2
W
Cliodhna
12,525
783
13
1
0
319,618
1
W
Sol
13,556
847
57
4
0
274,288
1
W
Hun Batz
10,543
659
11
1
0
283,412
1
L
Jing Wei
11,620
726
60
4
0
294,078
0
W
Kuzenbo
12,130
758
24
2
0
310,178
0
L
Odin
12,941
809
24
2
0
262,819
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role