Player Matchup

Atlas
Atlas
FrancoDutilh
Atlas
Level 67
God Stats
1W - 1L
1,744 SR
Queue Stats
26W - 48L
1,358 Elo+
Party 1
Cu Chulainn
Cu Chulainn
XxJuanca1204xX
Cu Chulainn
Level 29
God Stats
1W - 2L
1,488 SR
Queue Stats
26W - 46L
1,327 Elo+
Party 1
Awilix
Awilix
fernando93vieira
Awilix
Level 123
God Stats
81W - 90L
1,493 SR
Queue Stats
731W - 751L
1,436 Elo+
Solo
Kukulkan
Kukulkan
gordoravioles777
Kukulkan
Level 18
God Stats
1W - 3L
1,383 SR
Queue Stats
23W - 38L
1,374 Elo+
Party 1
Fenrir
Fenrir
pepomaquina
Fenrir
Level 77
God Stats
6W - 4L
1,539 SR
Queue Stats
264W - 263L
1,428 Elo+
Solo
Team Averages
Level 63
1,530 SR
1,385 Elo+

VS

Team Averages
Level 96
1,590 SR
1,392 Elo+
Chang'e
Chang'e
 
Chang'e
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Fooorna
Thanatos
Level 71
God Stats
15W - 13L
1,541 SR
Queue Stats
107W - 141L
1,361 Elo+
Party 2
Hel
Hel
RosaLouca
Hel
Level 146
God Stats
22W - 22L
1,539 SR
Queue Stats
251W - 265L
1,387 Elo+
Solo
Ymir
Ymir
Rui51103
Ymir
Level 107
God Stats
9W - 5L
1,579 SR
Queue Stats
162W - 223L
1,367 Elo+
Party 2
Heimdallr
Heimdallr
Tio_erony
Heimdallr
Level 69
God Stats
3W - 0L
1,789 SR
Queue Stats
185W - 250L
1,343 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 2
6,591
388
5,176
13,412
9,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cu Chulainn
XxJuanca1204xX
Cu Chulainn
10
0 / 7 / 0
6,380
375
1,552
10,828
4,418
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
6 / 2 / 3
9,075
534
8,814
9,886
3,130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
1 / 6 / 1
6,415
377
4,699
9,506
2,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
15
8 / 6 / 3
9,589
564
12,261
13,490
4,994
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
1 / 6 / 9
8,079
475
6,383
12,099
3,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Thanatos
Fooorna
Thanatos
14
8 / 4 / 7
9,159
539
11,417
14,140
6,001
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

11
2 / 0 / 6
7,734
455
5,812
10,394
3,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
16
6 / 3 / 6
10,111
595
9,618
12,057
6,856
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Heimdallr
Tio_erony
Heimdallr
13
5 / 3 / 6
8,279
487
11,650
12,058
4,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
56
15
Kills
22
23
Deaths
16
9
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
1
6
9
0.92
W
Thanatos
Fooorna
Thanatos
8
4
7
2.88
L
0
2
2
0.5
W
2
0
6
5
W
Ymir
6
3
6
3
W
Heimdallr
Tio_erony
Heimdallr
5
3
6
2.67
L
Cu Chulainn
XxJuanca1204xX
Cu Chulainn
0
7
0
0
L
6
2
3
3.75
L
1
6
1
0.25
L
Fenrir
8
6
3
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,502
Damage
44,880
57,122
Taken
60,748
23,833
Mitigated
24,153
12,514
Healing
35,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
6,383
716
2,131
3,937
12,099
3,303
150
835
11,264
36,180
0
W
Thanatos
Fooorna
Thanatos
11,417
4,415
0
8,429
14,140
6,001
193
1,872
12,231
0
57,135
L
5,176
1,175
174
3,972
13,412
9,037
0
3,085
10,301
23,183
0
W
5,812
91
6,839
8,434
10,394
3,692
466
1,951
8,443
30,844
0
W
Ymir
9,618
3,534
0
3,244
12,057
6,856
165
1,356
10,435
61,150
0
W
Heimdallr
Tio_erony
Heimdallr
11,650
4,376
0
2,904
12,058
4,301
354
3,861
8,197
0
43,990
L
Cu Chulainn
XxJuanca1204xX
Cu Chulainn
1,552
203
0
272
10,828
4,418
1,154
6,298
4,488
0
19,174
L
8,814
2,783
0
3,605
9,886
3,130
332
2,912
6,916
0
48,500
L
4,699
750
172
841
9,506
2,254
0
3,427
6,079
26,269
0
L
Fenrir
12,261
2,492
0
3,478
13,490
4,994
0
5,629
7,525
0
56,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,050
Gold Earned
43,362
302
Minions Killed
386
0
Camps Cleared
0
1,599,919
Distance Traveled
1,608,449
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,079
475
51
3
0
299,572
4
W
Thanatos
9,159
539
102
6
0
342,732
1
L
Atlas
6,591
388
31
2
0
295,020
0
W
Hel
7,734
455
52
3
0
326,400
0
W
Ymir
10,111
595
121
7
0
324,105
6
W
Heimdallr
8,279
487
60
4
0
315,640
4
L
Cu Chulainn
6,380
375
39
2
0
273,127
0
L
Awilix
9,075
534
96
6
0
427,799
5
L
Kukulkan
6,415
377
53
3
0
310,879
0
L
Fenrir
9,589
564
83
5
0
293,094
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role