Player Matchup

Bacchus
Bacchus
BMW101213
Bacchus
Level 112
God Stats
3W - 5L
1,227 SR
Queue Stats
158W - 177L
1,400 Elo+
Solo
Chaac
Chaac
ElDiosDelAim
Chaac
Level 152
God Stats
14W - 8L
1,635 SR
Queue Stats
674W - 754L
1,447 Elo+
Solo
Geb
Geb
Mat020eusz
Geb
Level 158
God Stats
25W - 23L
1,551 SR
Queue Stats
284W - 262L
1,490 Elo+
Solo
Team Averages
Level 141
1,471 SR
1,446 Elo+

VS

Team Averages
Level 116
1,482 SR
1,463 Elo+
Zeus
Zeus
 
Zeus
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
CiferUlquiorra__
Loki
Level 104
God Stats
0W - 3L
1,405 SR
Queue Stats
10W - 13L
1,533 Elo+
Solo
Khepri
Khepri
YoungM_MDG
Khepri
Level 100
God Stats
1W - 2L
1,540 SR
Queue Stats
93W - 126L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BMW101213
Bacchus
8
3 / 0 / 1
4,847
969
1,783
2,444
1,292
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
2 / 1 / 2
4,947
989
2,099
4,172
1,607
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 1 / 3
4,504
901
1,238
3,874
2,263
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
7
1 / 2 / 1
4,423
885
3,881
2,108
716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

7
1 / 3 / 1
4,423
885
2,423
3,329
1,794
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Khepri
YoungM_MDG
Khepri
4
0 / 0 / 1
3,958
792
60
204
86
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
5
5
Kills
2
2
Deaths
5
6
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
1
2
1
0.75
W
Bacchus
BMW101213
Bacchus
3
0
1
3.5
L
1
3
1
0.5
W
2
1
2
3
W
0
1
3
1.5
L
Khepri
YoungM_MDG
Khepri
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,120
Damage
6,364
10,490
Taken
5,641
5,162
Mitigated
2,596
3,058
Healing
678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
3,881
483
129
173
2,108
716
0
1,416
692
14,343
0
W
Bacchus
BMW101213
Bacchus
1,783
81
0
440
2,444
1,292
0
1,271
1,087
8,758
0
L
2,423
856
0
292
3,329
1,794
0
1,494
1,835
0
3,775
W
2,099
945
0
2,368
4,172
1,607
26
1,474
2,616
0
15,987
W
1,238
323
0
250
3,874
2,263
0
1,454
2,284
8,203
643
L
Khepri
YoungM_MDG
Khepri
60
0
0
84
204
86
0
0
204
643
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,298
Gold Earned
12,804
79
Minions Killed
34
5
Camps Cleared
1
327,769
Distance Traveled
208,160
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
4,423
885
27
5
0
88,812
0
W
Bacchus
4,847
969
13
3
2
120,884
1
L
Loki
4,423
885
4
1
0
100,895
0
W
Chaac
4,947
989
39
8
3
115,205
1
W
Geb
4,504
901
27
5
0
91,680
0
L
Khepri
3,958
792
3
1
1
18,453
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role