Player Matchup

Tyr
Tyr
Bren Kori
Tyr
Level 144
God Stats
1W - 3L
1,357 SR
Queue Stats
21W - 21L
1,523 Elo+
Party 2
King Arthur
King Arthur
HingaDiinga
King Arthur
Level 127
God Stats
6W - 6L
1,454 SR
Queue Stats
211W - 193L
1,540 Elo+
Party 3
Gilgamesh
Gilgamesh
OzzyOsborne99
Gilgamesh
Level 45
God Stats
2W - 1L
1,509 SR
Queue Stats
59W - 49L
1,614 Elo+
Party 3
Amaterasu
Amaterasu
UnluckyMaple42
Amaterasu
Level 85
God Stats
28W - 9L
1,705 SR
Queue Stats
101W - 107L
1,571 Elo+
Party 3
Chaac
Chaac
joho99
Chaac
Level 30
God Stats
19W - 12L
1,539 SR
Queue Stats
25W - 25L
1,458 Elo+
Party 2
Team Averages
Level 86
1,513 SR
1,541 Elo+

VS

Team Averages
Level 81
1,492 SR
1,521 Elo+
Hera
Hera
 
Hera
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
ArchBirb
Kukulkan
Level 104
God Stats
10W - 8L
1,608 SR
Queue Stats
116W - 124L
1,577 Elo+
Party 1
Set
Set
HaisoTheArtist
Set
Level 87
God Stats
2W - 2L
1,302 SR
Queue Stats
71W - 67L
1,550 Elo+
Party 1
Neith
Neith
UnseenDemons
Neith
Level 45
God Stats
21W - 18L
1,519 SR
Queue Stats
335W - 354L
1,413 Elo+
Solo
Horus
Horus
vTenryu
Horus
Level 44
God Stats
3W - 4L
1,531 SR
Queue Stats
59W - 54L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 9
10,428
948
14,432
14,164
12,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

King Arthur
HingaDiinga
King Arthur
17
1 / 0 / 8
10,534
958
8,902
11,381
10,697
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Gilgamesh
OzzyOsborne99
Gilgamesh
16
1 / 1 / 7
10,172
925
4,111
10,533
8,607
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Amaterasu
UnluckyMaple42
Amaterasu
16
4 / 0 / 7
11,301
1,027
6,277
13,987
10,207
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
joho99
Chaac
16
3 / 2 / 7
10,604
964
7,744
14,598
14,144
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Team 1 Tickets

271

VS

Team 2 Tickets

206

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
15
0 / 2 / 1
9,186
835
9,745
7,104
7,150
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kukulkan
ArchBirb
Kukulkan
15
2 / 0 / 0
9,936
903
20,545
3,110
1,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
1 / 7 / 0
9,199
836
9,923
15,582
16,304
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
0 / 2 / 3
10,193
927
13,855
10,063
4,162
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Horus
vTenryu
Horus
15
0 / 1 / 0
9,598
873
3,378
8,592
11,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
7
12
Kills
3
3
Deaths
12
38
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
0
2
1
0.25
L
Kukulkan
ArchBirb
Kukulkan
2
0
0
2
W
3
0
9
7.5
L
1
7
0
0.14
W
King Arthur
HingaDiinga
King Arthur
1
0
8
5
W
Gilgamesh
OzzyOsborne99
Gilgamesh
1
1
7
4.5
W
Amaterasu
UnluckyMaple42
Amaterasu
4
0
7
7.5
L
0
2
3
0.75
W
Chaac
joho99
Chaac
3
2
7
3.25
L
Horus
vTenryu
Horus
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,466
Damage
57,446
64,663
Taken
44,451
56,108
Mitigated
40,312
20,170
Healing
8,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
9,745
3,054
0
475
7,104
7,150
0
0
6,958
26,416
0
L
Kukulkan
ArchBirb
Kukulkan
20,545
886
0
165
3,110
1,518
0
0
3,062
46,996
0
W
14,432
2,458
0
4,492
14,164
12,453
0
5,074
9,090
0
31,685
L
9,923
5,278
0
640
15,582
16,304
0
415
14,632
0
17,672
W
King Arthur
HingaDiinga
King Arthur
8,902
594
0
125
11,381
10,697
0
4,935
6,446
72
42,997
W
Gilgamesh
OzzyOsborne99
Gilgamesh
4,111
766
1,756
1,279
10,533
8,607
0
5,855
4,678
1,021
9,054
W
Amaterasu
UnluckyMaple42
Amaterasu
6,277
3,354
2,232
5,343
13,987
10,207
0
7,669
6,318
0
15,897
L
13,855
7,760
347
2,577
10,063
4,162
0
62
9,564
0
37,455
W
Chaac
joho99
Chaac
7,744
458
0
4,943
14,598
14,144
0
6,757
7,841
0
28,783
L
Horus
vTenryu
Horus
3,378
1,863
1,369
2,661
8,592
11,178
0
243
8,086
0
8,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,039
Gold Earned
48,112
207
Minions Killed
192
10
Camps Cleared
4
1,200,026
Distance Traveled
932,973
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
9,186
835
39
4
1
182,181
1
L
Kukulkan
9,936
903
72
7
1
209,489
1
W
Tyr
10,428
948
26
2
3
250,764
0
L
Set
9,199
836
21
2
0
159,655
0
W
King Arthur
10,534
958
79
7
6
230,294
2
W
Gilgamesh
10,172
925
13
1
0
246,963
0
W
Amaterasu
11,301
1,027
23
2
0
248,549
0
L
Neith
10,193
927
51
5
1
186,507
1
W
Chaac
10,604
964
66
6
1
223,456
0
L
Horus
9,598
873
9
1
1
195,141
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role