Player Matchup

Medusa
Medusa
Bradjamine
Medusa
Level 38
God Stats
4W - 2L
1,548 SR
Queue Stats
107W - 114L
1,418 Elo+
Solo
Agni
Agni
Hаvoc
Agni
Level 39
God Stats
3W - 2L
1,823 SR
Queue Stats
36W - 19L
1,654 Elo+
Party 1
Loki
Loki
StiffenShine
Loki
Level 31
God Stats
26W - 20L
1,548 SR
Queue Stats
63W - 63L
1,425 Elo+
Solo
Ymir
Ymir
XEGZ
Ymir
Level 39
God Stats
7W - 6L
1,543 SR
Queue Stats
83W - 72L
1,557 Elo+
Solo
Horus
Horus
csmQueso
Horus
Level 84
God Stats
85W - 53L
1,646 SR
Queue Stats
293W - 284L
1,572 Elo+
Party 1
Team Averages
Level 46
1,622 SR
1,525 Elo+

VS

Team Averages
Level 83
1,683 SR
1,585 Elo+
Tiamat
Tiamat
EliBossGames
Tiamat
Level 46
God Stats
3W - 1L
1,632 SR
Queue Stats
74W - 70L
1,507 Elo+
Party 2
Chaac
Chaac
LinearPudding
Chaac
Level 160
God Stats
12W - 9L
1,644 SR
Queue Stats
89W - 96L
1,480 Elo+
Party 2
Charybdis
Charybdis
MagiicPiineapple
Charybdis
Level 155
God Stats
4W - 2L
1,669 SR
Queue Stats
158W - 109L
1,684 Elo+
Party 3
Sobek
Sobek
TheDapperPengu1n
Sobek
Level 7
God Stats
11W - 3L
1,972 SR
Queue Stats
22W - 11L
1,845 Elo+
Party 3
Ratatoskr
Ratatoskr
ll Boi1da ll
Ratatoskr
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Bradjamine
Medusa
8
1 / 2 / 2
4,974
553
4,025
5,332
657
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Agni
Hаvoc
Agni
9
2 / 3 / 2
5,822
647
4,459
4,405
935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

9
2 / 2 / 3
5,760
640
2,236
5,355
1,345
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
XEGZ
Ymir
6
0 / 6 / 3
4,715
524
2,661
9,736
2,339
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Horus
csmQueso
Horus
10
6 / 1 / 1
6,501
722
3,963
4,003
2,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
8
0 / 4 / 0
4,866
541
1,337
6,261
1,858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
3 / 1 / 0
5,764
640
2,917
6,204
3,123
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
10
9 / 3 / 2
6,345
705
12,673
6,858
1,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
2 / 1 / 10
5,937
660
2,907
6,911
5,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ratatoskr
ll Boi1da ll
Ratatoskr
3
0 / 2 / 0
3,635
404
420
1,824
237
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
26
11
Kills
14
14
Deaths
11
11
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Medusa
Bradjamine
Medusa
1
2
2
1
L
Tiamat
0
4
0
0
W
Agni
Hаvoc
Agni
2
3
2
1
L
3
1
0
3
L
Charybdis
9
3
2
3.33
W
2
2
3
1.75
L
2
1
10
7
W
Ymir
XEGZ
Ymir
0
6
3
0.25
W
Horus
csmQueso
Horus
6
1
1
6.5
L
Ratatoskr
ll Boi1da ll
Ratatoskr
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,344
Damage
20,254
28,831
Taken
28,058
7,472
Mitigated
12,266
5,383
Healing
9,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Bradjamine
Medusa
4,025
2,311
0
946
5,332
657
0
644
4,688
0
19,333
L
Tiamat
1,337
438
0
2,181
6,261
1,858
0
1,866
4,178
22,402
0
W
Agni
Hаvoc
Agni
4,459
604
0
689
4,405
935
51
1,206
3,111
25,679
0
L
2,917
222
0
1,982
6,204
3,123
0
1,289
4,781
0
25,774
L
Charybdis
12,673
6,631
0
2,601
6,858
1,771
400
2,381
4,366
0
40,962
W
2,236
880
0
250
5,355
1,345
495
663
4,522
0
26,803
L
2,907
510
100
2,433
6,911
5,277
30
1,331
5,526
8,326
0
W
Ymir
XEGZ
Ymir
2,661
786
766
1,350
9,736
2,339
0
1,344
8,392
11,755
0
W
Horus
csmQueso
Horus
3,963
1,432
101
1,281
4,003
2,196
93
281
3,496
0
24,980
L
Ratatoskr
ll Boi1da ll
Ratatoskr
420
55
0
454
1,824
237
0
0
1,767
0
3,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,772
Gold Earned
26,547
224
Minions Killed
204
0
Camps Cleared
0
901,082
Distance Traveled
752,412
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
4,974
553
28
3
0
182,417
0
L
Tiamat
4,866
541
56
6
0
141,102
2
W
Agni
5,822
647
62
7
0
159,783
5
L
Chaac
5,764
640
64
7
0
203,925
0
L
Charybdis
6,345
705
63
7
0
158,610
1
W
Loki
5,760
640
59
7
0
191,680
4
L
Sobek
5,937
660
11
1
0
202,600
2
W
Ymir
4,715
524
19
2
0
176,320
2
W
Horus
6,501
722
56
6
0
190,882
0
L
Ratatoskr
3,635
404
10
1
0
46,175
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role