Player Matchup

Ra
Ra
AutumnLeaf1
Ra
Level 120
God Stats
29W - 34L
1,488 SR
Queue Stats
327W - 331L
1,444 Elo+
Party 1
Ravana
Ravana
Boltofthegods
Ravana
Level 126
God Stats
106W - 124L
1,341 SR
Queue Stats
303W - 394L
1,307 Elo+
Solo
Zhong Kui
Zhong Kui
DJ_CAPONE95
Zhong Kui
Level 89
God Stats
1W - 2L
1,451 SR
Queue Stats
346W - 364L
1,398 Elo+
Solo
Neith
Neith
WhopperNFries
Neith
Level 104
God Stats
1W - 4L
1,186 SR
Queue Stats
130W - 157L
1,466 Elo+
Solo
Chaac
Chaac
xSpartanGR44x
Chaac
Level 143
God Stats
11W - 18L
1,392 SR
Queue Stats
249W - 288L
1,430 Elo+
Party 1
Team Averages
Level 116
1,372 SR
1,409 Elo+

VS

Team Averages
Level 117
1,473 SR
1,447 Elo+
Fafnir
Fafnir
Damoxer
Fafnir
Level 108
God Stats
8W - 17L
1,255 SR
Queue Stats
369W - 403L
1,431 Elo+
Party 2
Gilgamesh
Gilgamesh
The Lock 15
Gilgamesh
Level 158
God Stats
11W - 10L
1,593 SR
Queue Stats
337W - 355L
1,519 Elo+
Party 2
Mulan
Mulan
TheReaper09269
Mulan
Level 99
God Stats
1W - 3L
1,500 SR
Queue Stats
541W - 570L
1,452 Elo+
Party 2
Medusa
Medusa
Twitch-MrBandit1
Medusa
Level 89
God Stats
10W - 11L
1,482 SR
Queue Stats
390W - 379L
1,429 Elo+
Solo
Freya
Freya
juanodeboss
Freya
Level 129
God Stats
5W - 3L
1,537 SR
Queue Stats
229W - 252L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 0
9,845
547
12,987
10,303
4,124
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
0 / 5 / 3
7,546
419
7,851
11,823
3,828
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
DJ_CAPONE95
Zhong Kui
12
2 / 8 / 2
8,016
445
12,083
17,157
9,880
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
2 / 5 / 2
8,445
469
9,515
10,725
2,358
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 1 / 3
6,703
372
6,329
21,354
8,031
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Damoxer
Fafnir
13
1 / 2 / 10
8,618
479
4,714
17,013
21,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gilgamesh
The Lock 15
Gilgamesh
14
7 / 2 / 7
9,349
519
13,984
14,241
6,291
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
6 / 2 / 8
10,296
572
12,146
18,922
17,453
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
6 / 0 / 4
9,669
537
15,678
11,233
3,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
2 / 2 / 9
8,936
496
9,160
13,818
6,297
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
60
8
Kills
22
22
Deaths
8
10
Assists
38
Player
Kills
Deaths
Assists
KDA
L
4
3
0
1.33
L
0
5
3
0.3
L
Zhong Kui
DJ_CAPONE95
Zhong Kui
2
8
2
0.38
W
Fafnir
Damoxer
Fafnir
1
2
10
3
W
Gilgamesh
The Lock 15
Gilgamesh
7
2
7
5.25
W
6
2
8
5
W
6
0
4
8
L
2
5
2
0.6
W
2
2
9
3.25
L
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,765
Damage
55,682
71,362
Taken
75,227
28,221
Mitigated
55,166
24,561
Healing
31,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,987
1,210
1,898
3,256
10,303
4,124
0
2,460
7,843
88,147
0
L
7,851
2,607
0
3,078
11,823
3,828
0
1,990
9,833
0
37,788
L
Zhong Kui
DJ_CAPONE95
Zhong Kui
12,083
698
39
3,850
17,157
9,880
156
2,183
14,974
40,186
0
W
Fafnir
Damoxer
Fafnir
4,714
1,533
791
5,367
17,013
21,241
598
5,631
11,382
19,034
0
W
Gilgamesh
The Lock 15
Gilgamesh
13,984
3,988
0
3,891
14,241
6,291
453
3,703
10,538
0
62,795
W
12,146
1,429
0
6,148
18,922
17,453
328
7,079
11,843
163
51,668
W
15,678
7,902
0
6,292
11,233
3,884
2,112
2,612
8,621
0
82,441
L
9,515
3,499
0
3,080
10,725
2,358
0
1,634
9,091
0
54,772
W
9,160
3,092
0
8,554
13,818
6,297
922
6,212
7,606
60,123
7,962
L
6,329
946
629
8,731
21,354
8,031
0
4,621
16,733
0
33,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,555
Gold Earned
46,868
439
Minions Killed
497
0
Camps Cleared
0
1,705,043
Distance Traveled
1,730,928
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,845
547
160
9
0
351,409
5
L
Ravana
7,546
419
74
4
0
350,202
1
L
Zhong Kui
8,016
445
62
3
0
284,226
4
W
Fafnir
8,618
479
13
1
0
344,694
3
W
Gilgamesh
9,349
519
97
5
0
408,602
1
W
Mulan
10,296
572
113
6
0
286,850
0
W
Medusa
9,669
537
140
8
0
356,096
6
L
Neith
8,445
469
96
5
0
325,932
4
W
Freya
8,936
496
134
7
0
334,686
5
L
Chaac
6,703
372
47
3
0
393,274
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role