Player Matchup

Ra
Ra
HyperBound
Ra
Level 84
God Stats
8W - 7L
1,659 SR
Queue Stats
266W - 240L
1,507 Elo+
Party 2
Cu Chulainn
Cu Chulainn
ItzHob
Cu Chulainn
Level 137
God Stats
5W - 4L
1,631 SR
Queue Stats
325W - 204L
1,651 Elo+
Party 2
Medusa
Medusa
THEVIPER468
Medusa
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
87W - 59L
1,530 Elo+
Party 2
Team Averages
Level 82
1,596 SR
1,563 Elo+

VS

Team Averages
Level 84
1,387 SR
1,393 Elo+
Vulcan
Vulcan
Lizen3
Vulcan
Level 6
God Stats
0W - 2L
1,246 SR
Queue Stats
0W - 2L
1,300 Elo+
Party 1
Artemis
Artemis
Poireventrue
Artemis
Level 132
God Stats
44W - 51L
1,558 SR
Queue Stats
120W - 185L
1,394 Elo+
Solo
Hercules
Hercules
rompecorazones1
Hercules
Level 114
God Stats
0W - 2L
1,357 SR
Queue Stats
5W - 6L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 9
9,269
662
12,164
10,061
4,271
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cu Chulainn
ItzHob
Cu Chulainn
16
13 / 0 / 2
11,176
798
17,539
17,437
16,094
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
13
0 / 3 / 11
8,682
620
6,468
8,263
3,714
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Lizen3
Vulcan
13
4 / 7 / 3
8,923
637
7,201
10,625
4,073
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artemis
Poireventrue
Artemis
11
0 / 4 / 5
7,622
544
9,261
10,347
4,065
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
13
3 / 4 / 3
9,288
663
9,610
20,897
20,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
18
15
Kills
7
7
Deaths
15
22
Assists
11
Player
Kills
Deaths
Assists
KDA
W
2
4
9
1.63
W
Cu Chulainn
ItzHob
Cu Chulainn
13
0
2
14
L
Vulcan
Lizen3
Vulcan
4
7
3
0.79
L
Artemis
Poireventrue
Artemis
0
4
5
0.63
W
Medusa
0
3
11
1.83
L
Hercules
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,171
Damage
26,072
35,761
Taken
41,869
24,079
Mitigated
28,485
13,433
Healing
4,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,164
1,457
1,671
4,023
10,061
4,271
280
1,762
8,299
39,274
0
W
Cu Chulainn
ItzHob
Cu Chulainn
17,539
3,052
0
6,748
17,437
16,094
426
3,158
14,279
11,360
32,693
L
Vulcan
Lizen3
Vulcan
7,201
1,819
0
53
10,625
4,073
0
4,228
5,822
27,782
0
L
Artemis
Poireventrue
Artemis
9,261
3,380
0
0
10,347
4,065
0
3,109
6,812
0
24,387
W
Medusa
6,468
2,619
0
991
8,263
3,714
1,732
2,649
5,614
0
31,904
L
Hercules
9,610
3,591
282
4,465
20,897
20,347
0
7,603
11,866
0
22,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,127
Gold Earned
25,833
171
Minions Killed
126
7
Camps Cleared
2
763,793
Distance Traveled
661,034
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,269
662
69
5
2
249,346
6
W
Cu Chulainn
11,176
798
61
4
3
278,658
1
L
Vulcan
8,923
637
44
3
0
197,159
1
L
Artemis
7,622
544
55
4
2
230,019
4
W
Medusa
8,682
620
41
3
2
235,789
0
L
Hercules
9,288
663
27
2
0
233,856
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role