Player Matchup

Cthulhu
Cthulhu
AnviThordova
Cthulhu
Level 42
God Stats
3W - 1L
1,825 SR
Queue Stats
75W - 69L
1,449 Elo+
Party 2
Geb
Geb
Ceadric
Geb
Level 108
God Stats
5W - 5L
1,622 SR
Queue Stats
334W - 303L
1,572 Elo+
Party 1
Horus
Horus
Coldnorth
Horus
Level 90
God Stats
2W - 1L
1,420 SR
Queue Stats
110W - 109L
1,474 Elo+
Party 1
Anubis
Anubis
WhippyDeLaWoo
Anubis
Level 128
God Stats
3W - 0L
1,719 SR
Queue Stats
100W - 95L
1,485 Elo+
Party 2
Khepri
Khepri
Zonoz
Khepri
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 36L
1,491 Elo+
Party 1
Team Averages
Level 79
1,617 SR
1,494 Elo+

VS

Team Averages
Level 109
1,437 SR
1,508 Elo+
Ra
Ra
 
Ra
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
 
Arachne
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
FeedenHazard
Raijin
Level 152
God Stats
1W - 4L
1,361 SR
Queue Stats
134W - 148L
1,505 Elo+
Solo
Sun Wukong
Sun Wukong
Tomey961
Sun Wukong
Level 156
God Stats
9W - 13L
1,528 SR
Queue Stats
560W - 566L
1,483 Elo+
Solo
Freya
Freya
danielsivertsenn
Freya
Level 48
God Stats
0W - 2L
1,296 SR
Queue Stats
49W - 55L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AnviThordova
Cthulhu
15
1 / 3 / 11
8,891
741
9,578
16,134
12,933
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Geb
17
5 / 2 / 11
10,000
833
12,620
16,224
16,760
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Horus
Coldnorth
Horus
16
2 / 1 / 9
9,114
760
5,567
11,155
11,777
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

18
9 / 3 / 5
10,813
901
14,976
13,356
7,857
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Khepri
Zonoz
Khepri
14
1 / 4 / 5
9,105
759
2,927
12,909
13,477
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
16
1 / 3 / 7
8,967
747
8,056
9,323
3,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
 
Arachne
16
5 / 4 / 4
8,901
742
9,336
12,683
9,964
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Raijin
16
3 / 5 / 7
9,147
762
10,007
10,860
3,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sun Wukong
Tomey961
Sun Wukong
7
0 / 2 / 1
6,191
516
1,354
3,762
2,011
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

14
3 / 4 / 5
8,216
685
5,629
10,945
3,835
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
36
18
Kills
12
13
Deaths
18
41
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
3
7
1.5
L
Arachne
 
Arachne
5
4
4
1.75
W
Cthulhu
AnviThordova
Cthulhu
1
3
11
2.17
W
Geb
5
2
11
5.25
W
Horus
Coldnorth
Horus
2
1
9
6.5
L
Raijin
3
5
7
1.3
L
Sun Wukong
Tomey961
Sun Wukong
0
2
1
0.25
W
9
3
5
3.83
W
Khepri
Zonoz
Khepri
1
4
5
0.88
L
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,668
Damage
34,382
69,778
Taken
47,573
62,804
Mitigated
23,013
35,243
Healing
18,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
8,056
149
6,859
2,959
9,323
3,548
0
7,680
1,562
23,651
0
L
Arachne
 
Arachne
9,336
6,291
662
3,147
12,683
9,964
0
9,087
3,313
0
12,190
W
Cthulhu
AnviThordova
Cthulhu
9,578
286
2,470
4,319
16,134
12,933
1,264
6,343
9,758
21,875
0
W
Geb
12,620
623
2,438
2,386
16,224
16,760
784
3,621
12,567
29,869
0
W
Horus
Coldnorth
Horus
5,567
2,872
7,185
5,167
11,155
11,777
513
4,326
6,829
0
12,998
L
Raijin
10,007
1,209
906
814
10,860
3,655
0
9,792
847
30,178
0
L
Sun Wukong
Tomey961
Sun Wukong
1,354
221
378
534
3,762
2,011
0
3,172
469
0
3,069
W
14,976
154
181
6,256
13,356
7,857
2,910
6,090
7,233
49,316
0
W
Khepri
Zonoz
Khepri
2,927
187
2,396
2,445
12,909
13,477
157
3,312
9,597
7,238
0
L
5,629
1,615
374
1,880
10,945
3,835
0
9,476
1,281
8,241
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,923
Gold Earned
41,422
161
Minions Killed
96
0
Camps Cleared
0
1,135,411
Distance Traveled
881,480
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,967
747
40
3
0
227,712
0
L
Arachne
8,901
742
2
0
0
219,589
0
W
Cthulhu
8,891
741
30
3
0
233,334
0
W
Geb
10,000
833
40
3
0
251,777
1
W
Horus
9,114
760
14
1
0
252,277
2
L
Raijin
9,147
762
47
4
0
175,725
0
L
Sun Wukong
6,191
516
0
0
0
78,932
1
W
Anubis
10,813
901
70
6
0
182,376
0
W
Khepri
9,105
759
7
1
0
215,647
0
L
Freya
8,216
685
7
1
0
179,522
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role