Player Matchup

Camazotz
Camazotz
Gold I
JanuswithouttheJ
Camazotz
Gold I
Level 160
God Stats
10W - 11L
1,589 SR
Queue Stats
865W - 869L
1,388 MMR
Solo
Kuzenbo
Kuzenbo
Gold IV
Tehfel
Kuzenbo
Gold IV
Level 159
God Stats
51W - 54L
1,602 SR
Queue Stats
75W - 81L
1,444 MMR
Solo
Heimdallr
Heimdallr
Gold II
TheLusho
Heimdallr
Gold II
Level 128
God Stats
9W - 3L
1,573 SR
Queue Stats
99W - 99L
1,492 MMR
Solo
Sol
Sol
Gold III
hamstersmash101
Sol
Gold III
Level 66
God Stats
36W - 28L
1,568 SR
Queue Stats
180W - 198L
1,384 MMR
Solo
Arachne
Arachne
Bronze III
spinecrusher
Arachne
Bronze III
Level 99
God Stats
1W - 0L
1,602 SR
Queue Stats
2W - 5L
1,369 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 122
1,587 SR
1,415 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 143
1,508 SR
1,459 MMR
Cabrakan
Cabrakan
Silver II
 
Cabrakan
Silver II
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Gold IV
DOMOB
Artemis
Gold IV
Level 159
God Stats
2W - 4L
1,580 SR
Queue Stats
18W - 25L
1,510 MMR
Solo
Osiris
Osiris
Gold I
NabMaster
Osiris
Gold I
Level 158
God Stats
6W - 6L
1,617 SR
Queue Stats
149W - 152L
1,455 MMR
Party 1
Thanatos
Thanatos
Silver I
RobTheEminent
Thanatos
Silver I
Level 129
God Stats
1W - 5L
1,273 SR
Queue Stats
49W - 57L
1,267 MMR
Solo
Kukulkan
Kukulkan
Platinum V
Scorpio17
Kukulkan
Platinum V
Level 152
God Stats
3W - 1L
1,570 SR
Queue Stats
149W - 150L
1,563 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 1 / 6
12,302
586
14,269
26,112
16,782
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kuzenbo
Tehfel
Kuzenbo
18
6 / 3 / 12
12,801
610
16,189
25,310
37,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Heimdallr
TheLusho
Heimdallr
19
2 / 4 / 4
12,471
594
14,030
14,646
4,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
8 / 5 / 4
12,786
609
15,494
18,060
7,579
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Arachne
spinecrusher
Arachne
19
8 / 4 / 5
12,844
612
8,162
20,430
9,184
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
MulanAchillesTiamat

VS

Bans
AthenaBastetGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
12
3 / 10 / 5
8,750
417
9,889
22,820
28,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Artemis
DOMOB
Artemis
15
3 / 2 / 3
9,802
467
13,722
16,022
4,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Osiris
NabMaster
Osiris
15
1 / 3 / 4
9,252
441
10,974
14,404
15,353
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Thanatos
RobTheEminent
Thanatos
16
4 / 5 / 6
10,023
477
12,191
18,900
6,987
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
Scorpio17
Kukulkan
18
6 / 5 / 6
11,206
534
21,058
13,244
5,841
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
41
25
Kills
17
17
Deaths
25
31
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
3
10
5
0.55
L
Artemis
DOMOB
Artemis
3
2
3
2.25
W
1
1
6
4
L
Osiris
NabMaster
Osiris
1
3
4
1
L
Thanatos
RobTheEminent
Thanatos
4
5
6
1.4
L
Kukulkan
Scorpio17
Kukulkan
6
5
6
1.8
W
Kuzenbo
Tehfel
Kuzenbo
6
3
12
4
W
Heimdallr
TheLusho
Heimdallr
2
4
4
1
W
8
5
4
2
W
Arachne
spinecrusher
Arachne
8
4
5
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,144
Damage
67,834
104,558
Taken
85,390
75,586
Mitigated
61,500
54,143
Healing
25,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
9,889
1,437
0
1,165
22,820
28,461
0
7,721
14,871
29,983
0
L
Artemis
DOMOB
Artemis
13,722
6,414
0
7,433
16,022
4,858
0
4,942
11,027
0
65,103
W
14,269
5,030
0
18,606
26,112
16,782
3,470
5,989
19,027
508
96,200
L
Osiris
NabMaster
Osiris
10,974
2,659
0
4,994
14,404
15,353
141
4,241
9,364
807
56,884
L
Thanatos
RobTheEminent
Thanatos
12,191
3,401
0
12,286
18,900
6,987
0
7,061
11,749
0
61,505
L
Kukulkan
Scorpio17
Kukulkan
21,058
2,441
0
0
13,244
5,841
0
6,931
6,207
92,768
0
W
Kuzenbo
Tehfel
Kuzenbo
16,189
4,854
1,231
8,385
25,310
37,164
312
10,747
14,399
52,987
0
W
Heimdallr
TheLusho
Heimdallr
14,030
7,334
0
6,864
14,646
4,877
3,721
1,597
13,049
0
106,139
W
15,494
4,375
0
9,791
18,060
7,579
5,410
5,354
12,658
90,651
7,670
W
Arachne
spinecrusher
Arachne
8,162
4,547
0
9,266
20,430
9,184
152
9,440
10,921
0
82,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,204
Gold Earned
49,033
655
Minions Killed
534
0
Camps Cleared
0
2,051,717
Distance Traveled
2,021,334
24
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
8,750
417
24
1
0
367,775
12
L
Artemis
9,802
467
117
6
0
391,807
9
W
Camazotz
12,302
586
164
8
0
452,982
3
L
Osiris
9,252
441
114
5
0
424,116
8
L
Thanatos
10,023
477
111
5
0
445,949
6
L
Kukulkan
11,206
534
168
8
0
391,687
3
W
Kuzenbo
12,801
610
63
3
0
385,242
2
W
Heimdallr
12,471
594
178
8
0
389,160
6
W
Sol
12,786
609
136
6
0
372,302
4
W
Arachne
12,844
612
114
5
0
452,031
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role