Player Matchup

Artemis
Artemis
BORRACHO 2000
Artemis
Level 69
God Stats
0W - 3L
1,180 SR
Queue Stats
65W - 60L
1,443 Elo+
Solo
Zeus
Zeus
PorkSaber69
Zeus
Level 69
God Stats
1W - 4L
1,257 SR
Queue Stats
99W - 105L
1,471 Elo+
Solo
Tsukuyomi
Tsukuyomi
PupLeroy
Tsukuyomi
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 22L
1,433 Elo+
Solo
Camazotz
Camazotz
Senpai Moo
Camazotz
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
291W - 248L
1,518 Elo+
Solo
Sobek
Sobek
kirbothebrony
Sobek
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,272 Elo+
Solo
Team Averages
Level 52
1,387 SR
1,427 Elo+

VS

Team Averages
Level 113
1,454 SR
1,449 Elo+
Zeus
Zeus
Apache_Slick_69
Zeus
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 29L
1,432 Elo+
Solo
Mulan
Mulan
Josue5592
Mulan
Level 126
God Stats
2W - 1L
1,491 SR
Queue Stats
127W - 114L
1,553 Elo+
Solo
Vulcan
Vulcan
ReeferChick666
Vulcan
Level 124
God Stats
3W - 4L
1,323 SR
Queue Stats
136W - 150L
1,377 Elo+
Solo
Jormungandr
Jormungandr
buffetbeatdown
Jormungandr
Level 158
God Stats
2W - 2L
1,421 SR
Queue Stats
92W - 117L
1,374 Elo+
Solo
Neith
Neith
kochen2100
Neith
Level 28
God Stats
2W - 0L
1,535 SR
Queue Stats
168W - 172L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
16
3 / 5 / 8
9,623
687
18,154
14,722
6,118
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
4 / 8 / 5
9,970
712
14,112
13,508
5,187
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
PupLeroy
Tsukuyomi
16
0 / 5 / 9
8,875
634
4,631
12,808
5,029
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Camazotz
Senpai Moo
Camazotz
17
6 / 4 / 6
10,264
733
12,871
19,033
14,023
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Talisman

Talisman

+75
Health
+15
Magical Protection

16
3 / 6 / 9
10,310
736
11,260
25,968
32,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 3 / 14
12,529
895
19,587
12,683
5,808
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
Josue5592
Mulan
17
5 / 5 / 13
10,437
746
15,830
16,155
20,633
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
5 / 3 / 11
10,363
740
15,843
9,236
4,505
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jormungandr
buffetbeatdown
Jormungandr
17
3 / 4 / 17
11,084
792
10,063
24,402
29,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Neith
18
7 / 1 / 12
10,926
780
16,380
12,013
5,226
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
94
16
Kills
27
28
Deaths
16
37
Assists
67
Player
Kills
Deaths
Assists
KDA
W
7
3
14
4.67
L
Artemis
3
5
8
1.4
W
Mulan
Josue5592
Mulan
5
5
13
2.3
L
4
8
5
0.81
L
Tsukuyomi
PupLeroy
Tsukuyomi
0
5
9
0.9
W
5
3
11
3.5
L
Camazotz
Senpai Moo
Camazotz
6
4
6
2.25
W
Jormungandr
buffetbeatdown
Jormungandr
3
4
17
2.88
L
3
6
9
1.25
W
Neith
7
1
12
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,028
Damage
77,703
86,039
Taken
74,489
63,012
Mitigated
65,735
27,286
Healing
26,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,587
2,071
1,678
2,292
12,683
5,808
1,623
5,046
7,502
48,241
0
L
Artemis
18,154
6,025
1,595
3,449
14,722
6,118
481
8,052
6,420
0
32,162
W
Mulan
Josue5592
Mulan
15,830
2,103
2,032
2,170
16,155
20,633
346
5,953
9,329
3,226
15,386
L
14,112
385
600
1,512
13,508
5,187
0
9,433
4,039
31,014
0
L
Tsukuyomi
PupLeroy
Tsukuyomi
4,631
783
0
2,817
12,808
5,029
659
7,039
5,573
0
13,346
W
15,843
8,051
1,584
1,751
9,236
4,505
1,156
2,971
6,027
34,404
0
L
Camazotz
Senpai Moo
Camazotz
12,871
2,724
986
8,935
19,033
14,023
592
7,419
11,235
0
22,199
W
Jormungandr
buffetbeatdown
Jormungandr
10,063
398
1,777
5,015
24,402
29,563
405
5,028
18,625
26,275
0
L
11,260
757
852
6,540
25,968
32,655
78
15,341
10,206
20,588
0
W
Neith
16,380
5,906
3,536
4,325
12,013
5,226
2,561
5,370
6,269
0
23,173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,042
Gold Earned
55,339
135
Minions Killed
146
0
Camps Cleared
0
1,165,419
Distance Traveled
1,255,713
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
12,529
895
62
4
0
256,289
0
L
Artemis
9,623
687
41
3
0
218,662
0
W
Mulan
10,437
746
9
1
0
245,597
0
L
Zeus
9,970
712
54
4
0
200,018
0
L
Tsukuyomi
8,875
634
13
1
0
275,952
1
W
Vulcan
10,363
740
28
2
0
250,377
4
L
Camazotz
10,264
733
11
1
0
243,609
0
W
Jormungandr
11,084
792
30
2
0
245,423
3
L
Sobek
10,310
736
16
1
0
227,178
2
W
Neith
10,926
780
17
1
0
258,027
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role