Player Matchup

Sobek
Sobek
Hagerdy
Sobek
Level 159
God Stats
8W - 0L
1,865 SR
Queue Stats
156W - 42L
2,050 Elo+
Party 2
Izanami
Izanami
Kоnviction
Izanami
Level 159
God Stats
1W - 0L
1,906 SR
Queue Stats
26W - 9L
1,721 Elo+
Party 2
Olorun
Olorun
cоok
Olorun
Level 140
God Stats
1W - 1L
1,663 SR
Queue Stats
110W - 57L
1,808 Elo+
Party 2
Team Averages
Level 153
1,811 SR
1,859 Elo+

VS

Team Averages
Level 143
1,627 SR
1,763 Elo+
Cu Chulainn
Cu Chulainn
Bones
Cu Chulainn
Level 159
God Stats
32W - 16L
1,781 SR
Queue Stats
398W - 175L
1,719 Elo+
Party 1
Anubis
Anubis
CELTICuwuWOLF
Anubis
Level 113
God Stats
66W - 23L
1,855 SR
Queue Stats
238W - 104L
1,824 Elo+
Solo
Sobek
Sobek
Vilkur
Sobek
Level 158
God Stats
0W - 2L
1,245 SR
Queue Stats
14W - 9L
1,747 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Hagerdy
Sobek
12
4 / 1 / 5
8,682
868
4,028
13,726
12,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
Kоnviction
Izanami
12
4 / 2 / 7
8,166
817
12,515
8,060
2,518
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Olorun
cоok
Olorun
13
3 / 2 / 6
8,011
801
8,103
6,930
2,691
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Bones
Cu Chulainn
10
1 / 4 / 4
7,298
730
7,149
13,594
8,113
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
2 / 1 / 1
7,242
724
8,700
5,821
2,394
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sobek
Vilkur
Sobek
10
2 / 6 / 2
7,472
747
2,506
12,716
9,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
12
11
Kills
5
5
Deaths
11
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Bones
Cu Chulainn
1
4
4
0.75
L
2
1
1
2.5
W
Sobek
Hagerdy
Sobek
4
1
5
6.5
W
Izanami
Kоnviction
Izanami
4
2
7
3.75
L
Sobek
Vilkur
Sobek
2
6
2
0.5
W
Olorun
cоok
Olorun
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,646
Damage
18,355
28,716
Taken
32,131
17,959
Mitigated
19,883
10,538
Healing
7,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Bones
Cu Chulainn
7,149
1,380
158
2,994
13,594
8,113
615
4,689
8,905
0
22,263
L
8,700
205
0
2,222
5,821
2,394
700
2,276
3,545
32,952
0
W
Sobek
Hagerdy
Sobek
4,028
98
613
4,524
13,726
12,750
225
4,659
8,335
9,417
0
W
Izanami
Kоnviction
Izanami
12,515
7,073
0
2,285
8,060
2,518
1,747
3,403
4,554
0
49,527
L
Sobek
Vilkur
Sobek
2,506
75
0
2,047
12,716
9,376
222
4,118
8,598
7,696
0
W
Olorun
cоok
Olorun
8,103
3,986
484
2,632
6,930
2,691
1,574
3,087
3,778
27,806
2,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,859
Gold Earned
22,012
150
Minions Killed
86
10
Camps Cleared
0
571,372
Distance Traveled
581,754
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
7,298
730
18
2
0
211,559
3
L
Anubis
7,242
724
62
6
0
175,901
0
W
Sobek
8,682
868
13
1
0
209,986
2
W
Izanami
8,166
817
79
8
5
179,654
4
L
Sobek
7,472
747
6
1
0
194,294
0
W
Olorun
8,011
801
58
6
5
181,732
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role