Player Matchup

Scylla
Scylla
Adhmarr
Scylla
Level 157
God Stats
1W - 1L
1,664 SR
Queue Stats
126W - 110L
1,587 Elo+
Party 1
Hou Yi
Hou Yi
NTD Chris
Hou Yi
Level 90
God Stats
5W - 3L
1,649 SR
Queue Stats
86W - 84L
1,581 Elo+
Party 1
Danzaburou
Danzaburou
SERGinstinct
Danzaburou
Level 129
God Stats
2W - 2L
1,651 SR
Queue Stats
57W - 46L
1,564 Elo+
Party 1
Geb
Geb
jefferson21BRHU
Geb
Level 99
God Stats
4W - 4L
1,680 SR
Queue Stats
55W - 44L
1,575 Elo+
Party 1
Team Averages
Level 119
1,661 SR
1,577 Elo+

VS

Team Averages
Level 101
1,527 SR
1,609 Elo+
Janus
Janus
Dahly15
Janus
Level 122
God Stats
3W - 5L
1,534 SR
Queue Stats
22W - 20L
1,627 Elo+
Party 2
Fenrir
Fenrir
PROwhiskey
Fenrir
Level 149
God Stats
1W - 3L
1,737 SR
Queue Stats
31W - 29L
1,609 Elo+
Party 2
Kali
Kali
SknK Rage
Kali
Level 109
God Stats
1W - 1L
1,337 SR
Queue Stats
11W - 7L
1,699 Elo+
Party 2
Neith
Neith
SknK Tortise
Neith
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Adhmarr
Scylla
16
2 / 1 / 8
10,149
846
11,382
5,118
1,601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
NTD Chris
Hou Yi
15
4 / 5 / 4
9,790
816
7,901
10,773
4,636
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Danzaburou
SERGinstinct
Danzaburou
17
9 / 3 / 3
11,699
975
14,484
9,299
3,969
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

15
4 / 1 / 9
10,122
844
6,903
13,292
11,510
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Dahly15
Janus
15
2 / 4 / 4
9,313
776
9,932
11,425
3,839
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
PROwhiskey
Fenrir
16
5 / 2 / 4
9,968
831
8,270
13,981
8,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kali
14
2 / 7 / 4
8,699
725
4,887
11,411
5,050
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

13
1 / 6 / 1
8,133
678
3,819
7,564
3,028
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
23
19
Kills
10
10
Deaths
19
24
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Scylla
Adhmarr
Scylla
2
1
8
6
L
Janus
Dahly15
Janus
2
4
4
1
W
Hou Yi
NTD Chris
Hou Yi
4
5
4
1.2
L
Fenrir
PROwhiskey
Fenrir
5
2
4
3.5
W
Danzaburou
SERGinstinct
Danzaburou
9
3
3
3.5
L
Kali
2
7
4
0.57
L
1
6
1
0.25
W
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,670
Damage
26,908
38,482
Taken
44,381
21,716
Mitigated
20,007
4,011
Healing
7,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Adhmarr
Scylla
11,382
1,931
0
1,465
5,118
1,601
495
1,259
3,709
41,991
0
L
Janus
Dahly15
Janus
9,932
373
0
1,922
11,425
3,839
105
5,053
6,250
36,475
0
W
Hou Yi
NTD Chris
Hou Yi
7,901
2,928
0
500
10,773
4,636
839
1,850
8,598
0
23,875
L
Fenrir
PROwhiskey
Fenrir
8,270
1,590
331
2,655
13,981
8,090
0
4,953
8,826
0
24,605
W
Danzaburou
SERGinstinct
Danzaburou
14,484
5,948
0
1,806
9,299
3,969
3,490
3,724
5,269
0
45,090
L
Kali
4,887
2,813
0
1,753
11,411
5,050
409
5,040
6,301
0
17,032
L
3,819
229
0
476
7,564
3,028
0
3,318
4,042
0
15,896
W
6,903
1,149
0
240
13,292
11,510
144
3,163
9,791
17,402
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,760
Gold Earned
36,113
223
Minions Killed
172
13
Camps Cleared
11
955,513
Distance Traveled
878,187
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,149
846
82
7
4
256,066
2
L
Janus
9,313
776
75
6
3
233,720
3
W
Hou Yi
9,790
816
43
4
2
190,802
0
L
Fenrir
9,968
831
38
3
1
253,616
4
W
Danzaburou
11,699
975
84
7
6
237,109
2
L
Kali
8,699
725
26
2
4
198,075
2
L
Neith
8,133
678
33
3
3
192,776
0
W
Geb
10,122
844
14
1
1
271,536
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role