Player Matchup

Hun Batz
Hun Batz
OMGITSGenesis
Hun Batz
Level 157
God Stats
1W - 1L
1,552 SR
Queue Stats
126W - 70L
1,645 Elo+
Party 2
Hades
Hades
SoloAndTroll-
Hades
Level 28
God Stats
1W - 2L
1,700 SR
Queue Stats
12W - 3L
1,842 Elo+
Party 2
Charybdis
Charybdis
kdvkirby
Charybdis
Level 70
God Stats
10W - 12L
1,599 SR
Queue Stats
19W - 15L
1,571 Elo+
Party 2
Team Averages
Level 85
1,617 SR
1,686 Elo+

VS

Team Averages
Level 81
1,446 SR
1,499 Elo+
Artio
Artio
 
Artio
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
cra-z-eyes
Pele
Level 120
God Stats
10W - 11L
1,401 SR
Queue Stats
209W - 223L
1,443 Elo+
Party 1
Hel
Hel
smokentoken69
Hel
Level 16
God Stats
3W - 3L
1,438 SR
Queue Stats
78W - 58L
1,555 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
OMGITSGenesis
Hun Batz
11
6 / 2 / 8
8,075
808
9,806
11,294
5,869
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
3 / 1 / 7
7,716
772
12,298
9,329
4,395
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charybdis
kdvkirby
Charybdis
12
5 / 5 / 6
8,304
830
9,681
7,765
3,124
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
11
1 / 3 / 6
7,692
769
5,529
15,980
14,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
5 / 5 / 3
8,304
830
10,799
11,625
4,092
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
2 / 6 / 4
7,351
735
4,314
9,789
3,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
21
14
Kills
8
8
Deaths
14
21
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
1
3
6
1.33
L
Hun Batz
OMGITSGenesis
Hun Batz
6
2
8
5
L
3
1
7
6.5
W
5
5
3
1.3
L
Charybdis
kdvkirby
Charybdis
5
5
6
1.6
W
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,785
Damage
20,642
28,388
Taken
37,394
13,388
Mitigated
22,138
8,230
Healing
14,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
5,529
538
963
4,541
15,980
14,330
343
5,410
10,142
12,170
0
L
Hun Batz
OMGITSGenesis
Hun Batz
9,806
3,716
0
1,874
11,294
5,869
108
3,619
7,675
0
15,541
L
12,298
2,146
732
5,357
9,329
4,395
194
4,108
5,221
28,741
0
W
10,799
2,482
0
2,159
11,625
4,092
0
4,118
7,387
0
32,636
L
Charybdis
kdvkirby
Charybdis
9,681
3,489
0
267
7,765
3,124
615
2,495
5,270
0
29,533
W
4,314
415
4,137
2,807
9,789
3,716
0
2,332
7,346
13,540
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,095
Gold Earned
23,347
114
Minions Killed
76
7
Camps Cleared
3
564,042
Distance Traveled
617,417
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
7,692
769
11
1
0
205,928
1
L
Hun Batz
8,075
808
13
1
1
193,390
1
L
Hades
7,716
772
43
4
3
192,722
2
W
Pele
8,304
830
44
4
3
220,203
0
L
Charybdis
8,304
830
58
6
3
177,930
1
W
Hel
7,351
735
21
2
0
191,286
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role