Player Matchup

Baba Yaga
Baba Yaga
Bringit74
Baba Yaga
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 19L
1,499 Elo+
Solo
Sun Wukong
Sun Wukong
CEOOFBUTTS
Sun Wukong
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Terra
Terra
DanBoy OC
Terra
Level 89
God Stats
1W - 2L
1,191 SR
Queue Stats
59W - 73L
1,482 Elo+
Party 1
Ganesha
Ganesha
cerdoiquique1
Ganesha
Level 28
God Stats
2W - 1L
1,533 SR
Queue Stats
106W - 104L
1,447 Elo+
Solo
Geb
Geb
lordpu
Geb
Level 125
God Stats
1W - 0L
1,657 SR
Queue Stats
44W - 32L
1,569 Elo+
Party 1
Team Averages
Level 59
1,476 SR
1,499 Elo+

VS

Team Averages
Level 42
1,478 SR
1,468 Elo+
Chiron
Chiron
 
Chiron
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
Dabombdotcomz
Thor
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,473 Elo+
Solo
Chang'e
Chang'e
FoxyAisuru
Chang'e
Level 29
God Stats
2W - 1L
1,555 SR
Queue Stats
7W - 11L
1,441 Elo+
Party 2
Susano
Susano
Snake333
Susano
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,489 Elo+
Party 3
Athena
Athena
thatsquacktastik
Athena
Level 47
God Stats
0W - 1L
1,333 SR
Queue Stats
29W - 35L
1,434 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Bringit74
Baba Yaga
20
14 / 4 / 6
14,408
848
21,381
17,644
9,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sun Wukong
CEOOFBUTTS
Sun Wukong
17
6 / 10 / 15
11,771
692
14,215
21,752
14,754
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Terra
DanBoy OC
Terra
18
1 / 3 / 16
11,743
691
11,889
27,973
33,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ganesha
19
0 / 6 / 24
11,564
680
16,407
21,563
12,325
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Geb
lordpu
Geb
20
7 / 3 / 17
13,072
769
16,250
23,662
36,134
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
18
5 / 7 / 8
12,000
706
14,252
15,531
6,587
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 1 / 5
8,366
492
2,140
3,613
2,168
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Chang'e
FoxyAisuru
Chang'e
20
8 / 8 / 9
12,702
747
20,538
19,634
11,625
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Susano
Snake333
Susano
20
6 / 8 / 12
11,979
705
18,406
19,854
8,331
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
6 / 4 / 13
13,113
771
24,234
31,669
34,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
72
28
Kills
25
26
Deaths
28
78
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
5
7
8
1.29
W
Baba Yaga
Bringit74
Baba Yaga
14
4
6
4.25
W
Sun Wukong
CEOOFBUTTS
Sun Wukong
6
10
15
1.35
L
0
1
5
2.5
W
Terra
DanBoy OC
Terra
1
3
16
3
L
Chang'e
FoxyAisuru
Chang'e
8
8
9
1.56
L
Susano
Snake333
Susano
6
8
12
1.5
W
Ganesha
0
6
24
2
W
Geb
lordpu
Geb
7
3
17
5.17
L
6
4
13
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,142
Damage
79,570
112,594
Taken
90,301
106,213
Mitigated
63,191
51,508
Healing
31,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
14,252
4,969
1,486
1,312
15,531
6,587
65
12,202
3,008
0
21,092
W
Baba Yaga
Bringit74
Baba Yaga
21,381
2,688
2,225
6,441
17,644
9,259
1,240
5,435
12,209
44,386
0
W
Sun Wukong
CEOOFBUTTS
Sun Wukong
14,215
3,574
43
2,287
21,752
14,754
2,456
10,413
11,339
0
21,434
L
2,140
456
85
387
3,613
2,168
0
2,041
1,381
0
7,168
W
Terra
DanBoy OC
Terra
11,889
2,390
14,259
14,416
27,973
33,741
1,728
11,324
16,649
25,278
0
L
Chang'e
FoxyAisuru
Chang'e
20,538
2,665
5,544
4,805
19,634
11,625
44
14,523
4,765
44,002
0
L
Susano
Snake333
Susano
18,406
2,857
1,646
5,001
19,854
8,331
237
16,077
3,442
0
28,259
W
Ganesha
16,407
969
5,045
3,310
21,563
12,325
593
8,869
12,694
39,690
0
W
Geb
lordpu
Geb
16,250
1,392
2,338
1,144
23,662
36,134
362
8,731
14,931
26,719
0
L
24,234
4,517
749
10,647
31,669
34,480
229
19,724
10,720
47,288
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,558
Gold Earned
58,160
139
Minions Killed
138
0
Camps Cleared
0
1,521,480
Distance Traveled
1,183,879
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
12,000
706
17
1
0
262,790
0
W
Baba Yaga
14,408
848
64
4
0
287,412
0
W
Sun Wukong
11,771
692
24
1
0
279,844
0
L
Thor
8,366
492
9
1
0
101,974
2
W
Terra
11,743
691
25
1
0
362,126
0
L
Chang'e
12,702
747
49
3
0
248,400
0
L
Susano
11,979
705
21
1
0
253,202
2
W
Ganesha
11,564
680
3
0
0
277,919
3
W
Geb
13,072
769
23
1
0
314,179
0
L
Athena
13,113
771
42
2
0
317,513
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role