Player Matchup

Sol
Sol
ColdestBroom270
Sol
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 9L
1,241 Elo+
Party 2
Arachne
Arachne
GuitarDude44
Arachne
Level 86
God Stats
8W - 6L
1,511 SR
Queue Stats
203W - 249L
1,364 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
RagingRaptor365
Ah Muzen Cab
Level 98
God Stats
3W - 5L
1,466 SR
Queue Stats
127W - 140L
1,397 Elo+
Party 2
Set
Set
TurqoiseTub21
Set
Level 29
God Stats
7W - 8L
1,490 SR
Queue Stats
7W - 8L
1,360 Elo+
Party 2
Fafnir
Fafnir
elilya
Fafnir
Level 66
God Stats
3W - 8L
1,493 SR
Queue Stats
7W - 13L
1,289 Elo+
Party 2
Team Averages
Level 59
1,492 SR
1,330 Elo+

VS

Team Averages
Level 59
1,486 SR
1,367 Elo+
Ganesha
Ganesha
Jovanny202
Ganesha
Level 88
God Stats
7W - 9L
1,450 SR
Queue Stats
197W - 194L
1,416 Elo+
Party 3
Charybdis
Charybdis
Soma Havoc
Charybdis
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 35L
1,337 Elo+
Party 1
Cabrakan
Cabrakan
daddyhydrol
Cabrakan
Level 57
God Stats
19W - 14L
1,362 SR
Queue Stats
91W - 118L
1,340 Elo+
Party 3
Baba Yaga
Baba Yaga
shumly
Baba Yaga
Level 39
God Stats
4W - 5L
1,392 SR
Queue Stats
58W - 83L
1,310 Elo+
Party 3
Cthulhu
Cthulhu
uuwuuwuuwuu
Cthulhu
Level 68
God Stats
1W - 0L
1,728 SR
Queue Stats
22W - 22L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 7 / 6
12,008
364
14,769
20,563
5,691
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
GuitarDude44
Arachne
20
9 / 5 / 6
15,014
455
19,384
26,950
10,866
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ah Muzen Cab
RagingRaptor365
Ah Muzen Cab
20
7 / 11 / 8
14,633
443
36,965
28,039
8,948
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
1 / 11 / 7
14,241
432
20,597
27,079
11,888
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fafnir
elilya
Fafnir
18
2 / 4 / 6
13,670
414
7,852
30,171
39,091
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Jovanny202
Ganesha
20
0 / 5 / 25
15,635
474
13,780
45,373
74,826
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Charybdis
Soma Havoc
Charybdis
20
4 / 4 / 11
16,514
500
11,572
21,872
9,487
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cabrakan
daddyhydrol
Cabrakan
20
21 / 4 / 6
20,136
610
30,422
28,917
28,324
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Baba Yaga
shumly
Baba Yaga
20
7 / 6 / 16
15,756
477
17,067
27,773
12,422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
uuwuuwuuwuu
Cthulhu
20
6 / 2 / 23
16,952
514
27,791
29,886
35,877
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
119
21
Kills
38
38
Deaths
21
33
Assists
81
Player
Kills
Deaths
Assists
KDA
L
2
7
6
0.71
L
Arachne
GuitarDude44
Arachne
9
5
6
2.4
W
Ganesha
Jovanny202
Ganesha
0
5
25
2.5
L
Ah Muzen Cab
RagingRaptor365
Ah Muzen Cab
7
11
8
1
W
Charybdis
Soma Havoc
Charybdis
4
4
11
2.38
L
1
11
7
0.41
W
Cabrakan
daddyhydrol
Cabrakan
21
4
6
6
L
Fafnir
elilya
Fafnir
2
4
6
1.25
W
Baba Yaga
shumly
Baba Yaga
7
6
16
2.5
W
Cthulhu
uuwuuwuuwuu
Cthulhu
6
2
23
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,567
Damage
100,632
132,802
Taken
153,821
76,484
Mitigated
160,936
39,595
Healing
58,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,769
4,662
0
4,802
20,563
5,691
2,639
12,157
8,038
72,640
9,397
L
Arachne
GuitarDude44
Arachne
19,384
12,419
0
9,966
26,950
10,866
0
15,268
11,157
0
122,052
W
Ganesha
Jovanny202
Ganesha
13,780
2,122
2,219
12,923
45,373
74,826
636
7,827
37,116
50,318
0
L
Ah Muzen Cab
RagingRaptor365
Ah Muzen Cab
36,965
17,466
0
6,357
28,039
8,948
201
22,789
4,373
0
110,366
W
Charybdis
Soma Havoc
Charybdis
11,572
6,290
0
8,551
21,872
9,487
4,067
6,599
15,117
0
135,679
L
20,597
6,678
0
5,977
27,079
11,888
714
18,939
6,950
0
111,710
W
Cabrakan
daddyhydrol
Cabrakan
30,422
4,454
0
10,159
28,917
28,324
2,049
4,029
24,841
144,356
0
L
Fafnir
elilya
Fafnir
7,852
1,580
3,287
9,206
30,171
39,091
852
16,237
12,916
54,799
0
W
Baba Yaga
shumly
Baba Yaga
17,067
2,343
509
11,177
27,773
12,422
5,219
2,902
24,725
74,384
0
W
Cthulhu
uuwuuwuuwuu
Cthulhu
27,791
2,256
648
12,491
29,886
35,877
1,011
6,979
22,159
118,213
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,566
Gold Earned
84,993
657
Minions Killed
719
0
Camps Cleared
0
2,835,852
Distance Traveled
3,092,343
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
12,008
364
122
4
0
525,465
0
L
Arachne
15,014
455
162
5
0
654,014
2
W
Ganesha
15,635
474
6
0
0
628,659
10
L
Ah Muzen Cab
14,633
443
138
4
0
534,698
2
W
Charybdis
16,514
500
215
7
0
598,495
0
L
Set
14,241
432
175
5
0
571,706
0
W
Cabrakan
20,136
610
161
5
0
662,392
1
L
Fafnir
13,670
414
60
2
0
549,969
0
W
Baba Yaga
15,756
477
149
5
0
600,700
1
W
Cthulhu
16,952
514
188
6
0
602,097
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role