Player Matchup

He Bo
He Bo
BigMackTV
He Bo
Level 108
God Stats
12W - 7L
1,659 SR
Queue Stats
620W - 530L
1,718 Elo+
Party 1
Sylvanus
Sylvanus
OhSeryph
Sylvanus
Level 105
God Stats
3W - 2L
1,625 SR
Queue Stats
463W - 159L
1,711 Elo+
Party 1
Ne Zha
Ne Zha
Transitive
Ne Zha
Level 160
God Stats
3W - 2L
1,648 SR
Queue Stats
246W - 199L
1,741 Elo+
Party 1
Apollo
Apollo
Wahllturh
Apollo
Level 18
God Stats
3W - 1L
1,772 SR
Queue Stats
20W - 8L
1,721 Elo+
Party 1
Pele
Pele
Yiggies
Pele
Level 151
God Stats
6W - 2L
1,694 SR
Queue Stats
224W - 193L
1,703 Elo+
Party 1
Team Averages
Level 108
1,680 SR
1,719 Elo+

VS

Team Averages
Level 54
1,542 SR
1,582 Elo+
Mulan
Mulan
GarbagePunk77
Mulan
Level 40
God Stats
4W - 9L
1,285 SR
Queue Stats
181W - 124L
1,538 Elo+
Party 2
Athena
Athena
GreekCaribbean04
Athena
Level 6
God Stats
2W - 3L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Party 3
Hel
Hel
Lypt1c
Hel
Level 29
God Stats
2W - 1L
1,762 SR
Queue Stats
19W - 7L
1,705 Elo+
Party 2
Cliodhna
Cliodhna
OnlyJuicy
Cliodhna
Level 160
God Stats
2W - 7L
1,654 SR
Queue Stats
180W - 165L
1,619 Elo+
Party 3
Apollo
Apollo
UnknownAlpha1001
Apollo
Level 36
God Stats
3W - 5L
1,511 SR
Queue Stats
112W - 120L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
BigMackTV
He Bo
11
4 / 1 / 9
6,900
690
7,357
5,971
1,759
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sylvanus
OhSeryph
Sylvanus
11
6 / 2 / 8
6,788
679
5,794
6,049
2,771
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
Transitive
Ne Zha
10
4 / 2 / 10
6,846
685
8,853
10,154
4,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Apollo
Wahllturh
Apollo
11
6 / 1 / 6
7,011
701
8,250
7,550
2,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Pele
Yiggies
Pele
14
11 / 1 / 3
8,518
852
10,249
9,009
3,266
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 6 / 0
5,184
518
4,428
9,088
5,092
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

8
2 / 5 / 1
5,390
539
2,840
13,119
5,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Hel
Lypt1c
Hel
8
1 / 6 / 2
5,248
525
5,169
7,614
2,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cliodhna
OnlyJuicy
Cliodhna
9
2 / 3 / 2
5,661
566
2,335
7,936
2,272
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

8
1 / 11 / 4
5,348
535
4,260
11,124
2,918
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
16
31
Kills
7
7
Deaths
31
36
Assists
9
Player
Kills
Deaths
Assists
KDA
W
He Bo
BigMackTV
He Bo
4
1
9
8.5
L
1
6
0
0.17
L
2
5
1
0.5
L
Hel
Lypt1c
Hel
1
6
2
0.33
W
Sylvanus
OhSeryph
Sylvanus
6
2
8
5
L
Cliodhna
OnlyJuicy
Cliodhna
2
3
2
1
W
Ne Zha
Transitive
Ne Zha
4
2
10
4.5
L
1
11
4
0.27
W
Apollo
Wahllturh
Apollo
6
1
6
9
W
Pele
Yiggies
Pele
11
1
3
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,503
Damage
19,032
38,733
Taken
48,881
15,103
Mitigated
17,670
14,221
Healing
9,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
BigMackTV
He Bo
7,357
350
0
2,199
5,971
1,759
167
1,694
4,241
35,062
0
L
4,428
539
0
883
9,088
5,092
0
2,326
6,762
2,021
14,050
L
2,840
1,395
127
3,326
13,119
5,182
0
2,996
10,123
12,216
0
L
Hel
Lypt1c
Hel
5,169
523
1,400
1,820
7,614
2,206
0
2,220
5,394
26,713
0
W
Sylvanus
OhSeryph
Sylvanus
5,794
1,815
1,635
2,257
6,049
2,771
774
2,318
3,731
22,074
4,911
L
Cliodhna
OnlyJuicy
Cliodhna
2,335
244
0
1,753
7,936
2,272
0
2,172
5,764
0
20,393
W
Ne Zha
Transitive
Ne Zha
8,853
4,423
0
2,995
10,154
4,575
543
2,117
8,000
0
29,060
L
4,260
2,650
0
150
11,124
2,918
0
2,867
8,257
0
22,395
W
Apollo
Wahllturh
Apollo
8,250
5,125
0
2,309
7,550
2,732
2,265
1,289
6,071
0
32,930
W
Pele
Yiggies
Pele
10,249
3,979
0
2,826
9,009
3,266
561
1,164
7,773
0
52,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,063
Gold Earned
26,831
326
Minions Killed
205
0
Camps Cleared
0
1,068,810
Distance Traveled
957,940
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
6,900
690
83
8
0
219,150
1
L
Mulan
5,184
518
37
4
0
174,568
1
L
Athena
5,390
539
23
2
0
190,884
3
L
Hel
5,248
525
55
6
0
205,511
4
W
Sylvanus
6,788
679
46
5
0
193,882
2
L
Cliodhna
5,661
566
49
5
0
197,184
3
W
Ne Zha
6,846
685
31
3
0
220,854
1
L
Apollo
5,348
535
41
4
0
189,793
1
W
Apollo
7,011
701
51
5
0
199,693
1
W
Pele
8,518
852
115
12
0
235,231
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role