Player Matchup

Arachne
Arachne
EligamingR
Arachne
Level 47
God Stats
2W - 1L
1,724 SR
Queue Stats
153W - 63L
1,816 Elo+
Party 2
Poseidon
Poseidon
EvacHaze
Poseidon
Level 147
God Stats
7W - 0L
1,783 SR
Queue Stats
284W - 200L
1,756 Elo+
Party 2
Izanami
Izanami
YouGetNoDubs
Izanami
Level 160
God Stats
5W - 2L
1,694 SR
Queue Stats
225W - 150L
1,811 Elo+
Party 2
Mulan
Mulan
agentsuperbowl
Mulan
Level 38
God Stats
2W - 1L
1,496 SR
Queue Stats
30W - 26L
1,481 Elo+
Solo
Geb
Geb
plix666
Geb
Level 151
God Stats
13W - 2L
1,767 SR
Queue Stats
84W - 46L
1,797 Elo+
Party 2
Team Averages
Level 109
1,693 SR
1,732 Elo+

VS

Team Averages
Level 84
1,551 SR
1,643 Elo+
Sun Wukong
Sun Wukong
BigMoistMan
Sun Wukong
Level 84
God Stats
2W - 2L
1,761 SR
Queue Stats
137W - 95L
1,614 Elo+
Party 1
Zeus
Zeus
Premiumskills00
Zeus
Level 40
God Stats
76W - 38L
1,614 SR
Queue Stats
247W - 134L
1,624 Elo+
Party 1
Heimdallr
Heimdallr
RJedi
Heimdallr
Level 106
God Stats
0W - 3L
1,116 SR
Queue Stats
489W - 386L
1,682 Elo+
Party 3
Ymir
Ymir
Slipperyheadfuc
Ymir
Level 48
God Stats
59W - 33L
1,700 SR
Queue Stats
161W - 100L
1,647 Elo+
Party 3
Gilgamesh
Gilgamesh
traceified
Gilgamesh
Level 144
God Stats
11W - 16L
1,565 SR
Queue Stats
251W - 205L
1,647 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
EligamingR
Arachne
17
10 / 1 / 7
11,080
693
11,837
14,646
6,766
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Poseidon
EvacHaze
Poseidon
17
10 / 5 / 7
11,120
695
14,914
11,457
5,319
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
YouGetNoDubs
Izanami
17
8 / 1 / 3
10,984
687
15,448
9,663
3,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 6 / 10
8,697
544
11,198
13,062
9,911
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Geb
13
3 / 0 / 13
9,629
602
4,872
13,178
15,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BigMoistMan
Sun Wukong
14
6 / 3 / 0
8,875
555
8,758
14,492
10,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

12
3 / 10 / 7
7,871
492
10,156
11,249
3,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
RJedi
Heimdallr
12
1 / 4 / 1
7,457
466
4,920
11,043
2,837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
0 / 9 / 3
6,424
402
2,279
19,725
10,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Gilgamesh
traceified
Gilgamesh
11
3 / 8 / 3
7,626
477
9,044
17,224
6,374
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
27
34
Kills
13
13
Deaths
34
40
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
BigMoistMan
Sun Wukong
6
3
0
2
W
Arachne
EligamingR
Arachne
10
1
7
13.5
W
Poseidon
EvacHaze
Poseidon
10
5
7
2.7
L
3
10
7
0.65
L
Heimdallr
RJedi
Heimdallr
1
4
1
0.38
L
0
9
3
0.17
W
Izanami
YouGetNoDubs
Izanami
8
1
3
9.5
W
3
6
10
1.33
W
Geb
3
0
13
9.5
L
Gilgamesh
traceified
Gilgamesh
3
8
3
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,269
Damage
35,157
62,006
Taken
73,733
41,400
Mitigated
33,441
20,293
Healing
12,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
BigMoistMan
Sun Wukong
8,758
1,203
0
3,347
14,492
10,117
64
3,734
10,758
0
52,912
W
Arachne
EligamingR
Arachne
11,837
6,205
0
7,229
14,646
6,766
2,212
2,063
11,710
0
80,414
W
Poseidon
EvacHaze
Poseidon
14,914
3,060
0
4,837
11,457
5,319
1,226
3,493
7,796
78,523
5,660
L
10,156
1,242
0
596
11,249
3,434
38
4,157
7,092
46,805
0
L
Heimdallr
RJedi
Heimdallr
4,920
2,267
0
3,183
11,043
2,837
0
2,766
8,277
0
39,259
L
2,279
380
824
1,983
19,725
10,679
28
3,684
16,041
16,297
0
W
Izanami
YouGetNoDubs
Izanami
15,448
10,391
0
2,942
9,663
3,481
7,396
1,426
8,237
0
90,739
W
11,198
1,011
0
3,093
13,062
9,911
143
4,385
8,310
0
34,404
W
Geb
4,872
814
0
2,192
13,178
15,923
0
1,135
11,909
14,751
0
L
Gilgamesh
traceified
Gilgamesh
9,044
2,404
0
2,144
17,224
6,374
0
4,991
12,233
0
32,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,510
Gold Earned
38,253
516
Minions Killed
362
0
Camps Cleared
0
1,636,221
Distance Traveled
1,459,208
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,875
555
107
7
0
328,215
3
W
Arachne
11,080
693
143
9
0
322,470
0
W
Poseidon
11,120
695
140
9
0
324,385
4
L
Zeus
7,871
492
93
6
0
263,615
0
L
Heimdallr
7,457
466
80
5
0
279,664
6
L
Ymir
6,424
402
26
2
0
273,631
5
W
Izanami
10,984
687
161
10
0
350,636
5
W
Mulan
8,697
544
52
3
0
308,420
8
W
Geb
9,629
602
20
1
0
330,310
1
L
Gilgamesh
7,626
477
56
4
0
314,083
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role