Player Matchup

Ra
Ra
EonisAlpha
Ra
Level 37
God Stats
8W - 8L
1,486 SR
Queue Stats
12W - 18L
1,495 Elo+
Party 2
Gilgamesh
Gilgamesh
Evncrbch
Gilgamesh
Level 49
God Stats
3W - 1L
1,702 SR
Queue Stats
14W - 14L
1,213 Elo+
Party 1
Cerberus
Cerberus
GregFromSales
Cerberus
Level 107
God Stats
2W - 0L
1,627 SR
Queue Stats
37W - 30L
1,553 Elo+
Party 1
Set
Set
SeventhSeraph
Set
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 13L
1,495 Elo+
Party 2
Anhur
Anhur
thenotoriouzz
Anhur
Level 145
God Stats
3W - 0L
1,749 SR
Queue Stats
124W - 131L
1,474 Elo+
Solo
Team Averages
Level 68
1,613 SR
1,446 Elo+

VS

Team Averages
Level 60
1,451 SR
1,451 Elo+
Cernunnos
Cernunnos
AngelSS
Cernunnos
Level 109
God Stats
0W - 3L
1,198 SR
Queue Stats
31W - 44L
1,324 Elo+
Solo
Tyr
Tyr
Dysangelium
Tyr
Level 48
God Stats
17W - 19L
1,440 SR
Queue Stats
116W - 119L
1,486 Elo+
Solo
Fenrir
Fenrir
LordLustyPie
Fenrir
Level 36
God Stats
5W - 8L
1,616 SR
Queue Stats
38W - 56L
1,410 Elo+
Solo
Thanatos
Thanatos
Mokinalloro
Thanatos
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,460 Elo+
Party 3
Ravana
Ravana
aasgarder
Ravana
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,574 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 6 / 27
12,492
961
16,470
15,961
8,228
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
Evncrbch
Gilgamesh
20
15 / 0 / 23
16,389
1,261
37,168
20,851
33,970
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cerberus
GregFromSales
Cerberus
20
17 / 0 / 22
16,191
1,245
32,067
16,347
23,333
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
2 / 7 / 18
11,725
902
8,765
15,414
7,622
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

20
5 / 6 / 22
13,260
1,020
19,069
20,191
6,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

187

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AngelSS
Cernunnos
19
2 / 5 / 9
11,958
920
13,150
22,864
10,362
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

19
1 / 1 / 14
12,097
931
12,122
20,590
24,920
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
19
5 / 10 / 8
12,205
939
18,999
24,168
11,873
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thanatos
Mokinalloro
Thanatos
19
10 / 13 / 8
13,829
1,064
24,887
30,473
9,488
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ravana
aasgarder
Ravana
19
1 / 12 / 8
11,611
893
12,092
21,609
7,281
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

153
Kill Participation
66
41
Kills
19
19
Deaths
41
112
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
AngelSS
Cernunnos
2
5
9
1.3
L
1
1
14
8
W
2
6
27
2.58
W
Gilgamesh
Evncrbch
Gilgamesh
15
0
23
26.5
W
Cerberus
GregFromSales
Cerberus
17
0
22
28
L
Fenrir
5
10
8
0.9
L
Thanatos
Mokinalloro
Thanatos
10
13
8
1.08
W
2
7
18
1.57
L
Ravana
aasgarder
Ravana
1
12
8
0.42
W
5
6
22
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,539
Damage
81,250
88,764
Taken
119,704
80,007
Mitigated
63,924
20,828
Healing
14,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
AngelSS
Cernunnos
13,150
4,564
0
479
22,864
10,362
0
8,195
14,064
0
52,730
L
12,122
1,817
0
2,851
20,590
24,920
0
9,004
10,385
0
21,851
W
16,470
3,228
3,169
2,863
15,961
8,228
0
0
15,912
35,468
0
W
Gilgamesh
Evncrbch
Gilgamesh
37,168
9,819
0
3,422
20,851
33,970
0
0
20,168
13,044
56,996
W
Cerberus
GregFromSales
Cerberus
32,067
2,490
0
6,463
16,347
23,333
0
0
15,981
49,853
0
L
Fenrir
18,999
3,818
0
1,424
24,168
11,873
0
11,111
11,990
0
30,722
L
Thanatos
Mokinalloro
Thanatos
24,887
8,719
0
8,841
30,473
9,488
0
14,198
15,449
0
39,733
W
8,765
4,226
0
240
15,414
7,622
0
0
15,291
0
14,456
L
Ravana
aasgarder
Ravana
12,092
3,459
0
1,313
21,609
7,281
0
10,394
10,553
0
33,340
W
19,069
11,529
952
3,719
20,191
6,854
0
0
19,924
0
35,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,057
Gold Earned
61,700
246
Minions Killed
200
6
Camps Cleared
4
1,172,576
Distance Traveled
1,270,288
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
11,958
920
74
6
1
219,026
0
L
Tyr
12,097
931
22
2
0
291,893
1
W
Ra
12,492
961
57
4
0
208,883
0
W
Gilgamesh
16,389
1,261
78
6
1
285,620
0
W
Cerberus
16,191
1,245
64
5
1
267,846
0
L
Fenrir
12,205
939
24
2
1
277,648
0
L
Thanatos
13,829
1,064
27
2
2
262,527
1
W
Set
11,725
902
8
1
0
199,515
0
L
Ravana
11,611
893
53
4
0
219,194
0
W
Anhur
13,260
1,020
39
3
4
210,712
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role