Player Matchup

Vamana
Vamana
Kallibu1995
Vamana
Level 128
God Stats
0W - 4L
1,519 SR
Queue Stats
239W - 308L
1,474 Elo+
Solo
Gilgamesh
Gilgamesh
MajorFluffyButt
Gilgamesh
Level 91
God Stats
7W - 3L
1,681 SR
Queue Stats
141W - 150L
1,405 Elo+
Solo
Geb
Geb
Matthew vazquez
Geb
Level 84
God Stats
1W - 2L
1,666 SR
Queue Stats
11W - 14L
1,468 Elo+
Solo
Team Averages
Level 101
1,622 SR
1,449 Elo+

VS

Team Averages
Level 105
1,537 SR
1,501 Elo+
Atlas
Atlas
CHESS_DRAGON7575
Atlas
Level 149
God Stats
12W - 9L
1,550 SR
Queue Stats
196W - 173L
1,567 Elo+
Solo
Baron Samedi
Baron Samedi
GoatBalakay
Baron Samedi
Level 108
God Stats
6W - 1L
1,596 SR
Queue Stats
37W - 28L
1,445 Elo+
Solo
Heimdallr
Heimdallr
buzioss2
Heimdallr
Level 57
God Stats
16W - 14L
1,463 SR
Queue Stats
187W - 202L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
14
5 / 6 / 4
11,360
631
16,761
22,375
16,709
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Gilgamesh
MajorFluffyButt
Gilgamesh
14
4 / 5 / 6
11,054
614
13,556
23,860
16,907
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

14
1 / 8 / 7
10,499
583
14,287
18,829
6,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 15
11,819
657
15,443
27,854
23,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
GoatBalakay
Baron Samedi
17
7 / 2 / 11
12,656
703
15,688
11,050
7,395
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
buzioss2
Heimdallr
18
9 / 5 / 10
13,262
737
25,131
15,868
7,538
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
55
10
Kills
19
19
Deaths
10
17
Assists
36
Player
Kills
Deaths
Assists
KDA
W
3
3
15
3.5
W
Baron Samedi
GoatBalakay
Baron Samedi
7
2
11
6.25
L
Vamana
5
6
4
1.17
L
Gilgamesh
MajorFluffyButt
Gilgamesh
4
5
6
1.4
L
1
8
7
0.56
W
Heimdallr
buzioss2
Heimdallr
9
5
10
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,604
Damage
56,262
65,064
Taken
54,772
40,577
Mitigated
38,837
14,192
Healing
21,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,443
6,152
817
9,000
27,854
23,904
1,006
8,292
18,509
36,259
0
W
Baron Samedi
GoatBalakay
Baron Samedi
15,688
1,171
5,359
4,621
11,050
7,395
852
4,036
6,820
46,045
0
L
Vamana
16,761
5,116
0
6,061
22,375
16,709
137
12,712
9,661
0
44,086
L
Gilgamesh
MajorFluffyButt
Gilgamesh
13,556
1,518
0
6,507
23,860
16,907
129
8,274
15,575
9,435
34,524
L
14,287
954
0
1,624
18,829
6,961
0
10,580
8,246
46,751
0
W
Heimdallr
buzioss2
Heimdallr
25,131
11,448
0
1,778
15,868
7,538
1,018
5,187
10,306
0
63,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,913
Gold Earned
37,737
197
Minions Killed
201
8
Camps Cleared
7
1,089,616
Distance Traveled
990,009
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
11,819
657
29
2
1
347,965
6
W
Baron Samedi
12,656
703
78
4
4
341,952
2
L
Vamana
11,360
631
65
4
2
361,861
1
L
Gilgamesh
11,054
614
46
3
3
378,990
1
L
Geb
10,499
583
86
5
3
348,765
6
W
Heimdallr
13,262
737
94
5
2
300,092
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role