Player Matchup

Hades
Hades
AMidgetPreacher
Hades
Level 83
God Stats
7W - 8L
1,507 SR
Queue Stats
193W - 244L
1,362 Elo+
Party 2
Zeus
Zeus
AMidgetQB
Zeus
Level 58
God Stats
3W - 6L
1,391 SR
Queue Stats
96W - 116L
1,342 Elo+
Party 2
Anubis
Anubis
Frozenwingz
Anubis
Level 100
God Stats
10W - 21L
1,376 SR
Queue Stats
61W - 68L
1,380 Elo+
Solo
Tyr
Tyr
StitchedLipz
Tyr
Level 77
God Stats
5W - 2L
1,543 SR
Queue Stats
147W - 153L
1,447 Elo+
Solo
Thanatos
Thanatos
ricoduce
Thanatos
Level 104
God Stats
6W - 9L
1,438 SR
Queue Stats
173W - 184L
1,412 Elo+
Solo
Team Averages
Level 84
1,451 SR
1,389 Elo+

VS

Team Averages
Level 115
1,403 SR
1,465 Elo+
Bellona
Bellona
JELLETRON
Bellona
Level 76
God Stats
32W - 45L
1,415 SR
Queue Stats
170W - 183L
1,506 Elo+
Solo
Hades
Hades
James007Bondage
Hades
Level 107
God Stats
6W - 7L
1,700 SR
Queue Stats
82W - 89L
1,489 Elo+
Party 1
Atlas
Atlas
Lord_Steens
Atlas
Level 126
God Stats
1W - 1L
1,130 SR
Queue Stats
138W - 150L
1,467 Elo+
Party 1
Skadi
Skadi
Tormentor666
Skadi
Level 158
God Stats
2W - 4L
1,089 SR
Queue Stats
183W - 213L
1,348 Elo+
Solo
Amaterasu
Amaterasu
a3i3b3
Amaterasu
Level 106
God Stats
2W - 0L
1,680 SR
Queue Stats
6W - 5L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 6 / 1
9,419
496
12,436
16,658
11,693
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Zeus
8
0 / 3 / 3
6,547
345
5,732
6,394
1,184
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Anubis
15
3 / 5 / 4
9,084
478
8,481
10,726
4,989
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
2 / 1 / 1
9,225
486
8,869
14,029
10,909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
ricoduce
Thanatos
14
4 / 5 / 3
9,034
475
4,341
12,830
4,270
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
JELLETRON
Bellona
17
0 / 3 / 0
9,556
503
4,396
12,543
10,532
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
4 / 2 / 8
10,020
527
15,703
12,480
7,135
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
4 / 2 / 6
9,725
512
6,119
12,273
4,936
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

17
10 / 4 / 1
10,862
572
13,863
14,140
4,741
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Amaterasu
a3i3b3
Amaterasu
14
2 / 3 / 7
9,278
488
2,097
13,538
14,142
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
42
14
Kills
20
20
Deaths
14
12
Assists
22
Player
Kills
Deaths
Assists
KDA
L
5
6
1
0.92
L
Zeus
0
3
3
0.5
L
Anubis
3
5
4
1
W
Bellona
JELLETRON
Bellona
0
3
0
0
W
4
2
8
4
W
4
2
6
3.5
L
2
1
1
2.5
W
10
4
1
2.63
W
Amaterasu
a3i3b3
Amaterasu
2
3
7
1.83
L
Thanatos
ricoduce
Thanatos
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,859
Damage
42,178
60,637
Taken
64,974
33,045
Mitigated
41,486
25,406
Healing
26,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,436
1,747
313
5,534
16,658
11,693
823
3,243
13,415
55,466
0
L
Zeus
5,732
560
0
1,419
6,394
1,184
630
702
5,692
19,459
0
L
Anubis
8,481
216
0
3,397
10,726
4,989
62
8,428
2,298
53,588
0
W
Bellona
JELLETRON
Bellona
4,396
1,126
0
4,092
12,543
10,532
622
1,017
10,780
0
69,412
W
15,703
500
1,020
6,322
12,480
7,135
677
6,273
6,167
57,462
0
W
6,119
1,527
0
3,107
12,273
4,936
0
2,466
9,735
46,303
0
L
8,869
939
0
6,221
14,029
10,909
422
4,759
9,270
123
51,262
W
13,863
6,322
0
3,893
14,140
4,741
2,858
8,277
5,815
0
80,736
W
Amaterasu
a3i3b3
Amaterasu
2,097
664
2,589
5,771
13,538
14,142
297
8,667
4,802
295
11,018
L
Thanatos
ricoduce
Thanatos
4,341
694
0
8,522
12,830
4,270
0
4,944
7,886
0
48,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,309
Gold Earned
49,441
423
Minions Killed
490
0
Camps Cleared
0
1,492,456
Distance Traveled
1,652,130
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
9,419
496
90
5
0
263,825
0
L
Zeus
6,547
345
32
2
0
176,830
0
L
Anubis
9,084
478
96
5
0
306,991
0
W
Bellona
9,556
503
139
7
0
372,938
5
W
Hades
10,020
527
122
6
0
355,281
1
W
Atlas
9,725
512
75
4
0
353,309
1
L
Tyr
9,225
486
110
6
0
388,273
3
W
Skadi
10,862
572
139
7
0
324,739
1
W
Amaterasu
9,278
488
15
1
0
245,863
0
L
Thanatos
9,034
475
95
5
0
356,537
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role