Player Matchup

Pele
Pele
 
Pele
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
ArchAngel5974
Cthulhu
Level 122
God Stats
1W - 2L
1,526 SR
Queue Stats
31W - 32L
1,549 Elo+
Solo
Olorun
Olorun
Keandre Reaves
Olorun
Level 102
God Stats
4W - 6L
1,496 SR
Queue Stats
104W - 103L
1,466 Elo+
Solo
Team Averages
Level 127
1,507 SR
1,505 Elo+

VS

Team Averages
Level 90
1,491 SR
1,508 Elo+
Zeus
Zeus
Mercuryhewry
Zeus
Level 125
God Stats
2W - 2L
1,412 SR
Queue Stats
255W - 336L
1,448 Elo+
Solo
Gilgamesh
Gilgamesh
RisenMusic
Gilgamesh
Level 57
God Stats
16W - 11L
1,482 SR
Queue Stats
64W - 65L
1,532 Elo+
Solo
Fenrir
Fenrir
XxSusanoxX-9
Fenrir
Level 89
God Stats
2W - 2L
1,581 SR
Queue Stats
24W - 33L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
11
1 / 4 / 4
7,809
601
5,048
8,890
2,519
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
12
2 / 5 / 5
8,181
629
7,580
12,394
10,093
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
4 / 3 / 3
8,897
684
4,228
6,990
2,595
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 8
9,138
703
7,991
7,105
2,586
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
RisenMusic
Gilgamesh
14
5 / 1 / 5
9,355
720
9,492
7,966
3,129
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
13
5 / 3 / 7
9,199
708
6,825
8,713
4,853
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
32
7
Kills
12
12
Deaths
7
12
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
1
4
4
0.75
L
Cthulhu
2
5
5
0.9
L
4
3
3
1.83
W
2
3
8
2
W
Gilgamesh
RisenMusic
Gilgamesh
5
1
5
7.5
W
Fenrir
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,856
Damage
24,308
28,274
Taken
23,784
15,207
Mitigated
10,568
4,679
Healing
5,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
5,048
636
0
1,350
8,890
2,519
350
1,443
7,447
0
25,381
L
Cthulhu
7,580
309
448
2,001
12,394
10,093
0
4,501
7,893
21,301
0
L
4,228
1,666
192
688
6,990
2,595
930
2,281
4,709
26,794
1,273
W
7,991
832
0
1,320
7,105
2,586
90
3,910
3,195
34,308
0
W
Gilgamesh
RisenMusic
Gilgamesh
9,492
2,975
459
1,419
7,966
3,129
916
4,401
3,565
0
37,494
W
Fenrir
6,825
1,671
82
1,955
8,713
4,853
848
3,942
4,771
0
13,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,887
Gold Earned
27,692
133
Minions Killed
140
6
Camps Cleared
6
710,724
Distance Traveled
697,950
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,809
601
42
3
3
245,959
5
L
Cthulhu
8,181
629
42
3
1
230,141
2
L
Olorun
8,897
684
49
4
2
234,624
2
W
Zeus
9,138
703
74
6
2
204,108
1
W
Gilgamesh
9,355
720
50
4
4
270,975
2
W
Fenrir
9,199
708
16
1
0
222,867
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role