Player Matchup

Cliodhna
Cliodhna
BiGbOwLeR-_-
Cliodhna
Level 69
God Stats
2W - 2L
1,500 SR
Queue Stats
43W - 44L
1,362 Elo+
Solo
Cerberus
Cerberus
Cristian_Crak11
Cerberus
Level 66
God Stats
14W - 5L
1,720 SR
Queue Stats
214W - 214L
1,348 Elo+
Solo
Bacchus
Bacchus
MaemoBun
Bacchus
Level 100
God Stats
6W - 10L
1,457 SR
Queue Stats
68W - 92L
1,307 Elo+
Solo
Danzaburou
Danzaburou
NoNeck J
Danzaburou
Level 62
God Stats
2W - 2L
1,500 SR
Queue Stats
159W - 206L
1,311 Elo+
Solo
Ra
Ra
TheEldenBlood
Ra
Level 81
God Stats
5W - 7L
1,332 SR
Queue Stats
144W - 162L
1,354 Elo+
Solo
Team Averages
Level 76
1,502 SR
1,336 Elo+

VS

Team Averages
Level 63
1,408 SR
1,322 Elo+
Ravana
Ravana
BlueDynamite524
Ravana
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
390W - 646L
1,300 Elo+
Party 1
Ymir
Ymir
Sea Lewy
Ymir
Level 68
God Stats
6W - 7L
1,553 SR
Queue Stats
116W - 113L
1,400 Elo+
Solo
Cupid
Cupid
TRoNsupra
Cupid
Level 24
God Stats
10W - 30L
1,227 SR
Queue Stats
25W - 57L
1,154 Elo+
Party 1
Sun Wukong
Sun Wukong
UndeadHitman420
Sun Wukong
Level 80
God Stats
6W - 12L
1,245 SR
Queue Stats
406W - 639L
1,329 Elo+
Party 1
Ra
Ra
th3_L1gh7_
Ra
Level 66
God Stats
20W - 21L
1,515 SR
Queue Stats
217W - 270L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
BiGbOwLeR-_-
Cliodhna
18
9 / 1 / 7
11,824
563
16,838
15,103
6,609
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
18
3 / 1 / 1
11,553
550
8,871
13,795
16,167
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bacchus
MaemoBun
Bacchus
15
6 / 1 / 13
9,812
467
7,468
17,570
22,423
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
NoNeck J
Danzaburou
16
7 / 1 / 11
10,582
504
16,301
13,940
6,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
5 / 7 / 4
11,239
535
9,634
16,892
7,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 7 / 2
9,568
456
8,380
12,967
4,859
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ymir
11
0 / 9 / 0
7,473
356
6,420
24,722
17,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cupid
TRoNsupra
Cupid
14
1 / 7 / 0
8,828
420
2,888
11,415
3,205
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
UndeadHitman420
Sun Wukong
17
3 / 2 / 2
11,242
535
11,721
17,714
10,404
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
4 / 5 / 1
9,727
463
13,424
11,903
3,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
16
30
Kills
11
11
Deaths
30
36
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
BiGbOwLeR-_-
Cliodhna
9
1
7
12.5
L
3
7
2
0.57
W
Cerberus
3
1
1
3.5
W
Bacchus
MaemoBun
Bacchus
6
1
13
12.5
W
Danzaburou
NoNeck J
Danzaburou
7
1
11
12.5
L
Ymir
0
9
0
0
L
Cupid
TRoNsupra
Cupid
1
7
0
0.14
W
5
7
4
1
L
Sun Wukong
UndeadHitman420
Sun Wukong
3
2
2
2
L
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,112
Damage
42,833
77,300
Taken
78,721
58,822
Mitigated
40,060
26,449
Healing
15,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
BiGbOwLeR-_-
Cliodhna
16,838
1,556
0
7,798
15,103
6,609
0
3,695
11,408
0
98,653
L
8,380
2,191
0
2,781
12,967
4,859
0
4,462
8,389
0
62,178
W
Cerberus
8,871
614
0
4,097
13,795
16,167
0
1,594
12,201
75,388
0
W
Bacchus
MaemoBun
Bacchus
7,468
1,115
1,321
2,164
17,570
22,423
1,084
4,842
12,728
24,374
0
W
Danzaburou
NoNeck J
Danzaburou
16,301
8,220
0
4,852
13,940
6,162
2,974
4,361
9,579
0
70,983
L
Ymir
6,420
481
300
6,244
24,722
17,676
35
5,562
19,160
28,023
0
L
Cupid
TRoNsupra
Cupid
2,888
1,607
534
1,808
11,415
3,205
851
1,188
10,227
0
39,490
W
9,634
1,551
1,506
4,711
16,892
7,461
5,543
6,263
10,629
78,647
0
L
Sun Wukong
UndeadHitman420
Sun Wukong
11,721
2,635
0
971
17,714
10,404
0
8,497
8,262
2,460
61,808
L
13,424
899
353
2,294
11,903
3,916
331
5,142
6,710
63,829
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,010
Gold Earned
46,838
608
Minions Killed
460
0
Camps Cleared
0
1,898,956
Distance Traveled
1,828,276
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
11,824
563
132
6
0
465,744
0
L
Ravana
9,568
456
105
5
0
366,315
0
W
Cerberus
11,553
550
186
9
0
376,690
3
W
Bacchus
9,812
467
27
1
0
403,142
1
W
Danzaburou
10,582
504
122
6
0
352,887
3
L
Ymir
7,473
356
27
1
0
365,563
0
L
Cupid
8,828
420
116
6
0
332,496
0
W
Ra
11,239
535
141
7
0
300,493
0
L
Sun Wukong
11,242
535
116
6
0
389,906
4
L
Ra
9,727
463
96
5
0
373,996
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role