Player Matchup

Ra
Ra
 
Ra
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
 
Guan Yu
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
 
Atlas
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
ISpectrumn
Izanami
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
197W - 178L
1,489 Elo+
Party 2
Cliodhna
Cliodhna
PrisionDarK
Cliodhna
Level 138
God Stats
19W - 12L
1,639 SR
Queue Stats
340W - 258L
1,602 Elo+
Party 2
Team Averages
Level 118
1,528 SR
1,518 Elo+

VS

Team Averages
Level 50
1,423 SR
1,345 Elo+
Izanami
Izanami
Caio200
Izanami
Level 24
God Stats
0W - 10L
1,143 SR
Queue Stats
8W - 29L
1,208 Elo+
Party 1
Fenrir
Fenrir
NicolasPDAP
Fenrir
Level 105
God Stats
9W - 14L
1,468 SR
Queue Stats
165W - 166L
1,443 Elo+
Party 1
Ne Zha
Ne Zha
Skírnir
Ne Zha
Level 86
God Stats
1W - 2L
1,480 SR
Queue Stats
128W - 107L
1,475 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
futerc
Morgan Le Fay
Level 7
God Stats
0W - 3L
1,275 SR
Queue Stats
0W - 4L
1,279 Elo+
Party 1
Yemoja
Yemoja
jhonnPC
Yemoja
Level 29
God Stats
1W - 1L
1,749 SR
Queue Stats
38W - 63L
1,320 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
5 / 1 / 2
8,452
650
5,822
4,166
1,775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
 
Guan Yu
13
3 / 0 / 0
7,905
608
10,454
10,816
8,144
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Atlas
 
Atlas
10
5 / 0 / 7
7,429
571
4,285
7,857
6,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
ISpectrumn
Izanami
13
3 / 0 / 5
8,316
640
3,883
5,154
1,710
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cliodhna
PrisionDarK
Cliodhna
14
7 / 0 / 6
8,151
627
8,916
7,829
2,551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Caio200
Izanami
8
0 / 6 / 0
5,164
397
1,264
6,752
1,139
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
10
0 / 4 / 1
6,043
465
3,175
8,984
2,421
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ne Zha
Skírnir
Ne Zha
10
0 / 2 / 0
5,828
448
4,126
10,470
4,310
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morgan Le Fay
futerc
Morgan Le Fay
10
1 / 5 / 0
5,586
430
3,552
7,399
2,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
jhonnPC
Yemoja
6
0 / 6 / 1
4,803
369
3,490
8,658
6,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
3
23
Kills
1
1
Deaths
23
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
5
1
2
6
W
Guan Yu
 
Guan Yu
3
0
0
3
W
Atlas
 
Atlas
5
0
7
8.5
L
Izanami
Caio200
Izanami
0
6
0
0
W
Izanami
ISpectrumn
Izanami
3
0
5
5.5
L
Fenrir
0
4
1
0.13
W
Cliodhna
PrisionDarK
Cliodhna
7
0
6
10
L
Ne Zha
Skírnir
Ne Zha
0
2
0
0
L
Morgan Le Fay
futerc
Morgan Le Fay
1
5
0
0.2
L
Yemoja
jhonnPC
Yemoja
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,360
Damage
15,607
35,822
Taken
42,263
20,208
Mitigated
16,471
17,065
Healing
7,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
5,822
204
731
1,996
4,166
1,775
243
1,350
2,674
61,510
0
W
Guan Yu
 
Guan Yu
10,454
2,157
103
4,993
10,816
8,144
0
0
10,202
4,159
40,313
W
Atlas
 
Atlas
4,285
1,299
0
2,212
7,857
6,028
0
2,030
5,749
13,618
0
L
Izanami
Caio200
Izanami
1,264
1,004
46
206
6,752
1,139
0
1,497
5,239
0
19,751
W
Izanami
ISpectrumn
Izanami
3,883
2,837
0
2,390
5,154
1,710
3,269
1,394
3,758
0
52,292
L
Fenrir
3,175
1,189
0
3,071
8,984
2,421
0
1,519
7,316
0
35,782
W
Cliodhna
PrisionDarK
Cliodhna
8,916
2,340
0
4,640
7,829
2,551
218
1,986
5,783
0
57,652
L
Ne Zha
Skírnir
Ne Zha
4,126
1,166
0
2,355
10,470
4,310
0
1,016
8,783
0
30,149
L
Morgan Le Fay
futerc
Morgan Le Fay
3,552
349
53
811
7,399
2,468
0
3,856
3,437
25,091
0
L
Yemoja
jhonnPC
Yemoja
3,490
663
134
440
8,658
6,133
0
3,360
5,228
7,955
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,253
Gold Earned
27,424
443
Minions Killed
247
0
Camps Cleared
0
1,407,135
Distance Traveled
1,227,527
23
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,452
650
126
10
0
298,996
4
W
Guan Yu
7,905
608
96
7
0
272,013
6
W
Atlas
7,429
571
21
2
0
274,048
4
L
Izanami
5,164
397
43
3
0
237,322
2
W
Izanami
8,316
640
111
9
0
254,632
3
L
Fenrir
6,043
465
82
6
0
277,011
0
W
Cliodhna
8,151
627
89
7
0
307,446
6
L
Ne Zha
5,828
448
70
5
0
270,901
1
L
Morgan Le Fay
5,586
430
42
3
0
195,414
0
L
Yemoja
4,803
369
10
1
0
246,879
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role