Player Matchup

Ra
Ra
BigBokske
Ra
Level 122
God Stats
6W - 3L
1,515 SR
Queue Stats
163W - 150L
1,551 Elo+
Party 3
Izanami
Izanami
IR I CHEWY
Izanami
Level 42
God Stats
12W - 18L
1,454 SR
Queue Stats
131W - 159L
1,319 Elo+
Party 1
Kuzenbo
Kuzenbo
SUMP_MaTriXX
Kuzenbo
Level 108
God Stats
10W - 3L
1,863 SR
Queue Stats
150W - 92L
1,592 Elo+
Party 3
Freya
Freya
iriskzx
Freya
Level 54
God Stats
13W - 25L
1,322 SR
Queue Stats
201W - 236L
1,364 Elo+
Party 1
Bastet
Bastet
milanbrb
Bastet
Level 36
God Stats
11W - 5L
1,628 SR
Queue Stats
125W - 99L
1,535 Elo+
Party 3
Team Averages
Level 72
1,556 SR
1,473 Elo+

VS

Team Averages
Level 80
1,543 SR
1,508 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
JWDxCerberus
Thanatos
Level 119
God Stats
0W - 3L
1,479 SR
Queue Stats
286W - 264L
1,511 Elo+
Party 2
Zeus
Zeus
lx_FURTIF_xl
Zeus
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Bacchus
Bacchus
swampdog6
Bacchus
Level 24
God Stats
4W - 7L
1,656 SR
Queue Stats
40W - 47L
1,466 Elo+
Party 2
Heimdallr
Heimdallr
willdatboi
Heimdallr
Level 86
God Stats
43W - 42L
1,582 SR
Queue Stats
429W - 414L
1,562 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 1 / 2
6,458
646
5,053
3,879
1,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
IR I CHEWY
Izanami
8
1 / 3 / 1
4,936
494
2,637
5,436
1,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
SUMP_MaTriXX
Kuzenbo
10
2 / 0 / 6
6,232
623
2,582
5,457
3,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Freya
iriskzx
Freya
10
4 / 1 / 7
6,343
634
3,735
6,650
1,736
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Bastet
milanbrb
Bastet
12
6 / 1 / 1
7,142
714
6,582
6,173
1,744
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
9
0 / 4 / 1
5,074
507
891
6,104
2,243
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
JWDxCerberus
Thanatos
11
2 / 3 / 1
6,091
609
4,115
5,828
2,221
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
1 / 5 / 0
5,443
544
3,718
5,422
1,371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
swampdog6
Bacchus
7
1 / 2 / 2
4,824
482
2,193
6,826
3,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
willdatboi
Heimdallr
9
2 / 4 / 2
5,130
513
5,213
6,714
1,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
12
18
Kills
6
6
Deaths
18
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
0
4
1
0.13
W
5
1
2
6
W
Izanami
IR I CHEWY
Izanami
1
3
1
0.5
L
Thanatos
JWDxCerberus
Thanatos
2
3
1
0.83
W
Kuzenbo
SUMP_MaTriXX
Kuzenbo
2
0
6
5
W
Freya
iriskzx
Freya
4
1
7
7.5
L
1
5
0
0.2
W
Bastet
milanbrb
Bastet
6
1
1
6.5
L
Bacchus
swampdog6
Bacchus
1
2
2
1
L
Heimdallr
willdatboi
Heimdallr
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,589
Damage
16,130
27,595
Taken
30,894
9,569
Mitigated
11,601
9,859
Healing
8,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
891
256
0
145
6,104
2,243
0
0
6,104
0
15,396
W
5,053
886
420
1,606
3,879
1,162
288
1,687
2,048
35,883
0
W
Izanami
IR I CHEWY
Izanami
2,637
1,353
0
1,351
5,436
1,120
520
1,079
4,327
0
20,052
L
Thanatos
JWDxCerberus
Thanatos
4,115
1,392
0
4,928
5,828
2,221
0
1,899
3,877
0
34,234
W
Kuzenbo
SUMP_MaTriXX
Kuzenbo
2,582
952
0
1,806
5,457
3,807
216
1,634
3,742
19,118
0
W
Freya
iriskzx
Freya
3,735
1,697
0
2,392
6,650
1,736
562
1,030
5,532
28,225
0
L
3,718
224
0
366
5,422
1,371
544
2,596
2,568
33,302
0
W
Bastet
milanbrb
Bastet
6,582
1,405
0
2,284
6,173
1,744
0
138
6,035
0
36,127
L
Bacchus
swampdog6
Bacchus
2,193
167
0
1,028
6,826
3,805
338
3,589
3,150
4,763
0
L
Heimdallr
willdatboi
Heimdallr
5,213
1,799
0
1,614
6,714
1,961
0
2,809
3,825
0
28,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,111
Gold Earned
26,562
258
Minions Killed
233
0
Camps Cleared
0
1,071,199
Distance Traveled
934,323
16
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,074
507
42
4
0
182,756
1
W
Ra
6,458
646
66
7
0
241,489
3
W
Izanami
4,936
494
36
4
0
215,497
3
L
Thanatos
6,091
609
66
7
0
216,605
2
W
Kuzenbo
6,232
623
29
3
0
205,388
5
W
Freya
6,343
634
52
5
0
200,242
2
L
Zeus
5,443
544
71
7
0
174,764
0
W
Bastet
7,142
714
75
8
0
208,583
3
L
Bacchus
4,824
482
7
1
0
197,366
0
L
Heimdallr
5,130
513
47
5
0
162,832
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role