Player Matchup

Janus
Janus
Artcav
Janus
Level 81
God Stats
0W - 1L
1,129 SR
Queue Stats
6W - 8L
1,367 Elo+
Solo
Thanatos
Thanatos
Ayan_419
Thanatos
Level 155
God Stats
82W - 127L
1,379 SR
Queue Stats
293W - 328L
1,300 Elo+
Solo
Baba Yaga
Baba Yaga
merrp33
Baba Yaga
Level 98
God Stats
25W - 18L
1,526 SR
Queue Stats
546W - 719L
1,335 Elo+
Party 2
Camazotz
Camazotz
mostrosotote
Camazotz
Level 119
God Stats
1W - 1L
1,736 SR
Queue Stats
357W - 424L
1,358 Elo+
Solo
Aphrodite
Aphrodite
symbolmonkey1130
Aphrodite
Level 88
God Stats
177W - 206L
1,462 SR
Queue Stats
470W - 631L
1,320 Elo+
Party 2
Team Averages
Level 108
1,446 SR
1,336 Elo+

VS

Team Averages
Level 81
1,399 SR
1,310 Elo+
Izanami
Izanami
Assassin__Killua
Izanami
Level 68
God Stats
71W - 59L
1,434 SR
Queue Stats
101W - 99L
1,344 Elo+
Solo
Sol
Sol
CaffeinatedBeast
Sol
Level 107
God Stats
82W - 117L
1,364 SR
Queue Stats
717W - 948L
1,269 Elo+
Solo
Athena
Athena
MajorGodlike
Athena
Level 69
God Stats
10W - 7L
1,596 SR
Queue Stats
85W - 100L
1,344 Elo+
Solo
King Arthur
King Arthur
Trap_Punk
King Arthur
Level 53
God Stats
2W - 5L
1,136 SR
Queue Stats
115W - 142L
1,273 Elo+
Party 1
Fenrir
Fenrir
xX8DEATH8Xx
Fenrir
Level 106
God Stats
47W - 48L
1,463 SR
Queue Stats
172W - 183L
1,318 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Artcav
Janus
7
0 / 4 / 2
4,498
450
3,905
4,604
977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
Ayan_419
Thanatos
9
1 / 2 / 0
5,108
511
2,928
5,558
2,083
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baba Yaga
merrp33
Baba Yaga
9
0 / 1 / 0
5,124
512
1,534
4,378
1,571
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Camazotz
mostrosotote
Camazotz
5
0 / 1 / 0
4,110
411
268
1,918
382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
8
1 / 1 / 1
4,740
474
3,028
7,671
3,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 0 / 2
5,751
575
6,524
5,429
1,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 0 / 1
5,938
594
1,723
3,565
1,207
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Athena
9
2 / 1 / 3
5,730
573
3,336
6,898
4,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

King Arthur
Trap_Punk
King Arthur
11
1 / 0 / 0
6,122
612
584
5,054
1,882
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Fenrir
10
2 / 1 / 0
5,809
581
2,461
5,521
2,131
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
15
2
Kills
9
9
Deaths
2
3
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Janus
Artcav
Janus
0
4
2
0.25
W
4
0
2
5
L
Thanatos
Ayan_419
Thanatos
1
2
0
0.5
W
0
0
1
0.5
W
Athena
2
1
3
3.5
W
King Arthur
Trap_Punk
King Arthur
1
0
0
1
L
Baba Yaga
merrp33
Baba Yaga
0
1
0
0
L
Camazotz
mostrosotote
Camazotz
0
1
0
0
L
Aphrodite
1
1
1
1.5
W
Fenrir
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,663
Damage
14,628
24,129
Taken
26,467
8,391
Mitigated
11,256
12,625
Healing
12,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Artcav
Janus
3,905
364
0
0
4,604
977
463
907
3,697
19,626
0
W
6,524
4,135
0
2,278
5,429
1,302
0
2,303
2,836
0
24,074
L
Thanatos
Ayan_419
Thanatos
2,928
1,014
0
4,641
5,558
2,083
0
611
4,947
0
32,062
W
1,723
288
0
1,900
3,565
1,207
833
1,415
2,150
29,638
3,563
W
Athena
3,336
415
181
3,132
6,898
4,734
0
3,078
3,196
14,293
0
W
King Arthur
Trap_Punk
King Arthur
584
60
0
1,332
5,054
1,882
1,615
0
5,054
0
23,230
L
Baba Yaga
merrp33
Baba Yaga
1,534
45
0
1,817
4,378
1,571
509
1,636
2,742
25,512
0
L
Camazotz
mostrosotote
Camazotz
268
103
0
870
1,918
382
0
0
1,918
0
7,664
L
Aphrodite
3,028
221
1,221
4,076
7,671
3,378
387
1,855
5,816
14,981
0
W
Fenrir
2,461
612
269
3,366
5,521
2,131
500
643
4,764
0
31,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,580
Gold Earned
29,350
191
Minions Killed
260
0
Camps Cleared
0
852,284
Distance Traveled
951,694
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
4,498
450
43
4
0
164,544
0
W
Izanami
5,751
575
38
4
0
198,333
1
L
Thanatos
5,108
511
56
6
0
211,447
1
W
Sol
5,938
594
73
7
0
172,405
6
W
Athena
5,730
573
26
3
0
214,072
1
W
King Arthur
6,122
612
57
6
0
159,794
3
L
Baba Yaga
5,124
512
38
4
0
168,415
0
L
Camazotz
4,110
411
21
2
0
125,654
0
L
Aphrodite
4,740
474
33
3
0
182,224
2
W
Fenrir
5,809
581
66
7
0
207,090
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role