Player Matchup

Arachne
Arachne
Fadedsix
Arachne
Level 128
God Stats
2W - 1L
1,610 SR
Queue Stats
256W - 200L
1,728 Elo+
Party 1
Terra
Terra
Gamerbros5
Terra
Level 33
God Stats
6W - 0L
1,790 SR
Queue Stats
69W - 45L
1,618 Elo+
Party 1
Heimdallr
Heimdallr
Im Jukez x
Heimdallr
Level 128
God Stats
4W - 2L
1,686 SR
Queue Stats
172W - 112L
1,733 Elo+
Party 1
Vamana
Vamana
NickIsCozy
Vamana
Level 159
God Stats
3W - 0L
1,873 SR
Queue Stats
326W - 231L
1,784 Elo+
Party 1
Freya
Freya
RofleShannon
Freya
Level 147
God Stats
5W - 5L
1,482 SR
Queue Stats
312W - 253L
1,660 Elo+
Party 1
Team Averages
Level 119
1,688 SR
1,704 Elo+

VS

Team Averages
Level 119
1,628 SR
1,622 Elo+
Izanami
Izanami
OpticEvening999
Izanami
Level 129
God Stats
1W - 3L
1,501 SR
Queue Stats
91W - 82L
1,515 Elo+
Solo
Cthulhu
Cthulhu
Snurf2187
Cthulhu
Level 29
God Stats
3W - 1L
1,917 SR
Queue Stats
96W - 30L
1,758 Elo+
Party 2
King Arthur
King Arthur
SolidDakyu
King Arthur
Level 149
God Stats
25W - 34L
1,488 SR
Queue Stats
291W - 281L
1,641 Elo+
Party 2
Ra
Ra
iBeast10
Ra
Level 127
God Stats
2W - 3L
1,624 SR
Queue Stats
118W - 123L
1,598 Elo+
Party 2
Pele
Pele
juansemetallica
Pele
Level 159
God Stats
0W - 1L
1,613 SR
Queue Stats
223W - 198L
1,598 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Fadedsix
Arachne
20
13 / 4 / 11
13,343
607
20,173
21,354
9,440
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Terra
16
1 / 1 / 16
11,547
525
5,043
14,585
16,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heimdallr
Im Jukez x
Heimdallr
20
12 / 0 / 6
14,999
682
18,472
17,905
9,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vamana
NickIsCozy
Vamana
20
7 / 2 / 10
13,825
628
17,225
25,708
30,104
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

18
3 / 3 / 6
11,894
541
11,680
17,910
7,238
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 10 / 2
9,520
433
6,033
16,803
4,573
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
Snurf2187
Cthulhu
15
3 / 3 / 5
10,157
462
12,554
17,171
17,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
SolidDakyu
King Arthur
15
0 / 8 / 1
9,512
432
14,431
25,898
19,165
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
1 / 9 / 6
9,674
440
10,527
15,378
5,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

18
4 / 7 / 3
11,167
508
11,367
20,270
6,923
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
27
36
Kills
10
10
Deaths
37
49
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Arachne
Fadedsix
Arachne
13
4
11
4.63
W
Terra
1
1
16
9
W
Heimdallr
Im Jukez x
Heimdallr
12
0
6
15
W
Vamana
NickIsCozy
Vamana
7
2
10
6
L
2
10
2
0.3
W
3
3
6
2
L
Cthulhu
Snurf2187
Cthulhu
3
3
5
1.83
L
King Arthur
SolidDakyu
King Arthur
0
8
1
0.06
L
1
9
6
0.44
L
4
7
3
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,593
Damage
54,912
97,462
Taken
95,520
72,849
Mitigated
53,952
54,551
Healing
21,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Fadedsix
Arachne
20,173
11,736
0
11,785
21,354
9,440
830
4,875
16,250
0
71,286
W
Terra
5,043
399
1,895
4,691
14,585
16,770
59
7,462
7,084
17,444
0
W
Heimdallr
Im Jukez x
Heimdallr
18,472
10,543
0
11,263
17,905
9,297
8,326
5,362
12,447
0
143,911
W
Vamana
NickIsCozy
Vamana
17,225
6,325
158
14,569
25,708
30,104
691
3,030
21,822
0
95,287
L
6,033
3,601
410
2,790
16,803
4,573
568
3,475
13,328
0
55,128
W
11,680
4,107
0
10,190
17,910
7,238
2,928
4,993
12,832
92,229
0
L
Cthulhu
Snurf2187
Cthulhu
12,554
871
2,593
3,039
17,171
17,699
14
4,176
12,701
44,054
0
L
King Arthur
SolidDakyu
King Arthur
14,431
1,884
0
4,629
25,898
19,165
43
3,698
21,233
5,054
61,518
L
10,527
1,283
425
1,950
15,378
5,592
142
2,642
12,587
86,068
0
L
11,367
3,149
0
6,063
20,270
6,923
13
2,732
17,333
0
85,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,608
Gold Earned
50,030
618
Minions Killed
602
0
Camps Cleared
0
2,255,992
Distance Traveled
2,042,387
22
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
13,343
607
98
4
0
493,375
3
W
Terra
11,547
525
22
1
0
460,396
3
W
Heimdallr
14,999
682
208
9
0
400,725
4
W
Vamana
13,825
628
166
8
0
454,962
8
L
Izanami
9,520
433
109
5
0
378,181
2
W
Freya
11,894
541
124
6
0
446,534
4
L
Cthulhu
10,157
462
65
3
0
456,624
10
L
King Arthur
9,512
432
121
6
0
387,133
1
L
Ra
9,674
440
154
7
0
365,828
2
L
Pele
11,167
508
153
7
0
454,621
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role