Player Matchup

Fenrir
Fenrir
XPABLOX007
Fenrir
Level 60
God Stats
28W - 24L
1,597 SR
Queue Stats
66W - 96L
1,367 Elo+
Party 2
Sylvanus
Sylvanus
crisadri
Sylvanus
Level 22
God Stats
20W - 14L
1,631 SR
Queue Stats
58W - 68L
1,416 Elo+
Party 2
Danzaburou
Danzaburou
javierthomas777
Danzaburou
Level 77
God Stats
25W - 17L
1,605 SR
Queue Stats
78W - 99L
1,381 Elo+
Party 2
Team Averages
Level 53
1,611 SR
1,388 Elo+

VS

Team Averages
Level 44
1,550 SR
1,238 Elo+
Nox
Nox
GenericName-_-69
Nox
Level 64
God Stats
1W - 2L
1,812 SR
Queue Stats
23W - 23L
1,395 Elo+
Solo
Achilles
Achilles
TreeKiller81
Achilles
Level 60
God Stats
1W - 5L
1,502 SR
Queue Stats
35W - 78L
1,182 Elo+
Party 1
Poseidon
Poseidon
made_In_china11
Poseidon
Level 9
God Stats
0W - 3L
1,336 SR
Queue Stats
44W - 85L
1,136 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
XPABLOX007
Fenrir
11
5 / 4 / 8
7,935
794
6,335
9,189
3,425
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
crisadri
Sylvanus
12
5 / 1 / 8
8,374
837
7,035
9,647
8,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
javierthomas777
Danzaburou
12
4 / 1 / 9
8,222
822
8,706
5,718
2,074
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 2 / 3
6,940
694
6,472
5,611
5,172
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Achilles
TreeKiller81
Achilles
9
2 / 6 / 3
6,484
648
5,253
13,800
9,138
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Poseidon
10
1 / 6 / 2
6,118
612
5,137
6,500
1,219
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
14
14
Kills
6
6
Deaths
14
25
Assists
8
Player
Kills
Deaths
Assists
KDA
L
3
2
3
2.25
L
Achilles
TreeKiller81
Achilles
2
6
3
0.58
W
Fenrir
XPABLOX007
Fenrir
5
4
8
2.25
W
Sylvanus
crisadri
Sylvanus
5
1
8
9
W
Danzaburou
javierthomas777
Danzaburou
4
1
9
8.5
L
Poseidon
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,076
Damage
16,862
24,554
Taken
25,911
14,165
Mitigated
15,529
12,191
Healing
3,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,472
882
0
0
5,611
5,172
0
2,045
3,566
15,418
0
L
Achilles
TreeKiller81
Achilles
5,253
769
81
3,303
13,800
9,138
0
3,781
10,019
0
11,793
W
Fenrir
XPABLOX007
Fenrir
6,335
1,320
528
1,671
9,189
3,425
0
4,459
4,730
0
19,176
W
Sylvanus
crisadri
Sylvanus
7,035
2,190
2,797
5,672
9,647
8,666
0
4,536
5,111
13,818
0
W
Danzaburou
javierthomas777
Danzaburou
8,706
4,370
49
1,474
5,718
2,074
718
2,979
2,739
0
31,033
L
Poseidon
5,137
514
0
268
6,500
1,219
0
1,662
4,838
14,110
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,531
Gold Earned
19,542
96
Minions Killed
63
8
Camps Cleared
1
551,833
Distance Traveled
480,197
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
6,940
694
23
2
1
147,188
2
L
Achilles
6,484
648
22
2
0
165,636
0
W
Fenrir
7,935
794
24
2
5
194,229
1
W
Sylvanus
8,374
837
16
2
0
187,590
4
W
Danzaburou
8,222
822
56
6
3
170,014
2
L
Poseidon
6,118
612
18
2
0
167,373
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role