Player Matchup

Gilgamesh
Gilgamesh
Benny4237
Gilgamesh
Level 36
God Stats
3W - 2L
1,500 SR
Queue Stats
115W - 117L
1,411 Elo+
Party 3
Geb
Geb
KinoaLaSoaX
Geb
Level 66
God Stats
38W - 27L
1,535 SR
Queue Stats
249W - 299L
1,374 Elo+
Party 3
Izanami
Izanami
NastyBoy_2k
Izanami
Level 32
God Stats
12W - 14L
1,414 SR
Queue Stats
15W - 17L
1,340 Elo+
Party 1
Baron Samedi
Baron Samedi
TheEagle71H
Baron Samedi
Level 39
God Stats
1W - 0L
1,605 SR
Queue Stats
24W - 13L
1,485 Elo+
Party 1
Anhur
Anhur
Tomas_SV5
Anhur
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 24L
1,415 Elo+
Party 1
Team Averages
Level 44
1,511 SR
1,405 Elo+

VS

Team Averages
Level 45
1,444 SR
1,418 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Heimdallr
Heimdallr
DeadlyLion
Heimdallr
Level 26
God Stats
2W - 7L
1,169 SR
Queue Stats
59W - 64L
1,344 Elo+
Party 2
Sun Wukong
Sun Wukong
KillerScorpion45
Sun Wukong
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 4
Atlas
Atlas
NightMare0910
Atlas
Level 41
God Stats
1W - 3L
1,428 SR
Queue Stats
108W - 118L
1,387 Elo+
Party 2
Kali
Kali
Sh0tK1Lz
Kali
Level 109
God Stats
16W - 9L
1,623 SR
Queue Stats
405W - 457L
1,358 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Benny4237
Gilgamesh
10
1 / 3 / 1
6,302
420
6,632
9,605
4,113
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
1 / 1 / 1
6,916
461
5,188
8,201
6,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
NastyBoy_2k
Izanami
16
7 / 2 / 0
9,992
666
9,162
9,385
3,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
TheEagle71H
Baron Samedi
14
4 / 1 / 1
8,384
559
12,903
10,689
3,475
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Anhur
Tomas_SV5
Anhur
13
3 / 2 / 1
7,836
522
4,525
9,231
2,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
11
1 / 6 / 1
7,015
468
4,936
13,757
4,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
DeadlyLion
Heimdallr
10
1 / 3 / 1
6,215
414
5,629
6,839
2,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
KillerScorpion45
Sun Wukong
11
0 / 6 / 1
6,143
410
3,621
9,918
6,118
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
0 / 0 / 2
6,686
446
5,363
10,540
8,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kali
15
7 / 1 / 2
8,989
599
11,860
11,429
5,542
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
16
16
Kills
9
9
Deaths
16
4
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
1
6
1
0.25
W
Gilgamesh
Benny4237
Gilgamesh
1
3
1
0.5
L
Heimdallr
DeadlyLion
Heimdallr
1
3
1
0.5
L
Sun Wukong
KillerScorpion45
Sun Wukong
0
6
1
0.08
W
1
1
1
1.5
W
Izanami
NastyBoy_2k
Izanami
7
2
0
3.5
L
0
0
2
1
L
Kali
7
1
2
8
W
Baron Samedi
TheEagle71H
Baron Samedi
4
1
1
4.5
W
Anhur
Tomas_SV5
Anhur
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,410
Damage
31,409
47,111
Taken
52,483
20,009
Mitigated
26,723
16,554
Healing
16,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
4,936
91
361
6,469
13,757
4,481
388
9,931
3,826
40,233
0
W
Gilgamesh
Benny4237
Gilgamesh
6,632
1,920
0
1,378
9,605
4,113
360
2,864
6,741
105
19,610
L
Heimdallr
DeadlyLion
Heimdallr
5,629
2,875
0
1,697
6,839
2,153
120
1,290
5,450
0
37,187
L
Sun Wukong
KillerScorpion45
Sun Wukong
3,621
811
0
1,921
9,918
6,118
466
0
9,861
0
23,368
W
5,188
395
162
1,570
8,201
6,199
0
2,330
5,871
25,114
0
W
Izanami
NastyBoy_2k
Izanami
9,162
6,866
0
4,443
9,385
3,367
2,101
0
9,385
0
72,846
L
5,363
1,692
178
2,012
10,540
8,429
0
3,542
6,652
23,089
0
L
Kali
11,860
7,193
0
3,686
11,429
5,542
0
3,523
7,837
0
60,044
W
Baron Samedi
TheEagle71H
Baron Samedi
12,903
1,008
866
6,378
10,689
3,475
1,760
3,586
7,103
55,769
0
W
Anhur
Tomas_SV5
Anhur
4,525
839
0
1,757
9,231
2,855
0
1,735
7,496
0
49,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,430
Gold Earned
35,048
370
Minions Killed
324
0
Camps Cleared
0
1,512,085
Distance Traveled
1,432,292
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
7,015
468
79
5
0
251,559
0
W
Gilgamesh
6,302
420
49
3
0
310,195
2
L
Heimdallr
6,215
414
79
5
0
266,966
0
L
Sun Wukong
6,143
410
31
2
0
296,375
0
W
Geb
6,916
461
9
1
0
324,638
1
W
Izanami
9,992
666
132
9
0
277,794
5
L
Atlas
6,686
446
32
2
0
288,352
1
L
Kali
8,989
599
103
7
0
329,040
2
W
Baron Samedi
8,384
559
97
6
0
284,278
1
W
Anhur
7,836
522
83
6
0
315,180
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role