Player Matchup

Medusa
Medusa
 
Medusa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
 
He Bo
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Elentàri
Thoth
Level 158
God Stats
5W - 8L
1,496 SR
Queue Stats
1,043W - 1,078L
1,410 Elo+
Solo
Zeus
Zeus
GrimmR3aper
Zeus
Level 103
God Stats
4W - 6L
1,484 SR
Queue Stats
449W - 495L
1,377 Elo+
Solo
Ra
Ra
Soxmet
Ra
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,326 Elo+
Solo
Team Averages
Level 128
1,496 SR
1,423 Elo+

VS

Team Averages
Level 83
1,442 SR
1,320 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
AnarchicGirl
Kukulkan
Level 104
God Stats
1W - 2L
1,147 SR
Queue Stats
71W - 66L
1,364 Elo+
Solo
Terra
Terra
HaiHaru
Terra
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 17L
1,169 Elo+
Party 2
Kuzenbo
Kuzenbo
Sorala
Kuzenbo
Level 89
God Stats
2W - 2L
1,298 SR
Queue Stats
179W - 193L
1,396 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Хуерыга
Ah Muzen Cab
Level 55
God Stats
2W - 0L
1,767 SR
Queue Stats
7W - 17L
1,169 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
1 / 13 / 5
8,505
608
19,356
16,840
6,832
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

He Bo
 
He Bo
14
0 / 8 / 5
8,214
587
4,797
12,850
5,274
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thoth
Elentàri
Thoth
17
1 / 5 / 4
9,121
652
6,427
14,303
9,002
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
5 / 4 / 2
10,622
759
20,571
11,094
4,810
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ra
18
3 / 4 / 4
10,091
721
10,468
15,580
7,605
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
18
8 / 2 / 14
11,305
808
10,802
20,552
20,800
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
AnarchicGirl
Kukulkan
19
5 / 1 / 23
12,372
884
18,806
12,027
6,375
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Terra
HaiHaru
Terra
17
1 / 2 / 30
10,370
741
3,330
18,102
16,440
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kuzenbo
Sorala
Kuzenbo
17
10 / 3 / 16
11,217
801
12,442
17,907
29,037
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Muzen Cab
Хуерыга
Ah Muzen Cab
19
10 / 3 / 13
11,458
818
16,389
11,581
5,697
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
130
10
Kills
34
34
Deaths
11
20
Assists
96
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
13
5
0.27
L
He Bo
 
He Bo
0
8
5
0.31
W
Erlang Shen
 
Erlang Shen
8
2
14
7.5
W
Kukulkan
AnarchicGirl
Kukulkan
5
1
23
16.5
L
Thoth
Elentàri
Thoth
1
5
4
0.6
L
5
4
2
1.5
W
Terra
HaiHaru
Terra
1
2
30
8
W
Kuzenbo
Sorala
Kuzenbo
10
3
16
6
L
Ra
3
4
4
1.25
W
Ah Muzen Cab
Хуерыга
Ah Muzen Cab
10
3
13
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,619
Damage
61,769
70,667
Taken
80,169
33,523
Mitigated
78,349
20,795
Healing
38,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
19,356
8,181
892
682
16,840
6,832
0
8,787
8,053
0
29,952
L
He Bo
 
He Bo
4,797
649
612
1,396
12,850
5,274
0
5,703
7,147
11,640
0
W
Erlang Shen
 
Erlang Shen
10,802
3,307
2,258
7,115
20,552
20,800
396
11,860
8,692
0
22,126
W
Kukulkan
AnarchicGirl
Kukulkan
18,806
754
3,711
5,165
12,027
6,375
420
6,421
5,606
51,209
0
L
Thoth
Elentàri
Thoth
6,427
423
1,608
2,442
14,303
9,002
0
7,237
7,066
18,592
0
L
20,571
2,049
119
2,069
11,094
4,810
0
6,063
5,031
42,969
0
W
Terra
HaiHaru
Terra
3,330
424
3,891
5,607
18,102
16,440
913
7,992
10,110
4,846
0
W
Kuzenbo
Sorala
Kuzenbo
12,442
3,632
3,449
2,698
17,907
29,037
1,151
9,185
8,722
20,003
0
L
Ra
10,468
667
4,366
6,609
15,580
7,605
0
6,788
8,792
25,682
0
W
Ah Muzen Cab
Хуерыга
Ah Muzen Cab
16,389
7,110
1,744
2,903
11,581
5,697
2,401
6,805
4,776
0
36,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,553
Gold Earned
56,722
166
Minions Killed
136
0
Camps Cleared
0
1,086,115
Distance Traveled
1,385,684
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,505
608
16
1
0
174,768
0
L
He Bo
8,214
587
13
1
0
209,109
0
W
Erlang Shen
11,305
808
20
1
0
266,455
0
W
Kukulkan
12,372
884
52
4
0
282,369
0
L
Thoth
9,121
652
37
3
0
240,653
0
L
Zeus
10,622
759
37
3
0
212,234
1
W
Terra
10,370
741
2
0
0
302,735
0
W
Kuzenbo
11,217
801
16
1
0
285,369
0
L
Ra
10,091
721
63
5
0
249,351
5
W
Ah Muzen Cab
11,458
818
46
3
0
248,756
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role