Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
K1lllazo
Ares
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
57W - 23L
1,800 Elo+
Party 1
Nu Wa
Nu Wa
ThatKidJavy_
Nu Wa
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 34L
1,570 Elo+
Party 1
Neith
Neith
Yaboiadrian
Neith
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 42L
1,698 Elo+
Party 1
Ymir
Ymir
mando28
Ymir
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 36L
1,620 Elo+
Party 1
Team Averages
Level 99
1,500 SR
1,637 Elo+

VS

Team Averages
Level 115
1,554 SR
1,509 Elo+
Merlin
Merlin
 
Merlin
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
 
Geb
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
EL__GARD3N3R
Skadi
Level 117
God Stats
56W - 32L
1,709 SR
Queue Stats
133W - 132L
1,477 Elo+
Party 2
Ravana
Ravana
PACONATOR27
Ravana
Level 127
God Stats
3W - 3L
1,560 SR
Queue Stats
47W - 52L
1,481 Elo+
Party 2
Gilgamesh
Gilgamesh
Talreceon
Gilgamesh
Level 84
God Stats
5W - 10L
1,503 SR
Queue Stats
243W - 225L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
9
1 / 1 / 3
5,878
588
3,025
5,385
3,448
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ares
8
1 / 3 / 3
5,209
521
2,731
7,625
2,481
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
5 / 0 / 2
6,902
690
7,169
5,173
1,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
7 / 0 / 3
7,073
707
8,901
5,348
1,603
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
mando28
Ymir
10
1 / 1 / 2
5,747
575
3,650
5,151
2,079
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
9
1 / 2 / 3
5,096
510
3,785
5,589
1,538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Geb
 
Geb
7
2 / 4 / 1
4,836
484
2,214
8,441
4,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
0 / 2 / 1
4,704
470
2,186
4,475
1,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ravana
9
2 / 3 / 2
5,358
536
3,322
6,386
1,942
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
Talreceon
Gilgamesh
9
0 / 4 / 0
5,099
510
2,688
8,392
4,028
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
12
15
Kills
5
5
Deaths
15
13
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
1
1
3
2.5
L
Merlin
 
Merlin
1
2
3
1.25
L
Geb
 
Geb
2
4
1
0.63
L
0
2
1
0.25
W
Ares
1
3
3
0.83
L
Ravana
2
3
2
1
L
Gilgamesh
Talreceon
Gilgamesh
0
4
0
0
W
5
0
2
6
W
7
0
3
8.5
W
Ymir
mando28
Ymir
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,476
Damage
14,195
28,682
Taken
33,283
10,993
Mitigated
13,023
10,078
Healing
5,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
3,025
643
195
1,391
5,385
3,448
585
1,072
4,295
21,726
0
L
Merlin
 
Merlin
3,785
345
0
744
5,589
1,538
0
1,860
3,627
21,881
0
L
Geb
 
Geb
2,214
313
0
1,073
8,441
4,327
0
4,010
4,187
10,968
0
L
2,186
824
0
619
4,475
1,188
0
2,369
1,998
0
20,688
W
Ares
2,731
233
0
1,982
7,625
2,481
0
2,434
4,927
15,959
0
L
Ravana
3,322
894
0
2,502
6,386
1,942
0
2,131
4,013
0
25,860
L
Gilgamesh
Talreceon
Gilgamesh
2,688
456
0
581
8,392
4,028
0
5,203
2,883
0
26,992
W
7,169
1,840
0
2,095
5,173
1,382
393
0
5,173
38,335
0
W
8,901
3,839
0
1,921
5,348
1,603
840
1,309
3,959
0
44,396
W
Ymir
mando28
Ymir
3,650
1,468
0
2,494
5,151
2,079
0
741
4,329
29,527
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,809
Gold Earned
25,093
320
Minions Killed
213
0
Camps Cleared
0
939,106
Distance Traveled
983,165
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,878
588
45
5
0
205,639
1
L
Merlin
5,096
510
44
4
0
188,631
6
L
Geb
4,836
484
17
2
0
212,959
0
L
Skadi
4,704
470
45
5
0
201,721
3
W
Ares
5,209
521
28
3
0
183,457
0
L
Ravana
5,358
536
55
6
0
189,057
3
L
Gilgamesh
5,099
510
52
5
0
190,797
3
W
Nu Wa
6,902
690
85
9
0
175,317
3
W
Neith
7,073
707
92
9
0
177,192
1
W
Ymir
5,747
575
70
7
0
197,501
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role