Player Matchup

Mercury
Mercury
ElGamerLegend
Mercury
Level 112
God Stats
4W - 4L
1,574 SR
Queue Stats
89W - 117L
1,473 Elo+
Party 3
Ra
Ra
KingTylenol
Ra
Level 35
God Stats
1W - 4L
1,500 SR
Queue Stats
200W - 201L
1,513 Elo+
Party 2
Guan Yu
Guan Yu
PapiRico1208
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,510 Elo+
Party 3
Kuzenbo
Kuzenbo
Runway7072
Kuzenbo
Level 115
God Stats
1W - 3L
1,474 SR
Queue Stats
403W - 366L
1,533 Elo+
Party 2
Rama
Rama
Wasabilanija199
Rama
Level 83
God Stats
2W - 3L
1,478 SR
Queue Stats
52W - 53L
1,494 Elo+
Party 3
Team Averages
Level 70
1,505 SR
1,505 Elo+

VS

Team Averages
Level 92
1,591 SR
1,577 Elo+
Khepri
Khepri
CrimsonCruiser61
Khepri
Level 68
God Stats
2W - 2L
1,398 SR
Queue Stats
60W - 46L
1,568 Elo+
Party 1
Rama
Rama
HallMonitor239
Rama
Level 18
God Stats
2W - 2L
1,522 SR
Queue Stats
20W - 6L
1,566 Elo+
Party 1
The Morrigan
The Morrigan
Somesatisfaction
The Morrigan
Level 128
God Stats
9W - 4L
1,691 SR
Queue Stats
66W - 56L
1,583 Elo+
Party 1
Janus
Janus
Tridunt
Janus
Level 142
God Stats
5W - 2L
1,605 SR
Queue Stats
263W - 237L
1,566 Elo+
Party 1
Guan Yu
Guan Yu
terrajvc
Guan Yu
Level 104
God Stats
84W - 54L
1,740 SR
Queue Stats
175W - 157L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
11
0 / 3 / 2
6,387
491
5,221
8,298
2,401
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
1 / 6 / 0
5,891
453
3,520
6,650
2,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
PapiRico1208
Guan Yu
8
0 / 5 / 0
5,062
389
586
8,328
3,394
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kuzenbo
Runway7072
Kuzenbo
8
1 / 3 / 3
5,329
410
3,879
10,381
7,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
4 / 1 / 1
6,972
536
5,033
5,845
1,604
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 7
7,016
540
3,586
9,780
8,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
1 / 3 / 0
6,576
506
2,590
6,264
1,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Morrigan
Somesatisfaction
The Morrigan
11
5 / 0 / 2
7,161
551
4,258
6,104
1,836
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Janus
Tridunt
Janus
13
4 / 2 / 7
7,762
597
10,232
5,365
1,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
terrajvc
Guan Yu
14
6 / 0 / 4
8,315
640
7,106
5,144
3,693
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
38
6
Kills
18
18
Deaths
7
6
Assists
20
Player
Kills
Deaths
Assists
KDA
W
2
2
7
2.75
L
Mercury
0
3
2
0.33
W
1
3
0
0.33
L
1
6
0
0.17
L
Guan Yu
PapiRico1208
Guan Yu
0
5
0
0
L
Kuzenbo
Runway7072
Kuzenbo
1
3
3
0.83
W
The Morrigan
Somesatisfaction
The Morrigan
5
0
2
6
W
Janus
Tridunt
Janus
4
2
7
3.75
L
4
1
1
4.5
W
Guan Yu
terrajvc
Guan Yu
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,239
Damage
27,772
39,502
Taken
32,657
16,496
Mitigated
17,905
6,313
Healing
10,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,586
633
216
2,179
9,780
8,833
282
2,473
7,307
17,256
0
L
Mercury
5,221
2,144
0
482
8,298
2,401
0
2,867
5,229
0
47,963
W
2,590
2,020
0
1,888
6,264
1,700
895
1,801
4,463
0
38,607
L
3,520
200
224
903
6,650
2,067
0
4,139
2,285
33,530
0
L
Guan Yu
PapiRico1208
Guan Yu
586
43
100
876
8,328
3,394
0
1,931
6,041
2,238
12,469
L
Kuzenbo
Runway7072
Kuzenbo
3,879
1,329
117
1,978
10,381
7,030
0
5,156
4,945
15,702
0
W
The Morrigan
Somesatisfaction
The Morrigan
4,258
1,304
0
2,151
6,104
1,836
315
859
5,245
23,265
1,042
W
Janus
Tridunt
Janus
10,232
702
0
1,230
5,365
1,843
1,244
1,413
3,952
51,850
0
L
5,033
4,077
0
1,633
5,845
1,604
320
2,351
3,366
0
42,415
W
Guan Yu
terrajvc
Guan Yu
7,106
169
752
2,074
5,144
3,693
783
1,160
3,984
0
50,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,641
Gold Earned
36,830
295
Minions Killed
382
0
Camps Cleared
0
1,237,649
Distance Traveled
1,271,406
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
7,016
540
32
2
0
235,934
2
L
Mercury
6,387
491
89
7
0
286,686
3
W
Rama
6,576
506
87
7
0
235,677
4
L
Ra
5,891
453
67
5
0
241,400
2
L
Guan Yu
5,062
389
30
2
0
239,023
3
L
Kuzenbo
5,329
410
21
2
0
232,498
4
W
The Morrigan
7,161
551
56
4
0
270,055
0
W
Janus
7,762
597
102
8
0
244,207
2
L
Rama
6,972
536
88
7
0
238,042
3
W
Guan Yu
8,315
640
105
8
0
285,533
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role