Player Matchup

Hades
Hades
 
Hades
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
 
Skadi
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
Arman19000
Loki
Level 122
God Stats
5W - 15L
1,229 SR
Queue Stats
531W - 574L
1,527 Elo+
Solo
Tiamat
Tiamat
Muhhamed
Tiamat
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 82L
1,466 Elo+
Solo
Sylvanus
Sylvanus
Таксист228
Sylvanus
Level 109
God Stats
19W - 13L
1,588 SR
Queue Stats
205W - 209L
1,458 Elo+
Solo
Team Averages
Level 124
1,463 SR
1,490 Elo+

VS

Team Averages
Level 105
1,664 SR
1,479 Elo+
Tyr
Tyr
 
Tyr
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
DimonII
Chernobog
Level 89
God Stats
21W - 16L
1,621 SR
Queue Stats
549W - 568L
1,488 Elo+
Solo
Olorun
Olorun
JjaMarcusS
Olorun
Level 121
God Stats
3W - 1L
1,740 SR
Queue Stats
169W - 158L
1,501 Elo+
Solo
Arachne
Arachne
Vladdy
Arachne
Level 104
God Stats
5W - 4L
1,632 SR
Queue Stats
113W - 87L
1,536 Elo+
Solo
Anubis
Anubis
illlmazera
Anubis
Level 69
God Stats
0W - 1L
1,828 SR
Queue Stats
203W - 245L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
10
1 / 1 / 2
5,855
532
4,314
4,639
1,975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Skadi
 
Skadi
9
1 / 0 / 1
5,348
486
5,275
5,206
1,424
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 2 / 1
5,782
526
2,040
5,199
1,370
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tiamat
Muhhamed
Tiamat
10
1 / 1 / 1
5,409
492
1,184
1,881
536
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
1 / 1 / 2
5,389
490
2,521
8,304
4,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
1
0 / 0 / 0
2,123
193
0
0
0
Chernobog
DimonII
Chernobog
9
0 / 1 / 0
5,090
463
3,451
6,985
1,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
JjaMarcusS
Olorun
8
0 / 1 / 1
4,784
435
2,108
5,443
2,604
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Arachne
Vladdy
Arachne
12
3 / 0 / 1
6,607
601
3,545
5,085
1,863
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Anubis
illlmazera
Anubis
10
2 / 3 / 1
6,359
578
4,416
5,777
2,264
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
8
5
Kills
5
5
Deaths
5
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
1
1
2
2
W
Skadi
 
Skadi
1
0
1
1.5
L
Tyr
 
Tyr
0
0
0
0
W
1
2
1
0.75
L
Chernobog
DimonII
Chernobog
0
1
0
0
L
Olorun
JjaMarcusS
Olorun
0
1
1
0.5
W
Tiamat
Muhhamed
Tiamat
1
1
1
1.5
L
Arachne
Vladdy
Arachne
3
0
1
3.5
L
Anubis
illlmazera
Anubis
2
3
1
0.83
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,334
Damage
13,520
25,229
Taken
23,290
9,915
Mitigated
8,287
10,978
Healing
9,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
4,314
392
0
1,604
4,639
1,975
289
1,485
3,154
26,397
0
W
Skadi
 
Skadi
5,275
2,639
0
1,771
5,206
1,424
14
1,268
3,938
0
34,539
L
Tyr
 
Tyr
0
0
0
0
0
0
0
0
0
0
0
W
2,040
441
0
2,146
5,199
1,370
0
547
4,652
0
29,999
L
Chernobog
DimonII
Chernobog
3,451
1,874
0
2,979
6,985
1,556
0
1,819
5,160
0
31,193
L
Olorun
JjaMarcusS
Olorun
2,108
633
1,150
2,237
5,443
2,604
0
875
4,568
14,866
0
W
Tiamat
Muhhamed
Tiamat
1,184
304
0
712
1,881
536
0
368
1,513
16,737
0
L
Arachne
Vladdy
Arachne
3,545
2,645
0
1,292
5,085
1,863
934
1,418
3,575
0
37,951
L
Anubis
illlmazera
Anubis
4,416
0
0
1,583
5,777
2,264
830
3,669
1,813
35,495
0
W
2,521
724
1,468
3,277
8,304
4,610
25
2,856
5,448
11,169
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,783
Gold Earned
24,963
263
Minions Killed
240
0
Camps Cleared
0
954,982
Distance Traveled
797,604
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
5,855
532
75
7
0
149,662
0
W
Skadi
5,348
486
70
6
0
205,286
4
L
Tyr
2,123
193
0
0
0
0
0
W
Loki
5,782
526
74
7
0
237,831
4
L
Chernobog
5,090
463
66
6
0
177,019
3
L
Olorun
4,784
435
23
2
0
180,564
3
W
Tiamat
5,409
492
35
3
0
155,719
0
L
Arachne
6,607
601
81
7
0
273,352
0
L
Anubis
6,359
578
70
6
0
166,669
3
W
Sylvanus
5,389
490
9
1
0
206,484
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role