Player Matchup

Set
Set
DEMIANJ2601
Set
Level 107
God Stats
1W - 0L
1,275 SR
Queue Stats
3W - 5L
1,337 Elo+
Party 1
Neith
Neith
Mrpiexbox
Neith
Level 68
God Stats
52W - 42L
1,591 SR
Queue Stats
97W - 93L
1,532 Elo+
Party 2
Janus
Janus
NJaing
Janus
Level 25
God Stats
5W - 1L
1,473 SR
Queue Stats
12W - 8L
1,358 Elo+
Party 1
Xing Tian
Xing Tian
icejavaman
Xing Tian
Level 84
God Stats
20W - 11L
1,678 SR
Queue Stats
200W - 206L
1,517 Elo+
Party 2
Guan Yu
Guan Yu
itcantbehim
Guan Yu
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 22L
1,060 Elo+
Party 2
Team Averages
Level 58
1,503 SR
1,361 Elo+

VS

Team Averages
Level 109
1,522 SR
1,434 Elo+
Bacchus
Bacchus
IxDeclarexWar
Bacchus
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
49W - 41L
1,461 Elo+
Party 3
Medusa
Medusa
Jaxze--
Medusa
Level 123
God Stats
207W - 205L
1,453 SR
Queue Stats
804W - 868L
1,487 Elo+
Solo
He Bo
He Bo
SwEGen0T
He Bo
Level 49
God Stats
2W - 2L
1,450 SR
Queue Stats
34W - 37L
1,420 Elo+
Party 3
Tsukuyomi
Tsukuyomi
THE_KRIMSON_CHlN
Tsukuyomi
Level 118
God Stats
2W - 1L
1,709 SR
Queue Stats
37W - 50L
1,412 Elo+
Party 3
Bellona
Bellona
ZeusChild
Bellona
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
10 / 1 / 1
7,510
683
7,403
8,631
3,162
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
Mrpiexbox
Neith
11
2 / 1 / 5
6,264
569
7,783
6,104
1,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Janus
NJaing
Janus
12
3 / 3 / 4
6,769
615
5,019
4,756
1,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xing Tian
icejavaman
Xing Tian
9
2 / 3 / 3
5,831
530
2,813
10,154
4,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Guan Yu
itcantbehim
Guan Yu
11
0 / 1 / 0
5,768
524
3,092
7,786
4,572
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
9
2 / 3 / 3
6,328
575
3,274
10,423
7,409
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Medusa
Jaxze--
Medusa
10
3 / 3 / 1
6,886
626
6,551
7,000
2,094
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

He Bo
SwEGen0T
He Bo
10
1 / 6 / 3
6,265
570
2,223
6,491
1,914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
12
0 / 2 / 2
6,418
583
2,902
7,378
2,141
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
ZeusChild
Bellona
10
1 / 3 / 2
6,045
550
7,475
8,149
7,169
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
18
17
Kills
7
9
Deaths
17
13
Assists
11
Player
Kills
Deaths
Assists
KDA
W
10
1
1
10.5
L
Bacchus
2
3
3
1.17
L
Medusa
Jaxze--
Medusa
3
3
1
1.17
W
Neith
Mrpiexbox
Neith
2
1
5
4.5
W
Janus
NJaing
Janus
3
3
4
1.67
L
He Bo
SwEGen0T
He Bo
1
6
3
0.42
L
Tsukuyomi
0
2
2
0.5
L
Bellona
ZeusChild
Bellona
1
3
2
0.67
W
Xing Tian
icejavaman
Xing Tian
2
3
3
1.17
W
Guan Yu
itcantbehim
Guan Yu
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,110
Damage
22,425
37,431
Taken
39,441
15,667
Mitigated
20,727
10,103
Healing
12,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,403
3,818
0
2,329
8,631
3,162
0
1,002
7,625
0
30,383
L
Bacchus
3,274
300
1,561
3,032
10,423
7,409
310
2,864
7,427
11,404
0
L
Medusa
Jaxze--
Medusa
6,551
4,326
0
2,008
7,000
2,094
1,721
1,582
5,418
0
35,918
W
Neith
Mrpiexbox
Neith
7,783
2,988
0
2,447
6,104
1,619
1,405
1,401
4,703
0
36,573
W
Janus
NJaing
Janus
5,019
116
66
858
4,756
1,335
124
2,021
2,637
40,703
0
L
He Bo
SwEGen0T
He Bo
2,223
151
0
602
6,491
1,914
224
2,281
3,882
32,063
0
L
Tsukuyomi
2,902
559
0
3,689
7,378
2,141
186
111
7,267
0
36,145
L
Bellona
ZeusChild
Bellona
7,475
2,296
0
1,838
8,149
7,169
103
456
7,615
4,814
22,969
W
Xing Tian
icejavaman
Xing Tian
2,813
669
0
1,440
10,154
4,979
104
1,731
8,383
10,734
0
W
Guan Yu
itcantbehim
Guan Yu
3,092
591
304
2,659
7,786
4,572
294
799
6,987
0
28,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,142
Gold Earned
31,942
280
Minions Killed
300
0
Camps Cleared
0
1,124,504
Distance Traveled
1,024,762
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
7,510
683
60
5
0
246,917
1
L
Bacchus
6,328
575
17
2
0
216,214
1
L
Medusa
6,886
626
77
7
0
188,382
1
W
Neith
6,264
569
50
5
0
197,776
4
W
Janus
6,769
615
88
8
0
236,810
0
L
He Bo
6,265
570
63
6
0
195,548
3
L
Tsukuyomi
6,418
583
89
8
0
241,429
7
L
Bellona
6,045
550
54
5
0
183,189
0
W
Xing Tian
5,831
530
18
2
0
208,582
0
W
Guan Yu
5,768
524
64
6
0
234,419
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role