Player Matchup

Atlas
Atlas
DOOM II Sin VEX
Atlas
Level 109
God Stats
1W - 3L
1,083 SR
Queue Stats
25W - 32L
1,426 Elo+
Party 2
Sol
Sol
DrippyEffect308
Sol
Level 34
God Stats
3W - 0L
1,923 SR
Queue Stats
60W - 44L
1,521 Elo+
Party 2
Sun Wukong
Sun Wukong
JammyBreak
Sun Wukong
Level 143
God Stats
1W - 1L
1,580 SR
Queue Stats
16W - 28L
1,399 Elo+
Party 2
Achilles
Achilles
Nuggiess
Achilles
Level 71
God Stats
4W - 1L
1,772 SR
Queue Stats
25W - 7L
1,783 Elo+
Party 2
Medusa
Medusa
VisitingTuba187
Medusa
Level 106
God Stats
2W - 3L
1,142 SR
Queue Stats
13W - 17L
1,400 Elo+
Party 2
Team Averages
Level 93
1,500 SR
1,506 Elo+

VS

Team Averages
Level 87
1,601 SR
1,633 Elo+
Ne Zha
Ne Zha
Czar_Ken
Ne Zha
Level 125
God Stats
5W - 4L
1,673 SR
Queue Stats
180W - 139L
1,626 Elo+
Party 1
Hun Batz
Hun Batz
DeadEye_Ryu
Hun Batz
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 5L
1,852 Elo+
Party 1
Izanami
Izanami
TheLostEdge
Izanami
Level 44
God Stats
4W - 5L
1,508 SR
Queue Stats
107W - 102L
1,406 Elo+
Solo
Susano
Susano
im_Cap0ne-
Susano
Level 113
God Stats
8W - 9L
1,753 SR
Queue Stats
181W - 140L
1,638 Elo+
Party 1
Ra
Ra
qlorin
Ra
Level 145
God Stats
11W - 7L
1,569 SR
Queue Stats
201W - 155L
1,641 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 0 / 2
5,624
511
3,285
5,515
2,473
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 1 / 4
7,084
644
5,360
6,926
1,828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sun Wukong
JammyBreak
Sun Wukong
11
1 / 1 / 0
6,459
587
5,767
8,762
5,467
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Achilles
Nuggiess
Achilles
12
5 / 0 / 2
6,795
618
6,050
7,882
3,431
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
4 / 0 / 1
6,305
573
3,470
3,947
753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Czar_Ken
Ne Zha
8
1 / 3 / 0
5,167
470
2,008
7,181
3,991
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hun Batz
DeadEye_Ryu
Hun Batz
11
1 / 1 / 0
6,201
564
6,177
8,756
4,030
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
TheLostEdge
Izanami
9
0 / 5 / 0
5,389
490
3,145
6,504
1,692
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Susano
im_Cap0ne-
Susano
10
0 / 3 / 1
5,660
515
4,593
8,471
2,464
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ra
10
0 / 4 / 0
5,683
517
2,907
4,792
1,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
3
16
Kills
2
2
Deaths
16
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Czar_Ken
Ne Zha
1
3
0
0.33
W
4
0
2
5
L
Hun Batz
DeadEye_Ryu
Hun Batz
1
1
0
1
W
2
1
4
4
W
Sun Wukong
JammyBreak
Sun Wukong
1
1
0
1
W
Achilles
Nuggiess
Achilles
5
0
2
6
L
Izanami
TheLostEdge
Izanami
0
5
0
0
W
4
0
1
4.5
L
Susano
im_Cap0ne-
Susano
0
3
1
0.17
L
Ra
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,932
Damage
18,830
33,032
Taken
35,704
13,952
Mitigated
13,701
12,298
Healing
10,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Czar_Ken
Ne Zha
2,008
386
77
1,295
7,181
3,991
0
3,446
3,524
0
12,633
W
3,285
1,007
142
1,296
5,515
2,473
0
509
5,006
13,054
0
L
Hun Batz
DeadEye_Ryu
Hun Batz
6,177
1,639
0
3,422
8,756
4,030
0
206
8,482
0
38,013
W
5,360
887
0
4,024
6,926
1,828
1,114
1,745
5,181
43,860
0
W
Sun Wukong
JammyBreak
Sun Wukong
5,767
824
0
2,513
8,762
5,467
0
0
8,117
0
36,152
W
Achilles
Nuggiess
Achilles
6,050
2,885
0
3,373
7,882
3,431
86
653
7,192
0
46,297
L
Izanami
TheLostEdge
Izanami
3,145
1,871
0
329
6,504
1,692
0
694
5,728
0
30,636
W
3,470
1,473
0
950
3,947
753
522
0
3,947
0
25,820
L
Susano
im_Cap0ne-
Susano
4,593
1,659
0
3,976
8,471
2,464
0
1,540
6,897
0
30,490
L
Ra
2,907
298
319
1,152
4,792
1,524
98
2,500
2,225
42,773
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,267
Gold Earned
28,100
330
Minions Killed
323
0
Camps Cleared
0
1,124,906
Distance Traveled
1,113,140
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
5,167
470
17
2
0
221,446
1
W
Atlas
5,624
511
16
1
0
223,974
0
L
Hun Batz
6,201
564
90
8
0
234,402
0
W
Sol
7,084
644
96
9
0
210,205
2
W
Sun Wukong
6,459
587
78
7
0
228,605
0
W
Achilles
6,795
618
81
7
0
273,550
3
L
Izanami
5,389
490
63
6
0
185,239
2
W
Medusa
6,305
573
59
5
0
188,572
0
L
Susano
5,660
515
74
7
0
244,069
2
L
Ra
5,683
517
79
7
0
227,984
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role