Player Matchup

Osiris
Osiris
BOSSPonyLion19
Osiris
Level 21
God Stats
2W - 1L
1,272 SR
Queue Stats
18W - 22L
1,297 Elo+
Party 1
Odin
Odin
P0PC0RN27
Odin
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 13L
1,191 Elo+
Party 1
Zeus
Zeus
TrophocSquire20
Zeus
Level 102
God Stats
7W - 11L
1,384 SR
Queue Stats
117W - 131L
1,310 Elo+
Party 1
Team Averages
Level 45
1,385 SR
1,266 Elo+

VS

Team Averages
Level 56
1,452 SR
1,259 Elo+
Ymir
Ymir
C Rock 1SG
Ymir
Level 47
God Stats
28W - 23L
1,515 SR
Queue Stats
255W - 294L
1,293 Elo+
Party 2
Nu Wa
Nu Wa
TOXIC-M37R01D
Nu Wa
Level 98
God Stats
8W - 6L
1,446 SR
Queue Stats
46W - 61L
1,259 Elo+
Solo
Medusa
Medusa
sydtill25
Medusa
Level 23
God Stats
37W - 55L
1,395 SR
Queue Stats
112W - 150L
1,225 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 4
8,369
697
4,776
10,356
6,281
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Odin
12
0 / 3 / 3
7,709
642
2,958
10,499
5,359
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
5 / 5 / 1
8,865
739
13,305
7,252
2,207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 4
7,717
643
1,226
7,562
2,510
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 3 / 4
7,546
629
2,610
5,999
1,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
sydtill25
Medusa
13
5 / 2 / 4
8,978
748
7,244
10,756
3,854
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
19
6
Kills
7
11
Deaths
6
8
Assists
12
Player
Kills
Deaths
Assists
KDA
W
1
3
4
1
L
1
1
4
3
W
Odin
0
3
3
0.5
L
1
3
4
1
W
5
5
1
1.1
L
Medusa
sydtill25
Medusa
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,039
Damage
11,080
28,107
Taken
24,317
13,847
Mitigated
8,055
5,316
Healing
2,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,776
1,409
436
2,330
10,356
6,281
681
1,727
7,579
0
23,703
L
1,226
152
0
85
7,562
2,510
0
5,949
1,349
4,486
0
W
Odin
2,958
603
0
1,860
10,499
5,359
827
1,424
9,075
0
18,847
L
2,610
1,154
0
0
5,999
1,691
0
3,827
1,921
11,272
0
W
13,305
491
0
690
7,252
2,207
751
1,601
5,651
39,518
0
L
Medusa
sydtill25
Medusa
7,244
3,910
0
1,978
10,756
3,854
0
3,051
7,110
0
25,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,943
Gold Earned
24,241
139
Minions Killed
70
6
Camps Cleared
1
629,056
Distance Traveled
350,626
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
8,369
697
45
4
2
234,260
1
L
Ymir
7,717
643
10
1
1
68,591
0
W
Odin
7,709
642
28
2
0
213,683
0
L
Nu Wa
7,546
629
18
2
0
77,043
0
W
Zeus
8,865
739
66
6
4
181,113
3
L
Medusa
8,978
748
42
4
0
204,992
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role