Player Matchup

Merlin
Merlin
 
Merlin
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
KingSam_98
Atlas
Level 36
God Stats
9W - 8L
1,500 SR
Queue Stats
95W - 131L
1,323 Elo+
Solo
Da Ji
Da Ji
Vitoco1977
Da Ji
Level 63
God Stats
0W - 4L
1,166 SR
Queue Stats
17W - 23L
1,391 Elo+
Solo
Horus
Horus
captainKRUNCH84-
Horus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 107L
1,306 Elo+
Party 2
Kukulkan
Kukulkan
vicheat
Kukulkan
Level 53
God Stats
81W - 80L
1,520 SR
Queue Stats
116W - 141L
1,463 Elo+
Party 2
Team Averages
Level 48
1,437 SR
1,397 Elo+

VS

Team Averages
Level 90
1,571 SR
1,405 Elo+
Atlas
Atlas
Eikthyrnir6251
Atlas
Level 127
God Stats
1W - 0L
1,504 SR
Queue Stats
64W - 51L
1,510 Elo+
Party 1
Sol
Sol
F0URTWENTY KING
Sol
Level 107
God Stats
11W - 7L
1,524 SR
Queue Stats
70W - 79L
1,436 Elo+
Solo
Neith
Neith
Mrr Calder
Neith
Level 82
God Stats
20W - 15L
1,565 SR
Queue Stats
69W - 65L
1,412 Elo+
Solo
Fenrir
Fenrir
Nirvana2003-_-
Fenrir
Level 108
God Stats
3W - 0L
1,861 SR
Queue Stats
25W - 29L
1,428 Elo+
Party 1
Ao Kuang
Ao Kuang
mrp3669
Ao Kuang
Level 27
God Stats
8W - 10L
1,401 SR
Queue Stats
13W - 17L
1,239 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
1 / 4 / 4
10,192
1,019
14,941
16,499
6,096
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Atlas
16
3 / 5 / 3
11,441
1,144
9,742
20,813
23,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Da Ji
15
1 / 2 / 0
8,482
848
3,713
4,144
1,372
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
0 / 6 / 3
8,880
888
3,761
15,718
11,757
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Kukulkan
vicheat
Kukulkan
15
1 / 2 / 3
9,538
954
16,985
7,659
2,664
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

164

VS

Team 2 Tickets

274

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 0 / 15
11,327
1,133
13,177
14,597
19,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
1 / 1 / 11
10,059
1,006
13,939
6,751
3,390
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
17
3 / 0 / 7
10,147
1,015
11,238
10,130
4,557
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
10 / 2 / 8
11,698
1,170
16,428
11,734
5,550
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ao Kuang
mrp3669
Ao Kuang
16
3 / 3 / 10
9,730
973
6,256
11,379
5,213
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
70
6
Kills
19
19
Deaths
6
13
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
4
4
0.75
W
2
0
15
9.5
W
1
1
11
6.5
L
Atlas
3
5
3
0.9
W
Neith
3
0
7
6.5
W
10
2
8
7
L
Da Ji
1
2
0
0.5
L
0
6
3
0.25
W
Ao Kuang
mrp3669
Ao Kuang
3
3
10
2.67
L
Kukulkan
vicheat
Kukulkan
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,142
Damage
61,038
64,833
Taken
54,591
45,288
Mitigated
38,581
7,781
Healing
17,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
14,941
759
242
1,378
16,499
6,096
0
7,268
9,231
42,770
0
W
13,177
6,428
0
5,300
14,597
19,871
0
10,779
3,818
24,024
0
W
13,939
2,997
435
3,741
6,751
3,390
0
4,728
2,023
41,218
0
L
Atlas
9,742
5,168
0
1,353
20,813
23,399
0
9,794
11,019
19,251
0
W
Neith
11,238
5,146
0
3,878
10,130
4,557
0
9,171
959
0
35,836
W
16,428
2,974
0
2,741
11,734
5,550
0
8,125
3,609
0
27,589
L
Da Ji
3,713
694
0
137
4,144
1,372
0
2,359
1,785
0
5,465
L
3,761
1,550
2,466
2,074
15,718
11,757
0
9,041
6,677
0
7,552
W
Ao Kuang
mrp3669
Ao Kuang
6,256
1,368
0
1,781
11,379
5,213
0
8,865
2,514
11,339
0
L
Kukulkan
vicheat
Kukulkan
16,985
1,172
131
0
7,659
2,664
0
4,910
2,749
44,292
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,533
Gold Earned
52,961
186
Minions Killed
184
3
Camps Cleared
6
844,102
Distance Traveled
1,005,187
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,192
1,019
77
8
1
182,137
0
W
Atlas
11,327
1,133
30
3
1
195,940
0
W
Sol
10,059
1,006
50
5
0
181,177
0
L
Atlas
11,441
1,144
20
2
0
198,543
0
W
Neith
10,147
1,015
62
6
0
210,789
0
W
Fenrir
11,698
1,170
30
3
5
223,153
1
L
Da Ji
8,482
848
3
0
1
76,411
0
L
Horus
8,880
888
13
1
1
190,074
0
W
Ao Kuang
9,730
973
12
1
0
194,128
0
L
Kukulkan
9,538
954
73
7
0
196,937
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role