Player Matchup

Neith
Neith
IAmReag
Neith
Level 126
God Stats
1W - 0L
1,607 SR
Queue Stats
10W - 5L
1,648 Elo+
Party 2
Merlin
Merlin
MissingFootage
Merlin
Level 24
God Stats
2W - 0L
1,815 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
Suttl3
Erlang Shen
Level 84
God Stats
11W - 5L
1,907 SR
Queue Stats
16W - 11L
1,654 Elo+
Party 2
Geb
Geb
Xaephyr
Geb
Level 120
God Stats
1W - 0L
1,630 SR
Queue Stats
6W - 1L
1,749 Elo+
Party 2
Odin
Odin
acampos33
Odin
Level 55
God Stats
5W - 0L
1,618 SR
Queue Stats
27W - 10L
1,711 Elo+
Party 2
Team Averages
Level 82
1,715 SR
1,652 Elo+

VS

Team Averages
Level 91
1,570 SR
1,412 Elo+
Atlas
Atlas
Drpetrinko
Atlas
Level 86
God Stats
0W - 1L
1,765 SR
Queue Stats
47W - 41L
1,543 Elo+
Party 1
Mercury
Mercury
Meh Men
Mercury
Level 129
God Stats
0W - 3L
1,720 SR
Queue Stats
59W - 69L
1,475 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Pappi phobia
Morgan Le Fay
Level 69
God Stats
0W - 2L
1,295 SR
Queue Stats
9W - 21L
1,336 Elo+
Party 1
Kuzenbo
Kuzenbo
XxZinatorxX
Kuzenbo
Level 48
God Stats
0W - 4L
1,573 SR
Queue Stats
5W - 16L
1,357 Elo+
Party 1
Hachiman
Hachiman
xAqiz
Hachiman
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,349 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
IAmReag
Neith
16
7 / 1 / 15
10,764
828
17,761
11,210
5,306
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 2 / 13
8,931
687
6,458
7,963
3,150
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Erlang Shen
Suttl3
Erlang Shen
18
12 / 0 / 17
12,389
953
14,463
10,969
11,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Geb
17
6 / 0 / 21
11,882
914
8,897
14,880
20,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Odin
17
9 / 3 / 16
11,174
860
15,179
8,920
7,490
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
14
1 / 6 / 4
8,744
673
5,900
17,276
16,494
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Mercury
Meh Men
Mercury
13
0 / 9 / 0
7,199
554
5,779
12,739
4,063
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
Pappi phobia
Morgan Le Fay
13
4 / 8 / 1
9,257
712
13,187
15,188
5,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
XxZinatorxX
Kuzenbo
12
0 / 6 / 2
7,427
571
4,922
16,380
16,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hachiman
xAqiz
Hachiman
13
1 / 7 / 1
7,812
601
9,084
11,306
4,662
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
14
36
Kills
6
6
Deaths
36
82
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Atlas
1
6
4
0.5
W
Neith
IAmReag
Neith
7
1
15
14.5
L
Mercury
Meh Men
Mercury
0
9
0
0
W
2
2
13
4.25
L
Morgan Le Fay
Pappi phobia
Morgan Le Fay
4
8
1
0.56
W
Erlang Shen
Suttl3
Erlang Shen
12
0
17
20.5
W
Geb
6
0
21
16.5
L
Kuzenbo
XxZinatorxX
Kuzenbo
0
6
2
0.17
W
Odin
9
3
16
5.67
L
Hachiman
xAqiz
Hachiman
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,758
Damage
38,872
53,942
Taken
72,889
47,969
Mitigated
47,360
13,498
Healing
3,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
5,900
1,294
195
405
17,276
16,494
1
2,389
14,230
18,518
0
W
Neith
IAmReag
Neith
17,761
8,259
0
1,949
11,210
5,306
2,683
4,797
6,413
0
47,259
L
Mercury
Meh Men
Mercury
5,779
1,097
0
355
12,739
4,063
0
2,452
10,025
0
22,260
W
6,458
723
168
2,262
7,963
3,150
380
5,084
2,879
19,599
0
L
Morgan Le Fay
Pappi phobia
Morgan Le Fay
13,187
1,273
0
1,357
15,188
5,417
0
3,429
11,379
26,285
0
W
Erlang Shen
Suttl3
Erlang Shen
14,463
5,723
0
3,229
10,969
11,052
294
4,374
6,595
5,206
30,069
W
Geb
8,897
1,828
1,167
3,904
14,880
20,971
371
4,747
10,133
26,511
0
L
Kuzenbo
XxZinatorxX
Kuzenbo
4,922
1,459
262
1,157
16,380
16,724
69
4,683
10,945
11,513
0
W
Odin
15,179
2,271
0
819
8,920
7,490
927
5,439
3,481
0
32,978
L
Hachiman
xAqiz
Hachiman
9,084
4,372
0
21
11,306
4,662
578
4,013
6,972
0
24,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,140
Gold Earned
40,439
266
Minions Killed
162
10
Camps Cleared
4
1,258,527
Distance Traveled
1,034,081
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
8,744
673
21
2
1
204,200
1
W
Neith
10,764
828
83
6
3
238,373
1
L
Mercury
7,199
554
45
3
2
217,244
0
W
Merlin
8,931
687
34
3
1
234,822
0
L
Morgan Le Fay
9,257
712
27
2
0
198,412
0
W
Erlang Shen
12,389
953
53
4
5
263,390
2
W
Geb
11,882
914
23
2
0
256,248
1
L
Kuzenbo
7,427
571
14
1
0
213,699
2
W
Odin
11,174
860
73
6
1
265,694
3
L
Hachiman
7,812
601
55
4
1
200,526
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role