Player Matchup

Sobek
Sobek
BossManager4673
Sobek
Level 48
God Stats
0W - 1L
1,376 SR
Queue Stats
61W - 74L
1,352 Elo+
Party 3
Medusa
Medusa
Granny Hunter77
Medusa
Level 57
God Stats
0W - 1L
1,787 SR
Queue Stats
72W - 62L
1,440 Elo+
Party 3
Hades
Hades
III0o0III0o0lll
Hades
Level 53
God Stats
77W - 54L
1,539 SR
Queue Stats
223W - 251L
1,378 Elo+
Party 1
Chaac
Chaac
TheOkocha17
Chaac
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
173W - 220L
1,303 Elo+
Party 1
Mercury
Mercury
offical_ahmed10
Mercury
Level 29
God Stats
32W - 51L
1,377 SR
Queue Stats
121W - 189L
1,264 Elo+
Party 1
Team Averages
Level 47
1,516 SR
1,347 Elo+

VS

Team Averages
Level 83
1,460 SR
1,450 Elo+
Hades
Hades
Kurama9Tails913
Hades
Level 119
God Stats
11W - 5L
1,637 SR
Queue Stats
75W - 68L
1,498 Elo+
Party 2
Cthulhu
Cthulhu
Laxen YT
Cthulhu
Level 50
God Stats
3W - 4L
1,297 SR
Queue Stats
50W - 52L
1,442 Elo+
Party 2
Danzaburou
Danzaburou
Lays Nash
Danzaburou
Level 87
God Stats
13W - 8L
1,540 SR
Queue Stats
75W - 68L
1,498 Elo+
Party 2
Thanatos
Thanatos
Lieghiernur
Thanatos
Level 62
God Stats
13W - 15L
1,437 SR
Queue Stats
45W - 51L
1,442 Elo+
Party 2
Anubis
Anubis
StromRanger
Anubis
Level 97
God Stats
12W - 14L
1,387 SR
Queue Stats
317W - 372L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 7
9,864
379
6,420
28,338
32,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

18
2 / 9 / 3
10,930
420
11,735
18,781
5,458
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
9 / 11 / 1
12,151
467
25,396
29,784
16,780
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
1 / 6 / 5
9,997
385
9,466
25,336
32,254
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
4 / 6 / 3
11,734
451
7,811
19,236
7,784
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 3 / 15
11,725
451
11,038
28,190
17,347
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cthulhu
Laxen YT
Cthulhu
18
5 / 2 / 17
12,393
477
15,821
15,044
20,901
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Lays Nash
Danzaburou
20
21 / 2 / 10
15,943
613
43,493
19,010
8,176
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thanatos
Lieghiernur
Thanatos
19
7 / 4 / 14
12,777
491
13,730
17,872
7,889
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
18
1 / 6 / 22
11,228
432
9,425
14,062
6,435
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
116
17
Kills
38
38
Deaths
17
19
Assists
78
Player
Kills
Deaths
Assists
KDA
L
1
6
7
0.75
L
2
9
3
0.39
L
9
11
1
0.86
W
4
3
15
3.83
W
Cthulhu
Laxen YT
Cthulhu
5
2
17
6.75
W
Danzaburou
Lays Nash
Danzaburou
21
2
10
13
W
Thanatos
Lieghiernur
Thanatos
7
4
14
3.5
W
Anubis
1
6
22
2
L
1
6
5
0.58
L
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,828
Damage
93,507
121,475
Taken
94,178
95,079
Mitigated
60,748
34,529
Healing
47,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,420
313
326
6,146
28,338
32,803
0
9,791
18,229
28,682
0
L
11,735
3,619
0
3,597
18,781
5,458
990
2,376
16,302
0
82,192
L
25,396
1,224
240
8,709
29,784
16,780
1,379
9,695
19,864
87,647
0
W
11,038
1,231
1,707
14,103
28,190
17,347
1,281
12,643
15,547
58,798
0
W
Cthulhu
Laxen YT
Cthulhu
15,821
1,112
841
3,392
15,044
20,901
942
1,179
13,865
72,375
0
W
Danzaburou
Lays Nash
Danzaburou
43,493
23,291
1,105
6,570
19,010
8,176
2,775
7,538
11,472
0
126,945
W
Thanatos
Lieghiernur
Thanatos
13,730
5,737
0
14,915
17,872
7,889
1,282
2,723
15,149
0
89,065
W
Anubis
9,425
677
0
4,778
14,062
6,435
855
7,733
6,329
46,315
0
L
9,466
1,626
0
8,888
25,336
32,254
378
8,873
15,158
0
44,146
L
7,811
4,913
0
6,623
19,236
7,784
0
3,295
15,638
0
98,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,676
Gold Earned
64,066
487
Minions Killed
538
0
Camps Cleared
0
2,218,337
Distance Traveled
2,516,681
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
9,864
379
33
1
0
435,297
0
L
Medusa
10,930
420
111
4
0
409,616
7
L
Hades
12,151
467
133
5
0
385,267
2
W
Hades
11,725
451
95
4
0
480,172
3
W
Cthulhu
12,393
477
99
4
0
516,740
1
W
Danzaburou
15,943
613
159
6
0
521,502
10
W
Thanatos
12,777
491
108
4
0
542,872
1
W
Anubis
11,228
432
77
3
0
455,395
1
L
Chaac
9,997
385
54
2
0
462,557
1
L
Mercury
11,734
451
156
6
0
525,600
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role