Player Matchup

Anhur
Anhur
 
Anhur
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
LSWV
Fenrir
Level 18
God Stats
9W - 5L
1,426 SR
Queue Stats
31W - 20L
1,315 Elo+
Party 1
Geb
Geb
TSFxSHIN4RUI 00
Geb
Level 127
God Stats
1W - 0L
1,572 SR
Queue Stats
25W - 25L
1,524 Elo+
Party 1
Team Averages
Level 89
1,500 SR
1,446 Elo+

VS

Team Averages
Level 78
1,462 SR
1,379 Elo+
Chaac
Chaac
Benbenbond008
Chaac
Level 41
God Stats
1W - 2L
1,578 SR
Queue Stats
10W - 13L
1,268 Elo+
Solo
Charybdis
Charybdis
BoNuS3280
Charybdis
Level 149
God Stats
2W - 8L
1,380 SR
Queue Stats
439W - 455L
1,532 Elo+
Solo
Bellona
Bellona
UcK-OverPower
Bellona
Level 44
God Stats
1W - 2L
1,427 SR
Queue Stats
8W - 14L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
13
5 / 5 / 8
9,873
705
9,462
12,273
4,656
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
LSWV
Fenrir
14
5 / 4 / 7
9,916
708
7,163
11,715
6,653
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

15
6 / 1 / 9
10,115
723
17,030
12,525
15,629
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 5
9,514
680
13,367
13,956
8,094
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charybdis
BoNuS3280
Charybdis
13
4 / 8 / 5
9,447
675
10,765
15,187
5,126
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
12
2 / 5 / 5
8,988
642
5,640
12,081
7,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
25
16
Kills
10
10
Deaths
16
24
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
5
5
8
1.8
L
4
3
5
2.17
L
Charybdis
BoNuS3280
Charybdis
4
8
5
0.81
W
Fenrir
LSWV
Fenrir
5
4
7
2.13
W
6
1
9
10.5
L
Bellona
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,655
Damage
29,772
36,513
Taken
41,224
26,938
Mitigated
20,768
8,201
Healing
13,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
9,462
4,644
0
1,652
12,273
4,656
336
80
11,540
0
26,484
L
13,367
2,024
0
7,146
13,956
8,094
0
6,031
7,584
0
32,159
L
Charybdis
BoNuS3280
Charybdis
10,765
6,516
275
3,926
15,187
5,126
0
7,864
6,963
0
34,209
W
Fenrir
LSWV
Fenrir
7,163
1,279
0
1,460
11,715
6,653
0
0
10,993
0
12,214
W
17,030
2,214
0
5,089
12,525
15,629
99
212
11,808
48,330
0
L
Bellona
5,640
1,281
0
2,336
12,081
7,548
0
3,409
8,423
0
21,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,904
Gold Earned
27,949
141
Minions Killed
143
5
Camps Cleared
7
736,185
Distance Traveled
706,155
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,873
705
62
4
1
205,171
1
L
Chaac
9,514
680
49
4
4
271,292
3
L
Charybdis
9,447
675
60
4
1
223,648
3
W
Fenrir
9,916
708
18
1
1
260,357
4
W
Geb
10,115
723
61
4
3
270,657
5
L
Bellona
8,988
642
34
2
2
211,215
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role