Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
 
Atlas
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
Wolf 8 Fish
Terra
Level 129
God Stats
16W - 12L
1,569 SR
Queue Stats
164W - 146L
1,525 Elo+
Party 1
Cliodhna
Cliodhna
YoungFiddle78
Cliodhna
Level 100
God Stats
5W - 6L
1,533 SR
Queue Stats
151W - 133L
1,514 Elo+
Party 2
Kukulkan
Kukulkan
daniel102895
Kukulkan
Level 155
God Stats
2W - 1L
1,547 SR
Queue Stats
157W - 147L
1,531 Elo+
Party 2
Team Averages
Level 134
1,530 SR
1,514 Elo+

VS

Team Averages
Level 122
1,604 SR
1,494 Elo+
Chang'e
Chang'e
 
Chang'e
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Susano
Susano
CoyoteFrost
Susano
Level 158
God Stats
1W - 1L
1,668 SR
Queue Stats
66W - 56L
1,590 Elo+
Party 3
Amaterasu
Amaterasu
RukiaBankai
Amaterasu
Level 99
God Stats
0W - 3L
1,555 SR
Queue Stats
0W - 3L
1,243 Elo+
Party 3
Atlas
Atlas
Tian_Leon194
Atlas
Level 123
God Stats
38W - 33L
1,672 SR
Queue Stats
243W - 229L
1,567 Elo+
Solo
Danzaburou
Danzaburou
madera-uzumaki
Danzaburou
Level 87
God Stats
29W - 13L
1,625 SR
Queue Stats
580W - 560L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
15
8 / 1 / 1
9,003
563
9,457
9,926
7,329
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Atlas
 
Atlas
11
0 / 4 / 10
7,126
445
6,335
14,942
8,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
1 / 2 / 5
8,005
500
5,557
14,051
16,197
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cliodhna
YoungFiddle78
Cliodhna
15
7 / 2 / 0
8,923
558
10,630
10,295
4,238
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kukulkan
daniel102895
Kukulkan
14
1 / 5 / 0
8,333
521
7,393
6,898
2,667
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
2 / 2 / 5
8,007
500
5,670
11,484
3,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
12
5 / 5 / 3
8,049
503
9,206
12,439
3,789
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
RukiaBankai
Amaterasu
11
1 / 4 / 0
6,879
430
6,852
9,895
7,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
3 / 2 / 5
7,934
496
3,624
12,664
8,236
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
madera-uzumaki
Danzaburou
9
2 / 5 / 2
6,564
410
3,983
7,693
1,602
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
28
17
Kills
13
14
Deaths
18
16
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
8
1
1
8.5
W
Atlas
 
Atlas
0
4
10
1.25
L
Chang'e
 
Chang'e
2
2
5
2.25
L
Susano
5
5
3
1.3
L
Amaterasu
RukiaBankai
Amaterasu
1
4
0
0.25
L
3
2
5
2.75
W
1
2
5
1.75
W
Cliodhna
YoungFiddle78
Cliodhna
7
2
0
3.5
W
Kukulkan
daniel102895
Kukulkan
1
5
0
0.2
L
Danzaburou
madera-uzumaki
Danzaburou
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,372
Damage
29,335
56,112
Taken
54,175
39,024
Mitigated
24,694
12,496
Healing
16,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
9,457
1,174
0
4,356
9,926
7,329
165
1,452
8,474
53,108
0
W
Atlas
 
Atlas
6,335
1,768
0
2,874
14,942
8,593
0
2,321
12,598
24,749
0
L
Chang'e
 
Chang'e
5,670
385
745
4,820
11,484
3,627
0
4,933
6,551
44,650
0
L
Susano
9,206
3,182
0
1,809
12,439
3,789
0
4,819
7,574
0
43,326
L
Amaterasu
RukiaBankai
Amaterasu
6,852
2,812
109
2,941
9,895
7,440
482
5,319
4,528
0
36,590
L
3,624
905
1,958
3,242
12,664
8,236
0
6,854
5,372
16,423
0
W
5,557
2,021
206
2,117
14,051
16,197
316
843
12,457
36,401
0
W
Cliodhna
YoungFiddle78
Cliodhna
10,630
1,457
0
2,898
10,295
4,238
0
1,511
8,708
0
65,653
W
Kukulkan
daniel102895
Kukulkan
7,393
1,888
0
45
6,898
2,667
0
3,167
3,731
59,236
0
L
Danzaburou
madera-uzumaki
Danzaburou
3,983
1,436
0
1,309
7,693
1,602
0
6,006
1,408
0
30,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,390
Gold Earned
37,433
465
Minions Killed
307
0
Camps Cleared
0
1,519,762
Distance Traveled
1,452,554
12
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,003
563
99
6
0
285,764
0
W
Atlas
7,126
445
51
3
0
308,653
7
L
Chang'e
8,007
500
91
6
0
313,869
1
L
Susano
8,049
503
66
4
0
319,495
12
L
Amaterasu
6,879
430
61
4
0
320,844
4
L
Atlas
7,934
496
26
2
0
297,692
7
W
Terra
8,005
500
88
6
0
274,280
2
W
Cliodhna
8,923
558
110
7
0
367,296
0
W
Kukulkan
8,333
521
117
7
0
283,769
3
L
Danzaburou
6,564
410
63
4
0
200,654
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role